My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Furnace Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Musketeer Furnace Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Royal Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant
Giant Snowball
Minion Horde Musketeer Furnace Baby Dragon
Zap
Minion Horde Royal Giant Furnace
Barbarian Barrel
Knight Musketeer Furnace Electro Wizard
The Log
Royal Giant Musketeer Furnace
Earthquake
Furnace
Arrows
Minion Horde Furnace
Royal Delivery
Knight Minion Horde Musketeer Baby Dragon Electro Wizard
Fireball
Minion Horde Musketeer Furnace Baby Dragon Electro Wizard
Poison
Minion Horde Musketeer Furnace Electro Wizard
Lightning
Knight Musketeer Furnace Baby Dragon Electro Wizard
Rocket
Minion Horde Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Musketeer Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Fireball Musketeer Furnace Baby Dragon Electro Wizard Minion Horde Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Knight Fireball Musketeer Furnace

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Baby Dragon Minion Horde Fireball Furnace Electro Wizard
Minion Horde
Knight Royal Giant
Royal Giant
Fireball Furnace Minion Horde Musketeer Baby Dragon Electro Wizard
Fireball
Royal Giant Knight Baby Dragon Electro Wizard
Musketeer
Knight Royal Giant Baby Dragon
Furnace
Royal Giant Knight Baby Dragon
Baby Dragon
Knight Royal Giant Fireball Musketeer Furnace Electro Wizard
Electro Wizard
Knight Royal Giant Fireball Baby Dragon

Defense Synergies 2 11

Knight
Musketeer Electro Wizard Minion Horde Fireball Furnace Baby Dragon
Minion Horde
Knight
Royal Giant
Fireball
Knight Musketeer Electro Wizard
Musketeer
Knight Fireball Furnace Baby Dragon Electro Wizard
Furnace
Knight Musketeer Baby Dragon Electro Wizard
Baby Dragon
Knight Musketeer Furnace
Electro Wizard
Knight Fireball Musketeer Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Fireball Musketeer Baby Dragon Electro Wizard
Minion Horde Knight Musketeer Furnace Electro Wizard
Minion Horde Furnace Knight Musketeer Electro Wizard
Minion Horde Knight Musketeer Furnace Electro Wizard
Fireball
Fireball Musketeer Furnace Baby Dragon Electro Wizard
Minion Horde Musketeer Furnace Electro Wizard Fireball Baby Dragon
Fireball Musketeer Baby Dragon Electro Wizard
Minion Horde Musketeer Furnace
Knight Minion Horde Musketeer Electro Wizard
Minion Horde Electro Wizard Knight Fireball Musketeer Furnace Baby Dragon
Minion Horde Musketeer Fireball Furnace Baby Dragon Electro Wizard
Minion Horde Furnace Knight Fireball Musketeer Electro Wizard
Fireball Minion Horde Furnace Baby Dragon Electro Wizard
Knight Minion Horde Furnace Electro Wizard
Minion Horde Fireball Furnace Electro Wizard
Minion Horde Knight Fireball Musketeer Furnace Electro Wizard
Fireball Knight Minion Horde Musketeer Furnace Baby Dragon Electro Wizard
Furnace Baby Dragon Knight Fireball Musketeer Electro Wizard
Musketeer Electro Wizard
Knight Minion Horde Fireball Musketeer Furnace Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Furnace Electro Wizard
Fireball Electro Wizard Knight Musketeer Baby Dragon
Knight Minion Horde Musketeer Furnace Electro Wizard
Knight Minion Horde Fireball Musketeer Electro Wizard
Knight Minion Horde Musketeer
Fireball Furnace Minion Horde Musketeer Baby Dragon Electro Wizard
Knight Minion Horde Fireball Musketeer Furnace Electro Wizard
Knight Minion Horde
Minion Horde Electro Wizard Knight Fireball Baby Dragon
Minion Horde Musketeer
Knight Minion Horde Musketeer
Fireball Electro Wizard
Knight Minion Horde Fireball
Minion Horde Fireball Musketeer Furnace Baby Dragon
Electro Wizard Knight Minion Horde Fireball Musketeer Furnace Baby Dragon
Minion Horde Fireball Musketeer Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Minion Horde Musketeer Baby Dragon
Fireball Musketeer Baby Dragon Electro Wizard
Minion Horde Fireball Baby Dragon
Knight Fireball Musketeer
Fireball Minion Horde Furnace Baby Dragon
Fireball Minion Horde Musketeer Furnace Baby Dragon
Minion Horde Musketeer Furnace Baby Dragon
Fireball Baby Dragon
Fireball
Minion Horde Fireball Musketeer Electro Wizard
Knight Minion Horde Fireball Musketeer Electro Wizard
Fireball Musketeer Baby Dragon
Knight Fireball Musketeer Baby Dragon
Minion Horde Fireball Musketeer Baby Dragon
Fireball Musketeer Furnace Baby Dragon
Minion Horde Fireball Musketeer Furnace Baby Dragon
Minion Horde Fireball Musketeer Furnace Baby Dragon
Fireball
Minion Horde
Fireball Musketeer Baby Dragon Electro Wizard
Fireball Baby Dragon
Minion Horde Fireball Musketeer Baby Dragon
Fireball
Musketeer
Minion Horde Fireball Musketeer Baby Dragon
Fireball Furnace Baby Dragon
Minion Horde
Fireball Musketeer Baby Dragon Electro Wizard
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Minion Horde Fireball Musketeer Furnace Baby Dragon Electro Wizard
Electro Wizard Minion Horde Fireball Musketeer
Minion Horde Fireball
Minion Horde Fireball Musketeer
Minion Horde Fireball Electro Wizard
Minion Horde
Fireball
Minion Horde Electro Wizard Fireball Musketeer
Fireball Musketeer Baby Dragon Electro Wizard
Fireball
Fireball Knight Minion Horde Musketeer Baby Dragon Electro Wizard
Fireball Musketeer Baby Dragon
Fireball
Minion Horde Musketeer
Minion Horde Fireball Musketeer Baby Dragon Electro Wizard
Fireball Musketeer Electro Wizard
Fireball Musketeer Baby Dragon Electro Wizard

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