My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Barbarian Hut Giant Skeleton P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Elite Barbarians Valkyrie Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Giant Skeleton
Giant Snowball
Minion Horde
Zap
Minion Horde
Barbarian Barrel
Knight Elite Barbarians Valkyrie Barbarian Hut Giant Skeleton
The Log
Elite Barbarians Barbarian Hut Giant Skeleton
Earthquake
Barbarian Hut
Arrows
Minion Horde
Royal Delivery
Knight Minion Horde Elite Barbarians Valkyrie Giant Skeleton P.E.K.K.A
Fireball
Minion Horde Elite Barbarians Barbarian Hut
Poison
Minion Horde Barbarian Hut
Lightning
Knight Elite Barbarians Valkyrie Barbarian Hut
Rocket
Minion Horde Elite Barbarians Valkyrie Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Giant Skeleton P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Fireball Valkyrie Minion Horde Elite Barbarians Barbarian Hut Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Knight Fireball Valkyrie Minion Horde

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minion Horde Elite Barbarians Fireball Barbarian Hut
Minion Horde
Knight Barbarian Hut Giant Skeleton
Elite Barbarians
Valkyrie Knight Fireball
Fireball
Knight Elite Barbarians
Valkyrie
Elite Barbarians Barbarian Hut Giant Skeleton P.E.K.K.A
Barbarian Hut
Knight Minion Horde Valkyrie Giant Skeleton
Giant Skeleton
Minion Horde Valkyrie Barbarian Hut
P.E.K.K.A
Valkyrie

Defense Synergies 1 7

Knight
Minion Horde Fireball Barbarian Hut
Minion Horde
Knight Barbarian Hut
Elite Barbarians
Valkyrie
Fireball
Knight Valkyrie Barbarian Hut
Valkyrie
Elite Barbarians Fireball P.E.K.K.A
Barbarian Hut
Knight Minion Horde Fireball
Giant Skeleton
P.E.K.K.A
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Knight Minion Horde Fireball Valkyrie
Minion Horde Elite Barbarians Barbarian Hut P.E.K.K.A Knight Valkyrie
Minion Horde Barbarian Hut P.E.K.K.A Knight Elite Barbarians Valkyrie Giant Skeleton
Minion Horde Elite Barbarians Barbarian Hut P.E.K.K.A Knight Valkyrie
Elite Barbarians Fireball Valkyrie Giant Skeleton P.E.K.K.A
Fireball Valkyrie
Minion Horde Fireball Barbarian Hut
Barbarian Hut Fireball Valkyrie Giant Skeleton P.E.K.K.A
Minion Horde Barbarian Hut P.E.K.K.A Elite Barbarians
Knight Elite Barbarians Minion Horde Valkyrie Giant Skeleton
Minion Horde Valkyrie Knight Fireball Giant Skeleton
Minion Horde Fireball Barbarian Hut
Minion Horde Barbarian Hut P.E.K.K.A Knight Elite Barbarians Fireball Valkyrie Giant Skeleton
Fireball Valkyrie Barbarian Hut Minion Horde P.E.K.K.A
Elite Barbarians Barbarian Hut P.E.K.K.A Knight Minion Horde
Minion Horde Barbarian Hut Elite Barbarians Fireball P.E.K.K.A
Minion Horde Barbarian Hut Knight Elite Barbarians Fireball Valkyrie P.E.K.K.A
Fireball Knight Minion Horde Elite Barbarians Valkyrie Barbarian Hut
Valkyrie Knight Fireball Barbarian Hut Giant Skeleton
Barbarian Hut P.E.K.K.A Elite Barbarians
Valkyrie Knight Minion Horde Elite Barbarians Fireball Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Barbarian Hut Elite Barbarians Fireball Giant Skeleton P.E.K.K.A
Fireball Knight Elite Barbarians Valkyrie
Giant Skeleton P.E.K.K.A Knight Minion Horde Elite Barbarians Valkyrie Barbarian Hut
Valkyrie Giant Skeleton P.E.K.K.A Knight Minion Horde Elite Barbarians Fireball Barbarian Hut
Barbarian Hut Giant Skeleton P.E.K.K.A Knight Minion Horde Elite Barbarians Valkyrie
Fireball Minion Horde
P.E.K.K.A Knight Minion Horde Elite Barbarians Fireball Valkyrie Barbarian Hut Giant Skeleton
Giant Skeleton P.E.K.K.A Knight Minion Horde Elite Barbarians Valkyrie Barbarian Hut
Minion Horde Giant Skeleton P.E.K.K.A Knight Elite Barbarians Fireball Valkyrie Barbarian Hut
P.E.K.K.A Minion Horde Barbarian Hut
P.E.K.K.A Knight Minion Horde Elite Barbarians Valkyrie Giant Skeleton
P.E.K.K.A Elite Barbarians Fireball Valkyrie Giant Skeleton
Elite Barbarians Giant Skeleton P.E.K.K.A Knight Minion Horde Fireball Valkyrie Barbarian Hut
Minion Horde Fireball Valkyrie Barbarian Hut
Elite Barbarians Knight Minion Horde Fireball Valkyrie Barbarian Hut Giant Skeleton P.E.K.K.A
Valkyrie Minion Horde Elite Barbarians Fireball Barbarian Hut Giant Skeleton P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Minion Horde Valkyrie Barbarian Hut Giant Skeleton
Fireball
Minion Horde Fireball Barbarian Hut Giant Skeleton
Knight Fireball Valkyrie Barbarian Hut Giant Skeleton
Fireball Minion Horde Valkyrie
Fireball Minion Horde
Minion Horde
Fireball Barbarian Hut
Fireball
Minion Horde Elite Barbarians Fireball
Knight Minion Horde Fireball Valkyrie
Fireball
Knight Elite Barbarians Fireball Barbarian Hut
Minion Horde Fireball
Elite Barbarians Fireball Barbarian Hut
Minion Horde Fireball Barbarian Hut
Minion Horde Fireball Barbarian Hut
Fireball
Minion Horde
Fireball
Fireball Valkyrie
Minion Horde Fireball Giant Skeleton
Fireball
Minion Horde Fireball Barbarian Hut
Fireball Valkyrie
Minion Horde
Fireball
Fireball
Fireball
Elite Barbarians Minion Horde Fireball
Minion Horde Fireball
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball
Minion Horde Fireball
P.E.K.K.A Minion Horde Giant Skeleton
Fireball
Minion Horde Fireball Barbarian Hut
Fireball
Fireball
Fireball Knight Minion Horde Valkyrie
Fireball
Fireball Giant Skeleton
Minion Horde Elite Barbarians P.E.K.K.A
Minion Horde Elite Barbarians Fireball Giant Skeleton
Fireball
Fireball Giant Skeleton

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