My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Mega Minion Giant Goblin Hut Barbarian Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant
Giant Snowball
Bomber Mega Minion Goblin Hut
Zap
Bomber Goblin Hut
Barbarian Barrel
Bomber Knight Goblin Hut Barbarian Hut
The Log
Bomber Goblin Hut Barbarian Hut
Earthquake
Bomber Goblin Hut Barbarian Hut
Arrows
Bomber Goblin Hut
Royal Delivery
Bomber Knight Mega Minion Goblin Hut
Fireball
Bomber Mega Minion Goblin Hut Barbarian Hut
Poison
Bomber Mega Minion Goblin Hut Barbarian Hut
Lightning
Knight Mega Minion Goblin Hut Barbarian Hut
Rocket
Goblin Hut Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Mega Minion Fireball Giant Goblin Hut Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Mega Minion

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Knight Barbarian Hut
Arrows
Fireball Giant Knight Mega Minion Barbarian Hut
Knight
Mega Minion Bomber Arrows Fireball Goblin Hut Barbarian Hut
Mega Minion
Knight Giant Arrows Fireball
Fireball
Arrows Knight Mega Minion Giant
Giant
Bomber Arrows Mega Minion Fireball Goblin Hut Barbarian Hut
Goblin Hut
Knight Giant Barbarian Hut
Barbarian Hut
Bomber Arrows Knight Giant Goblin Hut

Defense Synergies 2 14

Bomber
Knight Barbarian Hut
Arrows
Knight Mega Minion Fireball Goblin Hut Barbarian Hut
Knight
Bomber Mega Minion Arrows Fireball Goblin Hut Barbarian Hut
Mega Minion
Knight Arrows Goblin Hut Barbarian Hut
Fireball
Arrows Knight Goblin Hut Barbarian Hut
Giant
Goblin Hut
Arrows Knight Mega Minion Fireball Barbarian Hut
Barbarian Hut
Bomber Arrows Knight Mega Minion Fireball Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Bomber Knight Mega Minion Fireball Goblin Hut
Barbarian Hut Bomber Knight Mega Minion Goblin Hut
Goblin Hut Barbarian Hut Bomber Knight Mega Minion
Goblin Hut Barbarian Hut Bomber Knight Mega Minion
Bomber Arrows Fireball
Arrows Fireball Bomber Mega Minion
Mega Minion Arrows Fireball Goblin Hut Barbarian Hut
Barbarian Hut Arrows Fireball
Barbarian Hut Goblin Hut
Knight Bomber
Bomber Arrows Knight Mega Minion Fireball Goblin Hut
Arrows Mega Minion Fireball Goblin Hut Barbarian Hut
Goblin Hut Barbarian Hut Bomber Knight Fireball
Bomber Fireball Barbarian Hut Arrows Mega Minion Goblin Hut
Barbarian Hut Knight Goblin Hut
Barbarian Hut Fireball Goblin Hut
Barbarian Hut Bomber Arrows Knight Fireball Goblin Hut
Arrows Fireball Bomber Knight Mega Minion Goblin Hut Barbarian Hut
Arrows Bomber Knight Mega Minion Fireball Goblin Hut Barbarian Hut
Barbarian Hut Goblin Hut
Bomber Arrows Knight Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Hut Fireball Goblin Hut
Fireball Bomber Arrows Knight Mega Minion
Knight Goblin Hut Barbarian Hut
Knight Fireball Barbarian Hut
Barbarian Hut Knight Goblin Hut
Arrows Fireball Goblin Hut
Knight Mega Minion Fireball Goblin Hut Barbarian Hut
Knight Barbarian Hut
Knight Mega Minion Fireball Goblin Hut Barbarian Hut
Mega Minion Goblin Hut Barbarian Hut
Knight Mega Minion Goblin Hut
Arrows Fireball
Knight Fireball Barbarian Hut
Bomber Fireball Barbarian Hut
Goblin Hut Bomber Knight Mega Minion Fireball Barbarian Hut
Arrows Bomber Mega Minion Fireball Goblin Hut Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Barbarian Hut
Arrows Fireball
Arrows Fireball Goblin Hut Barbarian Hut
Arrows Knight Fireball Barbarian Hut
Bomber Fireball Arrows
Arrows Fireball Mega Minion
Bomber Arrows
Arrows Fireball Barbarian Hut
Arrows Fireball
Fireball
Arrows Knight Fireball
Fireball Arrows
Knight Fireball Goblin Hut Barbarian Hut
Arrows Fireball
Arrows Fireball Goblin Hut Barbarian Hut
Bomber Arrows Fireball Goblin Hut Barbarian Hut
Arrows Fireball Goblin Hut Barbarian Hut
Arrows Fireball
Bomber
Bomber Arrows Mega Minion Fireball
Bomber Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball Barbarian Hut
Arrows Bomber Fireball
Mega Minion
Arrows Fireball
Fireball Arrows
Fireball Arrows
Arrows Fireball
Mega Minion Fireball Goblin Hut
Mega Minion Fireball
Bomber Arrows Fireball
Arrows Fireball
Arrows Fireball
Fireball Goblin Hut Barbarian Hut
Fireball Arrows Mega Minion
Arrows Fireball
Fireball Knight Mega Minion
Arrows Bomber Fireball
Arrows Fireball
Mega Minion
Fireball
Fireball
Fireball

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