My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Knight Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Hog Rider
Giant Snowball
Bomber Archers Cannon Hog Rider Princess
Zap
Bomber Archers Cannon Princess
Barbarian Barrel
Bomber Archers Knight Cannon Princess Royal Ghost
The Log
Bomber Archers Cannon Hog Rider Princess
Earthquake
Bomber Archers Cannon Hog Rider
Arrows
Bomber Archers Princess
Royal Delivery
Bomber Archers Knight Hog Rider Princess Royal Ghost
Fireball
Bomber Archers Cannon Hog Rider Princess
Poison
Bomber Archers Cannon Princess
Lightning
Knight Cannon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Knight Cannon Princess Royal Ghost Fireball Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Knight Cannon

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Hog Rider
Archers
Knight Hog Rider Royal Ghost
Knight
Archers Hog Rider Princess Bomber Fireball
Cannon
Fireball
Hog Rider Knight Princess
Hog Rider
Knight Fireball Bomber Archers Princess
Princess
Knight Fireball Hog Rider Royal Ghost
Royal Ghost
Archers Princess

Defense Synergies 4 9

Bomber
Knight Cannon Royal Ghost
Archers
Knight Cannon
Knight
Bomber Archers Cannon Princess Fireball
Cannon
Knight Bomber Archers Fireball Princess Royal Ghost
Fireball
Knight Cannon Princess
Hog Rider
Princess
Knight Cannon Fireball Royal Ghost
Royal Ghost
Bomber Cannon Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Cannon Fireball
Bomber Knight Cannon
Cannon Bomber Archers Knight
Cannon Bomber Knight
Bomber Fireball Princess
Fireball Bomber Archers Cannon Royal Ghost
Archers Cannon Fireball Princess
Cannon Fireball
Cannon Princess
Knight Bomber Archers Cannon Royal Ghost
Archers Bomber Knight Cannon Fireball Princess Royal Ghost
Archers Fireball Princess
Cannon Bomber Knight Fireball
Bomber Fireball Cannon Princess Royal Ghost
Knight Cannon
Cannon Fireball
Bomber Knight Cannon Fireball
Cannon Fireball Bomber Archers Knight Royal Ghost
Bomber Archers Knight Cannon Fireball Princess Royal Ghost
Cannon
Bomber Royal Ghost Archers Knight Cannon Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Fireball Royal Ghost
Fireball Bomber Archers Knight Royal Ghost
Knight
Knight Fireball
Knight Cannon
Fireball Archers Princess
Archers Knight Fireball
Knight
Knight Fireball
Cannon
Knight
Fireball
Knight Cannon Fireball
Bomber Archers Cannon Fireball Princess
Bomber Archers Knight Fireball
Bomber Archers Cannon Fireball Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight Royal Ghost
Fireball Princess Royal Ghost
Fireball
Knight Fireball
Bomber Fireball
Fireball Princess
Bomber Archers Princess
Fireball Princess
Fireball
Fireball
Knight Fireball Princess
Fireball Archers Princess
Knight Fireball Princess
Fireball Princess
Princess Fireball
Bomber Fireball Princess
Fireball Princess
Fireball
Bomber
Bomber Archers Fireball Princess
Bomber Fireball Princess
Fireball
Fireball Princess
Fireball
Bomber Fireball Princess
Fireball Princess Royal Ghost
Fireball Princess
Fireball
Archers Fireball Princess
Fireball
Fireball
Bomber Fireball
Fireball Princess
Fireball Princess
Archers Fireball Princess
Fireball Archers Princess
Fireball
Fireball Knight Princess
Bomber Fireball Princess
Fireball
Fireball Princess
Fireball Princess
Fireball Princess Royal Ghost

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