My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Minion Horde Hog Rider Goblin Barrel
Zap
Goblin Gang Minion Horde Goblin Barrel
Barbarian Barrel
Knight Goblin Gang Wizard Goblin Barrel
The Log
Goblin Gang Hog Rider Goblin Barrel
Earthquake
Goblin Gang Hog Rider Goblin Barrel
Arrows
Goblin Gang Minion Horde Goblin Barrel
Royal Delivery
Knight Goblin Gang Minion Horde Hog Rider Wizard Goblin Barrel
Fireball
Goblin Gang Minion Horde Hog Rider Wizard Goblin Barrel
Poison
Goblin Gang Minion Horde Wizard
Lightning
Knight Wizard
Rocket
Minion Horde Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Goblin Barrel Hog Rider Minion Horde Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Goblin Barrel

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Hog Rider Goblin Barrel Minion Horde Wizard The Log
Goblin Gang
Knight Hog Rider Goblin Barrel
Minion Horde
Knight Hog Rider
Hog Rider
Knight Goblin Gang The Log Minion Horde Wizard Rocket Goblin Barrel
Wizard
Knight Hog Rider
Rocket
Hog Rider
Goblin Barrel
Knight Goblin Gang Hog Rider
The Log
Hog Rider Knight

Defense Synergies 1 7

Knight
Goblin Gang Minion Horde Wizard The Log
Goblin Gang
Knight The Log
Minion Horde
Knight The Log
Hog Rider
Wizard
Knight The Log
Rocket
The Log
Goblin Barrel
The Log
Knight Goblin Gang Minion Horde Wizard Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Minion Horde Wizard The Log
Minion Horde Knight Goblin Gang The Log
Goblin Gang Minion Horde Rocket Knight
Minion Horde Knight Goblin Gang
Rocket The Log
Goblin Gang The Log
Minion Horde Rocket Goblin Gang Wizard
Rocket The Log
Minion Horde Goblin Gang
Knight Goblin Gang Minion Horde
Goblin Gang Minion Horde Knight Wizard The Log
Minion Horde Goblin Gang Wizard
Minion Horde Knight Goblin Gang Wizard Rocket The Log
Wizard Rocket Goblin Gang Minion Horde The Log
Knight Goblin Gang Minion Horde
Minion Horde Rocket Goblin Gang The Log
Minion Horde Wizard Knight Goblin Gang
Knight Goblin Gang Minion Horde Wizard The Log
Wizard The Log Knight
Goblin Gang Wizard Knight Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Knight Goblin Gang Wizard Rocket The Log
Goblin Gang Knight Minion Horde Rocket The Log
Goblin Gang Rocket Knight Minion Horde The Log
Knight Goblin Gang Minion Horde
Wizard Rocket Goblin Gang Minion Horde
Goblin Gang Rocket Knight Minion Horde
Knight Minion Horde
Minion Horde Rocket Knight The Log
Goblin Gang Minion Horde
Knight Minion Horde
Rocket The Log
Rocket Knight Goblin Gang Minion Horde Wizard
Wizard Minion Horde
Goblin Gang Knight Minion Horde Rocket The Log
Minion Horde Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Rocket The Log
The Log
Rocket Minion Horde The Log
Knight Rocket The Log
Wizard Rocket Minion Horde The Log
Wizard Minion Horde Rocket
Minion Horde Wizard The Log
The Log Wizard
The Log Wizard
Rocket Goblin Gang Minion Horde
Rocket Knight Minion Horde Wizard The Log
Wizard Rocket
Rocket Knight The Log
Minion Horde Rocket
The Log
Rocket Minion Horde Wizard The Log
Minion Horde Wizard Rocket The Log
Rocket
Minion Horde Rocket
Rocket Wizard The Log
Rocket Wizard The Log
Rocket Minion Horde The Log
Rocket Wizard
Rocket The Log
Rocket Minion Horde The Log
The Log Wizard
Minion Horde
The Log Wizard
Wizard The Log
Rocket The Log
Minion Horde Wizard
Rocket Minion Horde Wizard
Minion Horde
Minion Horde Wizard Rocket The Log
Rocket Minion Horde
Minion Horde
Rocket Wizard The Log
Minion Horde Goblin Gang Rocket
Rocket Wizard
The Log
Knight Goblin Gang Minion Horde Wizard Rocket
The Log Wizard
Rocket
Minion Horde
Goblin Gang Minion Horde Rocket The Log
Rocket
Rocket The Log

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