My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Dark Prince Witch Princess Ice Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dark Prince Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Witch Princess
Zap
Dark Prince Witch Princess
Barbarian Barrel
Knight Dark Prince Witch Princess Ice Wizard Electro Wizard
The Log
Dark Prince Witch Princess
Earthquake
Witch
Arrows
Witch Princess
Royal Delivery
Knight Dark Prince Witch Princess Ice Wizard Electro Wizard
Fireball
Witch Princess Ice Wizard Electro Wizard
Poison
Witch Princess Ice Wizard Electro Wizard
Lightning
Knight Dark Prince Witch Ice Wizard Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log Princess Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Dark Prince Princess Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Princess Ice Wizard Dark Prince Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Princess Ice Wizard

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Princess Witch The Log Ice Wizard Electro Wizard
Dark Prince
Witch Princess Ice Wizard Electro Wizard
Witch
Knight Dark Prince Mega Knight
The Log
Knight Princess Mega Knight
Princess
Knight Dark Prince The Log Mega Knight
Ice Wizard
Knight Dark Prince
Electro Wizard
Knight Dark Prince Mega Knight
Mega Knight
Witch The Log Princess Electro Wizard

Defense Synergies 3 19

Knight
Princess Ice Wizard Electro Wizard Witch The Log
Dark Prince
Witch The Log Princess Ice Wizard Electro Wizard
Witch
Knight Dark Prince The Log Ice Wizard Electro Wizard Mega Knight
The Log
Knight Dark Prince Witch Princess Ice Wizard Electro Wizard Mega Knight
Princess
Knight Dark Prince The Log Ice Wizard Mega Knight
Ice Wizard
Knight Dark Prince Witch The Log Princess Mega Knight
Electro Wizard
Knight Dark Prince Witch The Log Mega Knight
Mega Knight
Witch The Log Princess Ice Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight The Log Electro Wizard
Knight Dark Prince Witch The Log Ice Wizard Electro Wizard Mega Knight
Witch Mega Knight Knight Dark Prince Ice Wizard Electro Wizard
Witch Knight Dark Prince Ice Wizard Electro Wizard Mega Knight
Dark Prince The Log Princess Mega Knight
The Log Dark Prince Ice Wizard Electro Wizard Mega Knight
Electro Wizard Witch Princess Ice Wizard
The Log Electro Wizard Mega Knight
Witch Princess Ice Wizard
Knight Dark Prince Ice Wizard Electro Wizard Mega Knight
Witch Ice Wizard Electro Wizard Knight Dark Prince The Log Princess Mega Knight
Witch Princess Ice Wizard Electro Wizard
Mega Knight Knight Dark Prince Witch The Log Ice Wizard Electro Wizard
Mega Knight Dark Prince Witch The Log Princess Electro Wizard
Knight Electro Wizard Mega Knight
The Log Electro Wizard Mega Knight
Mega Knight Knight Dark Prince Witch Electro Wizard
Mega Knight Knight Dark Prince Witch The Log Ice Wizard Electro Wizard
Witch The Log Knight Dark Prince Princess Ice Wizard Electro Wizard Mega Knight
Electro Wizard
Dark Prince Mega Knight Knight Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Dark Prince Witch Electro Wizard
Electro Wizard Knight The Log Mega Knight
Mega Knight Knight Dark Prince Witch The Log Electro Wizard
Dark Prince Mega Knight Knight The Log Electro Wizard
Knight Dark Prince Witch Mega Knight
Witch Princess Ice Wizard Electro Wizard
Dark Prince Knight Witch Ice Wizard Electro Wizard
Mega Knight Knight Dark Prince
Electro Wizard Mega Knight Knight Dark Prince Witch The Log
Witch
Mega Knight Knight Dark Prince Witch
Mega Knight Dark Prince The Log Electro Wizard
Dark Prince Mega Knight Knight Witch
Witch Princess Mega Knight
Witch Electro Wizard Knight Dark Prince The Log
Mega Knight Dark Prince Witch The Log Princess Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight The Log
The Log Princess Ice Wizard Electro Wizard
The Log
Knight Dark Prince The Log
Dark Prince The Log Mega Knight
Witch Princess Ice Wizard
Witch The Log Princess
The Log Princess Ice Wizard
The Log
Electro Wizard
Knight Dark Prince The Log Princess Electro Wizard
Princess
Knight The Log Princess
Princess
Princess The Log
Witch The Log Princess
The Log Princess Mega Knight
Dark Prince The Log Princess Electro Wizard Mega Knight
Witch The Log Princess Mega Knight
The Log Mega Knight
Princess
The Log
The Log
The Log Dark Prince Witch Princess Ice Wizard Mega Knight
Witch
The Log Witch Princess Ice Wizard Electro Wizard
Witch The Log Princess Mega Knight
The Log
Witch Princess Ice Wizard Electro Wizard
Electro Wizard Witch
The Log Mega Knight
Princess Electro Wizard
Mega Knight
The Log Princess
Electro Wizard Dark Prince Witch Princess
Witch Princess Ice Wizard Electro Wizard
The Log
Knight Dark Prince Princess Electro Wizard Mega Knight
The Log Princess
Dark Prince Mega Knight
Witch The Log Princess Electro Wizard
Witch Princess Electro Wizard
Dark Prince Witch The Log Princess Electro Wizard Mega Knight

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