My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Hog Rider Goblin Barrel
Zap
Goblin Gang Inferno Tower Goblin Barrel
Barbarian Barrel
Ice Spirit Knight Goblin Gang Inferno Tower Wizard Goblin Barrel
The Log
Ice Spirit Goblin Gang Hog Rider Goblin Barrel
Earthquake
Goblin Gang Hog Rider Inferno Tower Goblin Barrel
Arrows
Ice Spirit Goblin Gang Goblin Barrel
Royal Delivery
Ice Spirit Knight Goblin Gang Hog Rider Wizard Goblin Barrel
Fireball
Goblin Gang Hog Rider Inferno Tower Wizard Goblin Barrel
Poison
Goblin Gang Inferno Tower Wizard
Lightning
Knight Inferno Tower Wizard
Rocket
Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Goblin Gang Goblin Barrel Hog Rider Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Knight Goblin Gang

Attack Synergies 9 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Hog Rider Goblin Barrel
Arrows
Hog Rider Knight Goblin Barrel
Knight
Ice Spirit Goblin Gang Hog Rider Goblin Barrel Arrows Wizard
Goblin Gang
Knight Hog Rider Goblin Barrel
Hog Rider
Ice Spirit Arrows Knight Goblin Gang Wizard Goblin Barrel
Inferno Tower
Wizard
Knight Hog Rider
Goblin Barrel
Ice Spirit Knight Goblin Gang Arrows Hog Rider

Defense Synergies 5 5

Ice Spirit
Goblin Gang Inferno Tower Knight Wizard
Arrows
Knight Inferno Tower
Knight
Goblin Gang Inferno Tower Ice Spirit Arrows Wizard
Goblin Gang
Ice Spirit Knight Inferno Tower
Hog Rider
Inferno Tower
Ice Spirit Knight Goblin Gang Arrows
Wizard
Ice Spirit Knight
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Inferno Tower Wizard
Inferno Tower Ice Spirit Knight Goblin Gang
Goblin Gang Inferno Tower Knight
Inferno Tower Knight Goblin Gang
Arrows
Arrows Goblin Gang
Inferno Tower Ice Spirit Arrows Goblin Gang Wizard
Arrows Inferno Tower
Inferno Tower Goblin Gang
Knight Goblin Gang Ice Spirit Inferno Tower
Goblin Gang Arrows Knight Wizard
Arrows Inferno Tower Goblin Gang Wizard
Inferno Tower Ice Spirit Knight Goblin Gang Wizard
Wizard Ice Spirit Arrows Goblin Gang
Inferno Tower Knight Goblin Gang
Inferno Tower Ice Spirit Goblin Gang
Wizard Arrows Knight Goblin Gang Inferno Tower
Ice Spirit Arrows Knight Goblin Gang Wizard
Arrows Wizard Ice Spirit Knight
Inferno Tower
Goblin Gang Wizard Arrows Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Inferno Tower
Arrows Knight Goblin Gang Wizard
Goblin Gang Ice Spirit Knight Inferno Tower
Goblin Gang Knight Inferno Tower
Inferno Tower Knight Goblin Gang
Arrows Wizard Ice Spirit Goblin Gang
Goblin Gang Knight Inferno Tower
Inferno Tower Knight
Ice Spirit Knight Inferno Tower
Inferno Tower Goblin Gang
Knight Inferno Tower
Arrows
Knight Goblin Gang Inferno Tower Wizard
Wizard
Goblin Gang Inferno Tower Ice Spirit Knight
Arrows Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows
Arrows
Arrows Knight
Wizard Arrows
Arrows Wizard Ice Spirit
Arrows Wizard
Arrows Ice Spirit Wizard
Arrows Wizard
Goblin Gang
Arrows Knight Wizard
Arrows Wizard
Knight
Arrows
Arrows
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows
Arrows Ice Spirit Wizard
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Ice Spirit Wizard
Arrows Wizard
Ice Spirit Arrows
Arrows Wizard
Ice Spirit Goblin Gang
Arrows Wizard
Arrows
Knight Goblin Gang Wizard
Arrows Wizard
Arrows
Ice Spirit Goblin Gang

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