My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Flying Machine Furnace Balloon Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Flying Machine Furnace Balloon
Zap
Flying Machine Furnace Balloon
Barbarian Barrel
Knight Furnace Executioner Electro Wizard
The Log
Furnace
Earthquake
Furnace
Arrows
Flying Machine Furnace
Royal Delivery
Knight Flying Machine Balloon Executioner Electro Wizard
Fireball
Flying Machine Furnace Balloon Executioner Electro Wizard
Poison
Flying Machine Furnace Balloon Executioner Electro Wizard
Lightning
Knight Furnace Balloon Executioner Electro Wizard
Rocket
Furnace Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Fireball Flying Machine Furnace Electro Wizard Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Knight Fireball Flying Machine

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Balloon Executioner Fireball Flying Machine Furnace The Log Electro Wizard
Fireball
Knight The Log Electro Wizard
Flying Machine
Knight Furnace Balloon
Furnace
Knight Flying Machine Balloon
Balloon
Knight Flying Machine Furnace Executioner The Log Electro Wizard
Executioner
Knight Balloon The Log
The Log
Knight Fireball Balloon Executioner
Electro Wizard
Knight Fireball Balloon

Defense Synergies 3 11

Knight
Executioner Electro Wizard Fireball Flying Machine Furnace The Log
Fireball
The Log Knight Electro Wizard
Flying Machine
Knight Furnace The Log Electro Wizard
Furnace
Knight Flying Machine Electro Wizard
Balloon
Executioner
Knight The Log
The Log
Fireball Knight Flying Machine Executioner Electro Wizard
Electro Wizard
Knight Fireball Flying Machine Furnace The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Flying Machine Executioner The Log Electro Wizard
Knight Flying Machine Furnace Executioner The Log Electro Wizard
Furnace Knight Executioner Electro Wizard
Knight Furnace Electro Wizard
Fireball The Log
Fireball The Log Flying Machine Furnace Executioner Electro Wizard
Furnace Electro Wizard Fireball Flying Machine Executioner
Fireball Flying Machine The Log Electro Wizard
Furnace
Knight Electro Wizard
Executioner Electro Wizard Knight Fireball Flying Machine Furnace The Log
Executioner Fireball Flying Machine Furnace Electro Wizard
Furnace Knight Fireball Flying Machine The Log Electro Wizard
Fireball Executioner Furnace The Log Electro Wizard
Knight Furnace Electro Wizard
Fireball Furnace The Log Electro Wizard
Knight Fireball Furnace Executioner Electro Wizard
Fireball Knight Flying Machine Furnace Executioner The Log Electro Wizard
Furnace Executioner The Log Knight Fireball Flying Machine Electro Wizard
Electro Wizard
Knight Fireball Flying Machine Furnace Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Furnace Electro Wizard
Fireball Electro Wizard Knight Flying Machine Executioner The Log
Knight Furnace The Log Electro Wizard
Knight Fireball The Log Electro Wizard
Knight Executioner
Fireball Furnace Executioner Flying Machine Electro Wizard
Knight Fireball Flying Machine Furnace Electro Wizard
Knight
Electro Wizard Knight Fireball Flying Machine The Log
Knight Flying Machine
Fireball The Log Electro Wizard
Knight Fireball Executioner
Fireball Flying Machine Furnace Executioner
Electro Wizard Knight Fireball Flying Machine Furnace Executioner The Log
Executioner Fireball Flying Machine The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Flying Machine The Log
Fireball Flying Machine Executioner The Log Electro Wizard
Fireball Flying Machine The Log
Knight Fireball Flying Machine The Log
Fireball Executioner Furnace The Log
Fireball Executioner Flying Machine Furnace
Flying Machine Furnace Executioner The Log
Fireball The Log Flying Machine Executioner
Fireball The Log Flying Machine
Fireball Electro Wizard
Knight Fireball Flying Machine The Log Electro Wizard
Fireball Flying Machine Executioner
Flying Machine Knight Fireball Executioner The Log
Fireball Flying Machine
Fireball Flying Machine Furnace The Log
Fireball Flying Machine Furnace Executioner The Log
Fireball Flying Machine Furnace Executioner The Log
Fireball
Fireball Flying Machine Executioner The Log Electro Wizard
Fireball Flying Machine The Log
Fireball The Log
Fireball
The Log
Fireball Flying Machine The Log
The Log Fireball Furnace Executioner
Fireball The Log Flying Machine Executioner Electro Wizard
Fireball Flying Machine The Log
Fireball The Log
Fireball Flying Machine Furnace Executioner Electro Wizard
Electro Wizard Fireball Flying Machine
Fireball
Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Fireball Flying Machine
Fireball Flying Machine Executioner Electro Wizard
The Log Fireball
Fireball Knight Flying Machine Executioner Electro Wizard
The Log Fireball Flying Machine Executioner
Fireball
Flying Machine Executioner
Fireball Flying Machine The Log Electro Wizard
Fireball Flying Machine Executioner Electro Wizard
Fireball Flying Machine Executioner The Log Electro Wizard

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