My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Mega Minion Graveyard
Zap
Graveyard
Barbarian Barrel
Knight Bomb Tower Wizard Graveyard
The Log
Graveyard
Earthquake
Bomb Tower Graveyard
Arrows
Graveyard
Royal Delivery
Knight Mega Minion Wizard Graveyard
Fireball
Mega Minion Bomb Tower Wizard
Poison
Mega Minion Bomb Tower Wizard Graveyard
Lightning
Knight Mega Minion Bomb Tower Wizard
Rocket
Bomb Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Wizard Barbarian Barrel Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Tornado Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Mega Minion Tornado Bomb Tower Freeze Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Knight Mega Minion Tornado

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Mega Minion Graveyard Wizard Barbarian Barrel
Mega Minion
Knight Graveyard
Bomb Tower
Wizard
Tornado Knight
Barbarian Barrel
Graveyard Knight Tornado
Tornado
Wizard Barbarian Barrel Freeze Graveyard
Freeze
Graveyard Tornado
Graveyard
Knight Barbarian Barrel Freeze Mega Minion Tornado

Defense Synergies 5 11

Knight
Mega Minion Bomb Tower Wizard Barbarian Barrel Tornado
Mega Minion
Knight Bomb Tower Wizard Barbarian Barrel Tornado Freeze
Bomb Tower
Knight Barbarian Barrel Tornado Mega Minion
Wizard
Tornado Knight Mega Minion Barbarian Barrel Freeze
Barbarian Barrel
Bomb Tower Knight Mega Minion Wizard Tornado
Tornado
Bomb Tower Wizard Knight Mega Minion Barbarian Barrel
Freeze
Mega Minion Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Wizard Barbarian Barrel
Bomb Tower Knight Mega Minion
Bomb Tower Tornado Knight Mega Minion Freeze
Bomb Tower Knight Mega Minion
Bomb Tower Barbarian Barrel Tornado
Barbarian Barrel Tornado Freeze Mega Minion Bomb Tower
Mega Minion Tornado Bomb Tower Wizard Freeze
Bomb Tower Barbarian Barrel
Bomb Tower Tornado
Knight Tornado Barbarian Barrel
Knight Mega Minion Bomb Tower Wizard Barbarian Barrel Tornado Freeze
Mega Minion Wizard Tornado
Bomb Tower Knight Wizard Freeze
Bomb Tower Wizard Mega Minion Barbarian Barrel Tornado Freeze
Knight Bomb Tower
Bomb Tower Tornado Freeze
Bomb Tower Wizard Knight Tornado
Bomb Tower Knight Mega Minion Wizard Barbarian Barrel Tornado
Bomb Tower Wizard Barbarian Barrel Tornado Freeze Knight Mega Minion
Bomb Tower Tornado
Wizard Knight Bomb Tower Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Barrel
Knight Mega Minion Bomb Tower Wizard Barbarian Barrel
Knight Bomb Tower
Knight Barbarian Barrel Tornado
Knight
Wizard Bomb Tower Tornado Freeze
Knight Mega Minion Bomb Tower
Knight Bomb Tower
Freeze Knight Mega Minion Bomb Tower Barbarian Barrel Tornado
Mega Minion
Knight Mega Minion Bomb Tower
Tornado
Knight Bomb Tower Wizard
Wizard Bomb Tower
Knight Mega Minion Bomb Tower Barbarian Barrel Tornado Freeze
Mega Minion Bomb Tower Wizard Barbarian Barrel Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Barbarian Barrel Freeze
Barbarian Barrel Tornado
Barbarian Barrel
Knight Barbarian Barrel Freeze
Wizard Barbarian Barrel
Wizard Mega Minion Tornado Freeze
Wizard Tornado
Wizard Barbarian Barrel Tornado Freeze
Wizard Tornado
Tornado
Knight Wizard Barbarian Barrel Tornado
Wizard Tornado
Knight Barbarian Barrel
Barbarian Barrel Freeze
Barbarian Barrel
Wizard Barbarian Barrel
Wizard Barbarian Barrel
Barbarian Barrel Tornado Freeze
Mega Minion Wizard Barbarian Barrel
Wizard Barbarian Barrel Tornado
Wizard Tornado
Tornado
Barbarian Barrel
Tornado Freeze Wizard Barbarian Barrel
Mega Minion
Wizard Barbarian Barrel Tornado
Wizard Tornado
Barbarian Barrel Tornado
Wizard Tornado
Mega Minion Wizard Freeze
Mega Minion
Wizard
Freeze
Wizard
Barbarian Barrel Freeze
Mega Minion Wizard Tornado
Freeze
Barbarian Barrel
Knight Mega Minion Wizard
Wizard
Tornado
Mega Minion
Tornado Freeze
Tornado
Barbarian Barrel Tornado Freeze

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