My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Wizard Baby Dragon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Minion Horde Royal Giant Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Royal Giant Hog Rider
Giant Snowball
Goblin Gang Minion Horde Hog Rider Baby Dragon
Zap
Goblin Gang Minion Horde Royal Giant
Barbarian Barrel
Knight Goblin Gang Wizard Executioner
The Log
Goblin Gang Royal Giant Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Minion Horde
Royal Delivery
Knight Goblin Gang Minion Horde Hog Rider Wizard Baby Dragon Executioner
Fireball
Goblin Gang Minion Horde Hog Rider Wizard Baby Dragon Executioner
Poison
Goblin Gang Minion Horde Wizard Executioner
Lightning
Knight Wizard Baby Dragon Executioner
Rocket
Minion Horde Hog Rider Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Hog Rider Baby Dragon Minion Horde Wizard Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Goblin Gang Hog Rider Baby Dragon

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Hog Rider Baby Dragon Executioner Minion Horde Wizard
Goblin Gang
Knight Hog Rider Royal Giant Baby Dragon
Minion Horde
Knight Royal Giant Hog Rider
Royal Giant
Goblin Gang Minion Horde Hog Rider Wizard Baby Dragon Executioner
Hog Rider
Knight Goblin Gang Minion Horde Royal Giant Wizard Baby Dragon Executioner
Wizard
Knight Royal Giant Hog Rider
Baby Dragon
Knight Goblin Gang Royal Giant Hog Rider
Executioner
Knight Royal Giant Hog Rider

Defense Synergies 2 3

Knight
Goblin Gang Executioner Minion Horde Wizard Baby Dragon
Goblin Gang
Knight
Minion Horde
Knight
Royal Giant
Hog Rider
Wizard
Knight
Baby Dragon
Knight
Executioner
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Wizard Baby Dragon Executioner
Minion Horde Knight Goblin Gang Executioner
Goblin Gang Minion Horde Knight Executioner
Minion Horde Knight Goblin Gang
Goblin Gang Baby Dragon Executioner
Minion Horde Goblin Gang Wizard Baby Dragon Executioner
Baby Dragon
Minion Horde Goblin Gang
Knight Goblin Gang Minion Horde
Goblin Gang Minion Horde Executioner Knight Wizard Baby Dragon
Minion Horde Executioner Goblin Gang Wizard Baby Dragon
Minion Horde Knight Goblin Gang Wizard
Wizard Executioner Goblin Gang Minion Horde Baby Dragon
Knight Goblin Gang Minion Horde
Minion Horde Goblin Gang
Minion Horde Wizard Knight Goblin Gang Executioner
Knight Goblin Gang Minion Horde Wizard Baby Dragon Executioner
Wizard Baby Dragon Executioner Knight
Goblin Gang Wizard Knight Minion Horde Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Knight Goblin Gang Wizard Baby Dragon Executioner
Goblin Gang Knight Minion Horde
Goblin Gang Knight Minion Horde
Knight Goblin Gang Minion Horde Executioner
Wizard Executioner Goblin Gang Minion Horde Baby Dragon
Goblin Gang Knight Minion Horde
Knight Minion Horde
Minion Horde Knight Baby Dragon
Goblin Gang Minion Horde
Knight Minion Horde
Knight Goblin Gang Minion Horde Wizard Executioner
Wizard Minion Horde Baby Dragon Executioner
Goblin Gang Knight Minion Horde Baby Dragon Executioner
Executioner Minion Horde Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Baby Dragon
Baby Dragon Executioner
Minion Horde Baby Dragon
Knight
Wizard Executioner Minion Horde Baby Dragon
Wizard Executioner Minion Horde Baby Dragon
Minion Horde Wizard Baby Dragon Executioner
Wizard Baby Dragon Executioner
Wizard
Goblin Gang Minion Horde
Knight Minion Horde Wizard
Wizard Baby Dragon Executioner
Knight Baby Dragon Executioner
Minion Horde Baby Dragon
Baby Dragon
Minion Horde Wizard Baby Dragon Executioner
Minion Horde Wizard Baby Dragon Executioner
Minion Horde
Wizard Baby Dragon Executioner
Wizard Baby Dragon
Minion Horde Baby Dragon
Wizard
Minion Horde Baby Dragon
Wizard Baby Dragon Executioner
Minion Horde
Wizard Baby Dragon Executioner
Wizard Baby Dragon
Baby Dragon
Minion Horde Wizard Baby Dragon Executioner
Minion Horde Wizard
Minion Horde
Minion Horde Wizard
Minion Horde
Minion Horde
Wizard
Minion Horde Goblin Gang
Wizard Baby Dragon Executioner
Knight Goblin Gang Minion Horde Wizard Baby Dragon Executioner
Wizard Baby Dragon Executioner
Minion Horde Executioner
Goblin Gang Minion Horde Baby Dragon
Executioner
Baby Dragon Executioner

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