My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Mega Minion Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Graveyard
Giant Snowball
Skeletons Mega Minion Dart Goblin Graveyard
Zap
Skeletons Dart Goblin Graveyard
Barbarian Barrel
Skeletons Knight Dart Goblin Ice Wizard Graveyard
The Log
Skeletons Dart Goblin Graveyard
Earthquake
Skeletons Graveyard
Arrows
Skeletons Dart Goblin Graveyard
Royal Delivery
Skeletons Knight Mega Minion Dart Goblin Ice Wizard Graveyard
Fireball
Mega Minion Dart Goblin Ice Wizard
Poison
Mega Minion Dart Goblin Ice Wizard Graveyard
Lightning
Knight Mega Minion Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Tornado Freeze Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Knight Mega Minion Dart Goblin Tornado Ice Wizard Freeze Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Knight Mega Minion Dart Goblin

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Mega Minion Dart Goblin Graveyard Ice Wizard
Mega Minion
Knight Graveyard
Dart Goblin
Knight Graveyard
Tornado
Freeze Ice Wizard Graveyard
Freeze
Graveyard Tornado
Ice Wizard
Knight Tornado Graveyard
Graveyard
Knight Freeze Mega Minion Dart Goblin Tornado Ice Wizard

Defense Synergies 5 11

Skeletons
Dart Goblin Knight Mega Minion Tornado Ice Wizard
Knight
Mega Minion Dart Goblin Ice Wizard Skeletons Tornado
Mega Minion
Knight Skeletons Dart Goblin Tornado Freeze Ice Wizard
Dart Goblin
Skeletons Knight Mega Minion Tornado Ice Wizard
Tornado
Ice Wizard Skeletons Knight Mega Minion Dart Goblin
Freeze
Mega Minion
Ice Wizard
Knight Tornado Skeletons Mega Minion Dart Goblin
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Dart Goblin
Skeletons Knight Mega Minion Dart Goblin Ice Wizard
Tornado Skeletons Knight Mega Minion Dart Goblin Freeze Ice Wizard
Skeletons Knight Mega Minion Dart Goblin Ice Wizard
Tornado
Tornado Freeze Skeletons Mega Minion Dart Goblin Ice Wizard
Mega Minion Dart Goblin Tornado Freeze Ice Wizard
Dart Goblin
Skeletons Tornado Ice Wizard
Knight Tornado Skeletons Dart Goblin Ice Wizard
Dart Goblin Ice Wizard Skeletons Knight Mega Minion Tornado Freeze
Mega Minion Dart Goblin Tornado Ice Wizard
Skeletons Knight Freeze Ice Wizard
Mega Minion Dart Goblin Tornado Freeze
Knight
Tornado Freeze
Skeletons Knight Tornado
Knight Mega Minion Dart Goblin Tornado Ice Wizard
Tornado Freeze Knight Mega Minion Dart Goblin Ice Wizard
Dart Goblin Tornado
Knight Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons
Knight Mega Minion
Skeletons Knight
Knight Tornado
Skeletons Knight
Skeletons Dart Goblin Tornado Freeze Ice Wizard
Skeletons Knight Mega Minion Dart Goblin Ice Wizard
Knight
Freeze Skeletons Knight Mega Minion Tornado
Skeletons Mega Minion Dart Goblin
Knight Mega Minion Dart Goblin
Tornado
Skeletons Knight
Dart Goblin
Skeletons Knight Mega Minion Dart Goblin Tornado Freeze
Mega Minion Dart Goblin Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Freeze
Dart Goblin Tornado Ice Wizard
Dart Goblin
Knight Dart Goblin Freeze
Mega Minion Dart Goblin Tornado Freeze Ice Wizard
Dart Goblin Tornado
Dart Goblin Tornado Freeze Ice Wizard
Dart Goblin Tornado
Tornado
Knight Dart Goblin Tornado
Dart Goblin Tornado
Knight Dart Goblin
Dart Goblin Freeze
Dart Goblin
Dart Goblin
Dart Goblin
Tornado Freeze
Mega Minion Dart Goblin
Dart Goblin Tornado
Tornado
Tornado
Tornado Freeze Ice Wizard
Mega Minion
Dart Goblin Tornado Ice Wizard
Tornado
Dart Goblin Tornado
Dart Goblin Tornado Ice Wizard
Mega Minion Dart Goblin Freeze
Mega Minion
Dart Goblin
Freeze
Dart Goblin Freeze
Mega Minion Dart Goblin Tornado Ice Wizard
Freeze
Knight Mega Minion Dart Goblin
Dart Goblin
Tornado
Mega Minion Dart Goblin
Dart Goblin Tornado Freeze
Dart Goblin Tornado
Dart Goblin Tornado Freeze

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