My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Knight Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel
Giant Snowball
Fire Spirit Spear Goblins Musketeer Goblin Barrel
Zap
Fire Spirit Spear Goblins Goblin Barrel
Barbarian Barrel
Fire Spirit Spear Goblins Knight Musketeer Goblin Barrel
The Log
Fire Spirit Spear Goblins Mini P.E.K.K.A Musketeer Goblin Barrel
Earthquake
Spear Goblins Goblin Barrel
Arrows
Fire Spirit Spear Goblins Goblin Barrel
Royal Delivery
Fire Spirit Spear Goblins Knight Mini P.E.K.K.A Musketeer Goblin Barrel
Fireball
Musketeer Goblin Barrel
Poison
Spear Goblins Musketeer
Lightning
Knight Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Knight Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Zap Knight Goblin Barrel Fireball Mini P.E.K.K.A Musketeer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Spear Goblins Zap Knight

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Knight Mini P.E.K.K.A Goblin Barrel
Spear Goblins
Knight Goblin Barrel Zap Mini P.E.K.K.A
Zap
Fireball Fire Spirit Spear Goblins Knight Mini P.E.K.K.A Musketeer
Knight
Spear Goblins Musketeer Goblin Barrel Fire Spirit Zap Fireball
Fireball
Zap Knight
Mini P.E.K.K.A
Fire Spirit Spear Goblins Zap Musketeer
Musketeer
Knight Zap Mini P.E.K.K.A
Goblin Barrel
Spear Goblins Knight Fire Spirit

Defense Synergies 5 13

Fire Spirit
Knight Spear Goblins Zap Mini P.E.K.K.A
Spear Goblins
Knight Fire Spirit Zap Mini P.E.K.K.A Musketeer
Zap
Fireball Mini P.E.K.K.A Fire Spirit Spear Goblins Knight Musketeer
Knight
Fire Spirit Spear Goblins Musketeer Zap Fireball Mini P.E.K.K.A
Fireball
Zap Knight Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Zap Fire Spirit Spear Goblins Knight Fireball Musketeer
Musketeer
Knight Spear Goblins Zap Fireball Mini P.E.K.K.A
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Fireball Musketeer
Mini P.E.K.K.A Zap Knight Musketeer
Mini P.E.K.K.A Fire Spirit Knight Musketeer
Mini P.E.K.K.A Knight Musketeer
Fireball Mini P.E.K.K.A
Fireball Fire Spirit Spear Goblins Zap Musketeer
Musketeer Fire Spirit Spear Goblins Zap Fireball
Zap Fireball Musketeer
Mini P.E.K.K.A Musketeer
Knight Fire Spirit Spear Goblins Mini P.E.K.K.A Musketeer
Spear Goblins Zap Knight Fireball Musketeer
Musketeer Spear Goblins Zap Fireball
Mini P.E.K.K.A Fire Spirit Zap Knight Fireball Musketeer
Fire Spirit Fireball Zap Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Zap Fireball Mini P.E.K.K.A
Knight Fireball Mini P.E.K.K.A Musketeer
Fire Spirit Fireball Spear Goblins Zap Knight Musketeer
Zap Fire Spirit Spear Goblins Knight Fireball Musketeer
Mini P.E.K.K.A Musketeer
Fire Spirit Spear Goblins Knight Fireball Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Spear Goblins Zap Fireball
Fireball Zap Knight Mini P.E.K.K.A Musketeer
Spear Goblins Zap Knight Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Zap Knight Fireball Musketeer
Knight Mini P.E.K.K.A Musketeer
Fire Spirit Fireball Zap Musketeer
Mini P.E.K.K.A Spear Goblins Knight Fireball Musketeer
Mini P.E.K.K.A Knight
Zap Spear Goblins Knight Fireball Mini P.E.K.K.A
Musketeer
Knight Mini P.E.K.K.A Musketeer
Zap Fireball
Mini P.E.K.K.A Knight Fireball
Fireball Musketeer
Spear Goblins Zap Knight Fireball Mini P.E.K.K.A Musketeer
Zap Fireball Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer
Fireball Zap Musketeer
Fireball
Knight Fireball Musketeer
Fireball Fire Spirit Zap
Fireball Fire Spirit Spear Goblins Zap Musketeer
Fire Spirit Musketeer
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Fireball Mini P.E.K.K.A Musketeer
Zap Knight Fireball Musketeer
Fireball Fire Spirit Zap Musketeer
Fire Spirit Knight Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Spear Goblins Zap Fireball Musketeer
Fireball Musketeer
Fireball
Mini P.E.K.K.A
Fire Spirit Zap Fireball Mini P.E.K.K.A Musketeer
Fire Spirit Zap Fireball
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fire Spirit Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Fire Spirit Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Fire Spirit Spear Goblins Fireball Musketeer
Fireball Fire Spirit Zap Musketeer
Fireball
Fireball Knight Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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