My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Furnace Goblin Hut Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Furnace Goblin Hut Baby Dragon Witch
Zap
Furnace Goblin Hut Witch
Barbarian Barrel
Knight Valkyrie Furnace Goblin Hut Witch
The Log
Hog Rider Furnace Goblin Hut Witch
Earthquake
Hog Rider Furnace Goblin Hut Witch
Arrows
Furnace Goblin Hut Witch
Royal Delivery
Knight Valkyrie Hog Rider Goblin Hut Baby Dragon Witch
Fireball
Hog Rider Furnace Goblin Hut Baby Dragon Witch
Poison
Furnace Goblin Hut Witch
Lightning
Knight Valkyrie Furnace Goblin Hut Baby Dragon Witch
Rocket
Valkyrie Hog Rider Furnace Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Valkyrie Hog Rider Furnace Baby Dragon Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Knight Valkyrie Hog Rider

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Baby Dragon Furnace Goblin Hut Witch The Log
Valkyrie
Hog Rider Furnace Goblin Hut Baby Dragon Witch
Hog Rider
Knight Valkyrie The Log Furnace Goblin Hut Baby Dragon Witch
Furnace
Knight Valkyrie Hog Rider Goblin Hut Baby Dragon
Goblin Hut
Knight Valkyrie Hog Rider Furnace Baby Dragon The Log
Baby Dragon
Knight Valkyrie Hog Rider Furnace Goblin Hut Witch
Witch
Knight Valkyrie Hog Rider Baby Dragon
The Log
Hog Rider Knight Goblin Hut

Defense Synergies 0 16

Knight
Furnace Goblin Hut Baby Dragon Witch The Log
Valkyrie
Furnace Goblin Hut Baby Dragon Witch The Log
Hog Rider
Furnace
Knight Valkyrie Goblin Hut Baby Dragon
Goblin Hut
Knight Valkyrie Furnace Baby Dragon
Baby Dragon
Knight Valkyrie Furnace Goblin Hut Witch The Log
Witch
Knight Valkyrie Baby Dragon The Log
The Log
Knight Valkyrie Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Goblin Hut Baby Dragon The Log
Knight Valkyrie Furnace Goblin Hut Witch The Log
Furnace Goblin Hut Witch Knight Valkyrie
Goblin Hut Witch Knight Valkyrie Furnace
Valkyrie The Log
The Log Valkyrie Furnace Baby Dragon
Furnace Goblin Hut Baby Dragon Witch
Valkyrie Baby Dragon The Log
Witch Furnace Goblin Hut
Knight Valkyrie
Valkyrie Witch Knight Furnace Goblin Hut Baby Dragon The Log
Furnace Goblin Hut Baby Dragon Witch
Furnace Goblin Hut Knight Valkyrie Witch The Log
Valkyrie Furnace Goblin Hut Baby Dragon Witch The Log
Knight Furnace Goblin Hut
Furnace Goblin Hut The Log
Knight Valkyrie Furnace Goblin Hut Witch
Knight Valkyrie Furnace Goblin Hut Baby Dragon Witch The Log
Valkyrie Furnace Baby Dragon Witch The Log Knight Goblin Hut
Goblin Hut
Valkyrie Knight Furnace Baby Dragon Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Furnace Goblin Hut Witch
Knight Valkyrie Baby Dragon The Log
Knight Valkyrie Furnace Goblin Hut Witch The Log
Valkyrie Knight The Log
Knight Valkyrie Goblin Hut Witch
Furnace Goblin Hut Baby Dragon Witch
Knight Valkyrie Furnace Goblin Hut Witch
Knight Valkyrie
Knight Valkyrie Goblin Hut Baby Dragon Witch The Log
Witch Goblin Hut
Knight Valkyrie Goblin Hut Witch
Valkyrie The Log
Knight Valkyrie Witch
Valkyrie Furnace Baby Dragon Witch
Goblin Hut Witch Knight Valkyrie Furnace Baby Dragon The Log
Valkyrie Goblin Hut Baby Dragon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Baby Dragon The Log
Baby Dragon The Log
Goblin Hut Baby Dragon The Log
Knight Valkyrie The Log
Valkyrie Furnace Baby Dragon The Log
Furnace Baby Dragon Witch
Furnace Baby Dragon Witch The Log
The Log Baby Dragon
The Log
Knight Valkyrie The Log
Baby Dragon
Knight Goblin Hut Baby Dragon The Log
Baby Dragon
Furnace Goblin Hut Baby Dragon The Log
Furnace Goblin Hut Baby Dragon Witch The Log
Furnace Goblin Hut Baby Dragon The Log
Baby Dragon The Log
Valkyrie Baby Dragon Witch The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
The Log Valkyrie Furnace Baby Dragon Witch
Witch
The Log Baby Dragon Witch
Baby Dragon Witch The Log
Baby Dragon The Log
Furnace Baby Dragon Witch
Goblin Hut Witch
The Log
The Log
Goblin Hut Witch
Baby Dragon Witch
The Log
Knight Valkyrie Baby Dragon
The Log Baby Dragon
Baby Dragon Witch The Log
Witch
Baby Dragon Witch The Log

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