My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Rascals Giant Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Rascals Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Giant Inferno Dragon
Giant Snowball
Goblin Gang Hog Rider Witch Inferno Dragon
Zap
Goblin Gang Witch Inferno Dragon
Barbarian Barrel
Knight Goblin Gang Rascals Witch
The Log
Goblin Gang Rascals Hog Rider Witch
Earthquake
Goblin Gang Hog Rider Witch
Arrows
Goblin Gang Rascals Witch
Royal Delivery
Knight Goblin Gang Rascals Hog Rider Witch Inferno Dragon
Fireball
Goblin Gang Rascals Hog Rider Witch Inferno Dragon
Poison
Goblin Gang Rascals Witch
Lightning
Knight Witch Inferno Dragon
Rocket
Rascals Hog Rider Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Hog Rider Inferno Dragon Rascals Giant Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Goblin Gang Hog Rider Inferno Dragon

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Hog Rider Witch
Goblin Gang
Knight Hog Rider Giant
Rascals
Hog Rider
Hog Rider
Knight Goblin Gang Rascals Giant Rocket Witch
Giant
Goblin Gang Hog Rider Rocket Witch
Rocket
Hog Rider Giant
Witch
Knight Hog Rider Giant
Inferno Dragon

Defense Synergies 1 3

Knight
Goblin Gang Witch
Goblin Gang
Knight Rascals Inferno Dragon
Rascals
Goblin Gang
Hog Rider
Giant
Rocket
Witch
Knight
Inferno Dragon
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight
Inferno Dragon Knight Goblin Gang Rascals Witch
Goblin Gang Rocket Witch Knight Rascals Inferno Dragon
Witch Inferno Dragon Knight Goblin Gang Rascals
Rocket
Goblin Gang Rascals
Rocket Inferno Dragon Goblin Gang Rascals Witch
Rocket Rascals
Witch Inferno Dragon Goblin Gang Rascals
Knight Goblin Gang Rascals
Goblin Gang Witch Knight Rascals
Inferno Dragon Goblin Gang Rascals Witch
Knight Goblin Gang Rascals Rocket Witch
Rocket Goblin Gang Rascals Witch
Inferno Dragon Knight Goblin Gang Rascals
Rocket Goblin Gang Rascals Inferno Dragon
Knight Goblin Gang Rascals Witch
Knight Goblin Gang Rascals Witch
Witch Knight Rascals Inferno Dragon
Inferno Dragon
Goblin Gang Rascals Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Rascals Witch
Knight Goblin Gang Rocket Inferno Dragon
Goblin Gang Knight Rascals Rocket Witch
Goblin Gang Rocket Knight Rascals
Knight Goblin Gang Rascals Witch Inferno Dragon
Rocket Goblin Gang Rascals Witch
Goblin Gang Rascals Rocket Knight Witch
Knight Rascals Inferno Dragon
Rocket Knight Witch Inferno Dragon
Witch Goblin Gang Inferno Dragon
Inferno Dragon Knight Rascals Witch
Rocket
Rascals Rocket Knight Goblin Gang Witch
Rascals Witch
Goblin Gang Rascals Witch Knight Rocket Inferno Dragon
Rascals Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rascals Rocket
Rocket
Knight Rascals Rocket
Rocket
Rocket Witch
Witch
Rocket Goblin Gang
Rocket Knight
Rocket
Rocket Knight
Rocket
Rocket Witch
Rocket
Rocket
Rocket
Rocket
Rocket Witch
Rocket
Rocket
Rocket
Rocket
Witch
Witch Inferno Dragon
Witch
Witch
Rocket
Witch
Rocket Witch
Rocket
Rocket
Rocket
Goblin Gang Rocket Witch
Rocket Witch
Knight Goblin Gang Rascals Rocket
Rocket
Goblin Gang Rascals Rocket Witch
Rocket Witch
Rocket Witch

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