My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Skeleton Army
Giant Snowball
Minions Hog Rider Skeleton Army
Zap
Minions Inferno Tower Skeleton Army
Barbarian Barrel
Knight Inferno Tower Skeleton Army Ice Wizard
The Log
Hog Rider Skeleton Army
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Knight Minions Hog Rider Skeleton Army Ice Wizard
Fireball
Minions Hog Rider Inferno Tower Skeleton Army Ice Wizard
Poison
Minions Inferno Tower Skeleton Army Ice Wizard
Lightning
Knight Inferno Tower Ice Wizard
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Skeleton Army Ice Wizard Hog Rider Inferno Tower Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Skeleton Army

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Knight Minions Ice Wizard
Knight
Minions Hog Rider Zap Ice Wizard
Minions
Knight Hog Rider Zap
Hog Rider
Zap Knight Minions Lightning
Inferno Tower
Skeleton Army
Lightning
Hog Rider
Ice Wizard
Zap Knight

Defense Synergies 4 10

Zap
Knight Minions Inferno Tower Skeleton Army Ice Wizard
Knight
Minions Inferno Tower Ice Wizard Zap Skeleton Army
Minions
Knight Zap Inferno Tower Ice Wizard
Hog Rider
Inferno Tower
Knight Skeleton Army Zap Minions Ice Wizard
Skeleton Army
Inferno Tower Zap Knight Ice Wizard
Lightning
Ice Wizard
Knight Zap Minions Inferno Tower Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Minions Inferno Tower
Inferno Tower Skeleton Army Zap Knight Minions Ice Wizard
Inferno Tower Skeleton Army Knight Minions Lightning Ice Wizard
Inferno Tower Skeleton Army Knight Minions Ice Wizard
Lightning Skeleton Army
Skeleton Army Zap Minions Ice Wizard
Minions Inferno Tower Lightning Zap Ice Wizard
Lightning Zap Inferno Tower
Inferno Tower Minions Skeleton Army Ice Wizard
Knight Skeleton Army Inferno Tower Ice Wizard
Minions Skeleton Army Ice Wizard Zap Knight
Minions Inferno Tower Zap Ice Wizard
Inferno Tower Skeleton Army Zap Knight Minions Lightning Ice Wizard
Skeleton Army Zap Minions
Inferno Tower Skeleton Army Knight
Inferno Tower Skeleton Army Zap Lightning
Knight Minions Inferno Tower Skeleton Army
Zap Knight Minions Skeleton Army Ice Wizard
Zap Knight Minions Ice Wizard
Inferno Tower
Skeleton Army Knight Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Inferno Tower
Zap Knight Lightning
Skeleton Army Zap Knight Minions Inferno Tower Lightning
Skeleton Army Lightning Zap Knight Inferno Tower
Inferno Tower Knight Skeleton Army
Zap Minions Ice Wizard
Skeleton Army Knight Minions Inferno Tower Lightning Ice Wizard
Inferno Tower Knight Skeleton Army
Zap Lightning Knight Minions Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Knight Minions Inferno Tower
Skeleton Army Lightning Zap
Skeleton Army Lightning Knight Inferno Tower
Skeleton Army
Inferno Tower Skeleton Army Zap Knight Minions Lightning
Minions Zap Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight
Zap Ice Wizard
Lightning
Lightning Knight
Zap
Zap Minions Ice Wizard
Zap Lightning Ice Wizard
Zap Lightning
Lightning Minions
Lightning Zap Knight
Lightning Zap
Lightning Knight
Lightning Minions
Lightning Zap
Lightning Zap
Lightning
Lightning
Minions Lightning
Lightning Zap
Lightning Zap
Lightning Minions
Lightning
Lightning
Lightning Zap
Zap Ice Wizard
Zap Lightning Ice Wizard
Lightning Zap
Lightning Zap
Lightning Zap Ice Wizard
Zap Lightning Minions
Lightning
Lightning Zap
Zap Lightning
Lightning
Zap Lightning Minions Skeleton Army
Lightning Zap Ice Wizard
Lightning Knight
Zap Lightning
Lightning Zap
Zap Minions Lightning
Zap Lightning
Lightning Zap

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