My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Mortar Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Goblins Minions Mega Minion
Zap
Goblins Minions Mortar
Barbarian Barrel
Goblins Knight Mortar Valkyrie
The Log
Goblins
Earthquake
Mortar
Arrows
Goblins Minions
Royal Delivery
Goblins Knight Minions Mega Minion Valkyrie
Fireball
Minions Mortar Mega Minion
Poison
Minions Mortar Mega Minion
Lightning
Knight Mortar Mega Minion Valkyrie
Rocket
Mortar Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Arrows Knight Minions Mega Minion Mortar Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Arrows Knight

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Arrows
Knight Mortar Mega Minion
Knight
Minions Mortar Mega Minion Arrows The Log
Minions
Knight Mortar Valkyrie
Mortar
Knight Arrows Minions Mega Minion The Log
Mega Minion
Knight Arrows Mortar Valkyrie
Valkyrie
Goblins Minions Mega Minion
The Log
Knight Mortar

Defense Synergies 3 18

Goblins
Knight Mortar Mega Minion The Log
Arrows
Knight Mortar Mega Minion Valkyrie
Knight
Minions Mega Minion Goblins Arrows Mortar The Log
Minions
Knight Valkyrie Mortar The Log
Mortar
Goblins Arrows Knight Minions Mega Minion Valkyrie The Log
Mega Minion
Knight Goblins Arrows Mortar Valkyrie The Log
Valkyrie
Minions Arrows Mortar Mega Minion The Log
The Log
Goblins Knight Minions Mortar Mega Minion Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Mortar Mega Minion Valkyrie The Log
Goblins Knight Minions Mortar Mega Minion Valkyrie The Log
Mortar Goblins Knight Minions Mega Minion Valkyrie
Goblins Knight Minions Mortar Mega Minion Valkyrie
Arrows Valkyrie The Log
Arrows The Log Goblins Minions Mega Minion Valkyrie
Minions Mega Minion Arrows Mortar
Arrows Valkyrie The Log
Goblins Minions Mortar
Knight Goblins Valkyrie
Goblins Minions Valkyrie Arrows Knight Mega Minion The Log
Arrows Minions Mega Minion
Mortar Knight Minions Valkyrie The Log
Valkyrie Goblins Arrows Minions Mortar Mega Minion The Log
Knight Mortar
Mortar The Log
Goblins Arrows Knight Minions Mortar Valkyrie
Arrows Mortar Goblins Knight Minions Mega Minion Valkyrie The Log
Arrows Mortar Valkyrie The Log Knight Minions Mega Minion
Mortar
Valkyrie Goblins Arrows Knight Minions The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Goblins
Arrows Knight Mortar Mega Minion Valkyrie The Log
Goblins Knight Minions Valkyrie The Log
Valkyrie Knight The Log
Knight Valkyrie
Arrows Minions
Goblins Knight Minions Mega Minion Valkyrie
Knight Valkyrie
Goblins Knight Minions Mortar Mega Minion Valkyrie The Log
Mega Minion
Knight Minions Mega Minion Valkyrie
Arrows Valkyrie The Log
Knight Valkyrie
Valkyrie
Goblins Knight Minions Mortar Mega Minion Valkyrie The Log
Arrows Minions Valkyrie Mega Minion The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar Valkyrie The Log
Arrows Mortar The Log
Arrows The Log
Arrows Knight Valkyrie The Log
Arrows Mortar Valkyrie The Log
Arrows Minions Mega Minion
Arrows Mortar The Log
Arrows The Log
Arrows The Log Mortar
Goblins Minions
Arrows Knight Mortar Valkyrie The Log
Arrows
Knight Mortar The Log
Arrows Minions Mortar
Arrows Mortar The Log
Arrows Mortar The Log
Arrows Mortar The Log
Arrows Mortar
Minions
Arrows Mortar Mega Minion The Log
Arrows Mortar Valkyrie The Log
Minions The Log
Arrows
The Log
Arrows Mortar The Log
Arrows The Log Mortar Valkyrie
Mega Minion
Arrows Mortar The Log
Arrows Mortar The Log
Arrows Mortar The Log
Arrows
Minions Mega Minion
Mega Minion
Arrows Mortar The Log
Arrows
Arrows The Log
Minions
Arrows Mega Minion
Arrows The Log
Knight Mega Minion Valkyrie
Arrows The Log Mortar
Arrows
Mega Minion
Minions The Log
Mortar The Log

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