My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Dart Goblin Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Executioner Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Guards Bandit
Giant Snowball
Archers Minions Dart Goblin Guards
Zap
Archers Minions Dart Goblin Guards Bandit
Barbarian Barrel
Archers Knight Dart Goblin Guards Executioner Bandit
The Log
Archers Dart Goblin Guards Bandit
Earthquake
Archers Guards
Arrows
Archers Minions Dart Goblin Guards
Royal Delivery
Archers Knight Minions Dart Goblin Guards Executioner Bandit
Fireball
Archers Minions Dart Goblin Executioner Bandit
Poison
Archers Minions Dart Goblin Guards Executioner
Lightning
Knight Executioner Bandit
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Minions Dart Goblin Guards Bandit Fireball Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Minions Dart Goblin

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Bandit
Knight
Archers Minions Dart Goblin Executioner Fireball
Minions
Knight Bandit
Dart Goblin
Knight Bandit
Fireball
Knight
Guards
Bandit
Executioner
Knight Bandit
Bandit
Archers Minions Dart Goblin Guards Executioner

Defense Synergies 4 12

Archers
Knight Minions Dart Goblin Guards Bandit
Knight
Archers Minions Dart Goblin Executioner Fireball
Minions
Knight Archers Dart Goblin Bandit
Dart Goblin
Knight Archers Minions Guards Bandit
Fireball
Knight Bandit
Guards
Archers Dart Goblin Executioner
Executioner
Knight Guards Bandit
Bandit
Archers Minions Dart Goblin Fireball Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Dart Goblin Fireball Executioner
Knight Minions Dart Goblin Executioner Bandit
Archers Knight Minions Dart Goblin Executioner Bandit
Knight Minions Dart Goblin Guards Bandit
Fireball
Fireball Archers Minions Dart Goblin Guards Executioner Bandit
Minions Dart Goblin Archers Fireball Executioner
Dart Goblin Fireball Bandit
Minions
Knight Guards Archers Dart Goblin Bandit
Archers Minions Dart Goblin Guards Executioner Knight Fireball Bandit
Minions Executioner Archers Dart Goblin Fireball
Knight Minions Fireball Guards Bandit
Fireball Executioner Minions Dart Goblin Guards
Knight Bandit
Fireball Bandit
Knight Minions Fireball Executioner
Fireball Archers Knight Minions Dart Goblin Guards Executioner Bandit
Executioner Archers Knight Minions Dart Goblin Fireball Guards Bandit
Dart Goblin
Archers Knight Minions Dart Goblin Fireball Guards Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Archers Fireball Bandit
Fireball Bandit Archers Knight Executioner
Guards Bandit Knight Minions
Guards Knight Fireball Bandit
Knight Guards Executioner Bandit
Fireball Executioner Archers Minions Dart Goblin
Guards Archers Knight Minions Dart Goblin Fireball Bandit
Knight
Knight Minions Fireball Bandit
Dart Goblin Guards
Knight Minions Dart Goblin Guards
Fireball Guards
Knight Fireball Guards Executioner Bandit
Archers Dart Goblin Fireball Executioner
Guards Archers Knight Minions Dart Goblin Fireball Executioner
Minions Executioner Archers Dart Goblin Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Dart Goblin Guards Bandit
Fireball Dart Goblin Executioner Bandit
Dart Goblin Fireball Bandit
Knight Dart Goblin Fireball Guards
Fireball Executioner
Fireball Executioner Minions Dart Goblin
Archers Dart Goblin Executioner
Fireball Dart Goblin Executioner
Fireball Dart Goblin Bandit
Minions Fireball Guards
Knight Dart Goblin Fireball Bandit
Fireball Archers Dart Goblin Executioner
Knight Dart Goblin Fireball Executioner Bandit
Minions Dart Goblin Fireball Bandit
Dart Goblin Fireball
Dart Goblin Fireball Executioner Bandit
Dart Goblin Fireball Executioner Bandit
Fireball
Minions
Archers Dart Goblin Fireball Executioner Bandit
Dart Goblin Fireball
Minions Fireball
Fireball
Fireball
Fireball Executioner
Fireball Dart Goblin Executioner Bandit
Fireball Bandit
Fireball Dart Goblin Bandit
Archers Dart Goblin Fireball Executioner
Minions Dart Goblin Fireball Guards
Fireball
Dart Goblin Fireball Bandit
Fireball
Fireball
Archers Minions Dart Goblin Fireball Guards Bandit
Fireball Archers Dart Goblin Executioner
Fireball
Fireball Knight Dart Goblin Executioner
Dart Goblin Fireball Executioner
Fireball
Dart Goblin Executioner
Minions Dart Goblin Fireball Guards
Dart Goblin Fireball Executioner
Dart Goblin Fireball Executioner Bandit

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