My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Baby Dragon Executioner P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Baby Dragon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Musketeer Baby Dragon Lumberjack
Zap
Barbarian Barrel
Knight Musketeer Executioner Lumberjack
The Log
Musketeer Lumberjack
Earthquake
Arrows
Royal Delivery
Knight Musketeer Baby Dragon Executioner P.E.K.K.A Lumberjack
Fireball
Musketeer Baby Dragon Executioner Lumberjack
Poison
Musketeer Executioner
Lightning
Knight Musketeer Baby Dragon Executioner Lumberjack
Rocket
Musketeer Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Fireball Musketeer Baby Dragon Lumberjack Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Knight Fireball Musketeer

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Baby Dragon Executioner Fireball The Log Lumberjack
Fireball
Knight Baby Dragon The Log
Musketeer
Knight Baby Dragon P.E.K.K.A The Log Lumberjack
Baby Dragon
Knight Fireball Musketeer P.E.K.K.A Lumberjack
Executioner
Knight P.E.K.K.A The Log
P.E.K.K.A
Musketeer Baby Dragon Executioner The Log Lumberjack
The Log
Knight Fireball Musketeer Executioner P.E.K.K.A Lumberjack
Lumberjack
Knight Musketeer Baby Dragon P.E.K.K.A The Log

Defense Synergies 6 14

Knight
Musketeer Executioner Fireball Baby Dragon The Log Lumberjack
Fireball
The Log Knight Musketeer Lumberjack
Musketeer
Knight The Log Lumberjack Fireball Baby Dragon P.E.K.K.A
Baby Dragon
Knight Musketeer P.E.K.K.A The Log Lumberjack
Executioner
Knight The Log Lumberjack
P.E.K.K.A
The Log Musketeer Baby Dragon
The Log
Fireball Musketeer P.E.K.K.A Knight Baby Dragon Executioner Lumberjack
Lumberjack
Musketeer Knight Fireball Baby Dragon Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Musketeer Baby Dragon Executioner The Log
P.E.K.K.A Lumberjack Knight Musketeer Executioner The Log
P.E.K.K.A Lumberjack Knight Musketeer Executioner
P.E.K.K.A Lumberjack Knight Musketeer
Fireball P.E.K.K.A The Log Lumberjack
Fireball The Log Musketeer Baby Dragon Executioner Lumberjack
Musketeer Fireball Baby Dragon Executioner
Fireball Musketeer Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Musketeer Lumberjack
Knight Musketeer Lumberjack
Executioner Knight Fireball Musketeer Baby Dragon The Log Lumberjack
Musketeer Executioner Fireball Baby Dragon
P.E.K.K.A Lumberjack Knight Fireball Musketeer The Log
Fireball Executioner Baby Dragon P.E.K.K.A The Log Lumberjack
P.E.K.K.A Knight Lumberjack
Fireball P.E.K.K.A The Log Lumberjack
Knight Fireball Musketeer Executioner P.E.K.K.A Lumberjack
Fireball Knight Musketeer Baby Dragon Executioner The Log Lumberjack
Baby Dragon Executioner The Log Knight Fireball Musketeer Lumberjack
P.E.K.K.A Musketeer Lumberjack
Knight Fireball Musketeer Baby Dragon Executioner P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Fireball P.E.K.K.A
Fireball Knight Musketeer Baby Dragon Executioner The Log Lumberjack
P.E.K.K.A Lumberjack Knight Musketeer The Log
P.E.K.K.A Lumberjack Knight Fireball Musketeer The Log
P.E.K.K.A Knight Musketeer Executioner Lumberjack
Fireball Executioner Musketeer Baby Dragon
P.E.K.K.A Knight Fireball Musketeer Lumberjack
P.E.K.K.A Knight Lumberjack
P.E.K.K.A Knight Fireball Baby Dragon The Log
P.E.K.K.A Musketeer
P.E.K.K.A Knight Musketeer Lumberjack
P.E.K.K.A Fireball The Log
P.E.K.K.A Knight Fireball Executioner Lumberjack
Fireball Musketeer Baby Dragon Executioner
Knight Fireball Musketeer Baby Dragon Executioner P.E.K.K.A The Log Lumberjack
Executioner Fireball Musketeer Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon Executioner The Log
Fireball Baby Dragon The Log
Knight Fireball Musketeer The Log
Fireball Executioner Baby Dragon The Log
Fireball Executioner Musketeer Baby Dragon
Musketeer Baby Dragon Executioner The Log
Fireball The Log Baby Dragon Executioner
Fireball The Log
Fireball Musketeer Lumberjack
Knight Fireball Musketeer The Log
Fireball Musketeer Baby Dragon Executioner
Knight Fireball Musketeer Baby Dragon Executioner The Log
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon Executioner The Log
Fireball Musketeer Baby Dragon Executioner The Log
Fireball
Fireball Musketeer Baby Dragon Executioner The Log
Fireball Baby Dragon The Log
Fireball Musketeer Baby Dragon The Log
Fireball
Musketeer The Log
Fireball Musketeer Baby Dragon The Log
The Log Fireball Baby Dragon Executioner
Fireball The Log Musketeer Baby Dragon Executioner
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon Executioner
Fireball Musketeer
Fireball
Fireball Musketeer The Log
Fireball
P.E.K.K.A
Fireball The Log
Fireball Musketeer
Fireball Musketeer Baby Dragon Executioner
The Log Fireball
Fireball Knight Musketeer Baby Dragon Executioner Lumberjack
The Log Fireball Musketeer Baby Dragon Executioner
Fireball
Musketeer Executioner P.E.K.K.A
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Executioner
Fireball Musketeer Baby Dragon Executioner The Log

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