My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Valkyrie Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Mega Minion
Zap
Barbarian Barrel
Knight Valkyrie Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Royal Delivery
Knight Mega Minion Mini P.E.K.K.A Valkyrie Wizard
Fireball
Mega Minion Wizard
Poison
Mega Minion Wizard
Lightning
Knight Mega Minion Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Mini P.E.K.K.A Valkyrie Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Mega Minion Mini P.E.K.K.A Valkyrie Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Knight Mega Minion

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Mega Minion Wizard The Log
Mega Minion
Knight Giant Valkyrie
Mini P.E.K.K.A
Giant Valkyrie Wizard Rage The Log
Valkyrie
Mega Minion Mini P.E.K.K.A Giant Wizard
Giant
Mega Minion Mini P.E.K.K.A Rage Valkyrie Wizard The Log
Wizard
Knight Mini P.E.K.K.A Valkyrie Giant Rage
Rage
Giant Mini P.E.K.K.A Wizard
The Log
Knight Mini P.E.K.K.A Giant

Defense Synergies 2 11

Knight
Mega Minion Mini P.E.K.K.A Wizard The Log
Mega Minion
Knight Valkyrie Wizard The Log
Mini P.E.K.K.A
The Log Knight Valkyrie Wizard
Valkyrie
Mega Minion Mini P.E.K.K.A Wizard The Log
Giant
Wizard
Knight Mega Minion Mini P.E.K.K.A Valkyrie The Log
Rage
The Log
Mini P.E.K.K.A Knight Mega Minion Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Valkyrie Wizard The Log
Mini P.E.K.K.A Knight Mega Minion Valkyrie The Log
Mini P.E.K.K.A Knight Mega Minion Valkyrie
Mini P.E.K.K.A Knight Mega Minion Valkyrie
Mini P.E.K.K.A Valkyrie The Log
The Log Mega Minion Valkyrie
Mega Minion Wizard
Valkyrie The Log
Mini P.E.K.K.A
Knight Mini P.E.K.K.A Valkyrie
Valkyrie Knight Mega Minion Wizard The Log
Mega Minion Wizard
Mini P.E.K.K.A Knight Valkyrie Wizard The Log
Valkyrie Wizard Mega Minion Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight
Mini P.E.K.K.A The Log
Wizard Knight Mini P.E.K.K.A Valkyrie
Knight Mega Minion Valkyrie Wizard The Log
Valkyrie Wizard The Log Knight Mega Minion
Mini P.E.K.K.A
Valkyrie Wizard Knight Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie
Knight Mega Minion Mini P.E.K.K.A Valkyrie Wizard The Log
Knight Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie Knight The Log
Knight Mini P.E.K.K.A Valkyrie
Wizard
Mini P.E.K.K.A Knight Mega Minion Valkyrie
Mini P.E.K.K.A Knight Valkyrie
Knight Mega Minion Mini P.E.K.K.A Valkyrie The Log
Mega Minion
Knight Mega Minion Mini P.E.K.K.A Valkyrie
Valkyrie The Log
Mini P.E.K.K.A Knight Valkyrie Wizard
Wizard Valkyrie
Knight Mega Minion Mini P.E.K.K.A Valkyrie The Log
Valkyrie Mega Minion Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie The Log
The Log
The Log
Knight Valkyrie The Log
Wizard Valkyrie The Log
Wizard Mega Minion
Wizard The Log
The Log Wizard
The Log Wizard
Mini P.E.K.K.A
Knight Valkyrie Wizard The Log
Wizard
Knight The Log
The Log
Wizard The Log
Wizard The Log
Mini P.E.K.K.A
Mega Minion Mini P.E.K.K.A Wizard The Log
Valkyrie Wizard The Log
The Log
Wizard
The Log
The Log
The Log Valkyrie Wizard
Mega Minion
The Log Wizard
Wizard The Log
The Log
Wizard
Mega Minion Wizard
Mega Minion Mini P.E.K.K.A
Wizard The Log
Wizard The Log
Mega Minion Wizard
The Log
Knight Mega Minion Mini P.E.K.K.A Valkyrie Wizard
The Log Wizard
Mega Minion
The Log
The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: