My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner Bandit Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon Lumberjack
Zap
Bandit Inferno Dragon
Barbarian Barrel
Knight Executioner Bandit Lumberjack
The Log
Hog Rider Bandit Lumberjack
Earthquake
Hog Rider
Arrows
Royal Delivery
Knight Hog Rider Executioner Bandit Inferno Dragon Lumberjack
Fireball
Hog Rider Executioner Bandit Inferno Dragon Lumberjack
Poison
Executioner
Lightning
Knight Executioner Bandit Inferno Dragon Lumberjack
Rocket
Hog Rider Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Bandit Fireball Hog Rider Inferno Dragon Lumberjack Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Bandit Fireball

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Executioner Fireball The Log Lumberjack
Fireball
Hog Rider Knight The Log
Hog Rider
Knight Fireball The Log Executioner Bandit Lumberjack
Executioner
Knight Hog Rider The Log Bandit
The Log
Hog Rider Knight Fireball Executioner Bandit Lumberjack
Bandit
Hog Rider Executioner The Log Lumberjack
Inferno Dragon
Lumberjack
Knight Hog Rider The Log Bandit

Defense Synergies 2 12

Knight
Executioner Fireball The Log Lumberjack
Fireball
The Log Knight Bandit Lumberjack
Hog Rider
Executioner
Knight The Log Bandit Lumberjack
The Log
Fireball Knight Executioner Bandit Inferno Dragon Lumberjack
Bandit
Fireball Executioner The Log Lumberjack
Inferno Dragon
The Log
Lumberjack
Knight Fireball Executioner The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Executioner The Log
Inferno Dragon Lumberjack Knight Executioner The Log Bandit
Lumberjack Knight Executioner Bandit Inferno Dragon
Inferno Dragon Lumberjack Knight Bandit
Fireball The Log Lumberjack
Fireball The Log Executioner Bandit Lumberjack
Inferno Dragon Fireball Executioner
Fireball The Log Bandit
Inferno Dragon Lumberjack
Knight Bandit Lumberjack
Executioner Knight Fireball The Log Bandit Lumberjack
Executioner Inferno Dragon Fireball
Lumberjack Knight Fireball The Log Bandit
Fireball Executioner The Log Lumberjack
Inferno Dragon Knight Bandit Lumberjack
Fireball The Log Bandit Inferno Dragon Lumberjack
Knight Fireball Executioner Lumberjack
Fireball Knight Executioner The Log Bandit Lumberjack
Executioner The Log Knight Fireball Bandit Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Knight Fireball Executioner The Log Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Fireball Bandit
Fireball Bandit Knight Executioner The Log Inferno Dragon Lumberjack
Bandit Lumberjack Knight The Log
Lumberjack Knight Fireball The Log Bandit
Knight Executioner Bandit Inferno Dragon Lumberjack
Fireball Executioner
Knight Fireball Bandit Lumberjack
Knight Inferno Dragon Lumberjack
Knight Fireball The Log Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Lumberjack
Fireball The Log
Knight Fireball Executioner Bandit Lumberjack
Fireball Executioner
Knight Fireball Executioner The Log Inferno Dragon Lumberjack
Executioner Fireball The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log Bandit
Fireball Executioner The Log Bandit
Fireball The Log Bandit
Knight Fireball The Log
Fireball Executioner The Log
Fireball Executioner
Executioner The Log
Fireball The Log Executioner
Fireball The Log Bandit
Fireball Lumberjack
Knight Fireball The Log Bandit
Fireball Executioner
Knight Fireball Executioner The Log Bandit
Fireball Bandit
Fireball The Log
Fireball Executioner The Log Bandit
Fireball Executioner The Log Bandit
Fireball
Fireball Executioner The Log Bandit
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Executioner
Inferno Dragon
Fireball The Log Executioner Bandit
Fireball The Log Bandit
Fireball The Log Bandit
Fireball Executioner
Fireball
Fireball
Fireball The Log Bandit
Fireball
Fireball The Log
Fireball Bandit
Fireball Executioner
The Log Fireball
Fireball Knight Executioner Lumberjack
The Log Fireball Executioner
Fireball
Executioner
Fireball The Log
Fireball Executioner
Fireball Executioner The Log Bandit

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