My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Witch Prince Bowler Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Giant Skeleton
Giant Snowball
Witch
Zap
Inferno Tower Witch Prince
Barbarian Barrel
Knight Inferno Tower Wizard Witch Giant Skeleton
The Log
Witch Prince Giant Skeleton
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Knight Wizard Witch Prince Bowler Giant Skeleton
Fireball
Inferno Tower Wizard Witch Bowler
Poison
Inferno Tower Wizard Witch
Lightning
Knight Inferno Tower Wizard Witch Prince Bowler
Rocket
Inferno Tower Wizard Witch Prince Bowler

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Poison Prince Bowler Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Poison Inferno Tower Wizard Witch Prince Bowler Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Knight Poison Inferno Tower Wizard

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Wizard Poison Witch Prince
Inferno Tower
Wizard
Knight Prince Giant Skeleton
Poison
Knight Prince Bowler Giant Skeleton
Witch
Knight Prince Bowler Giant Skeleton
Prince
Knight Wizard Poison Witch Bowler
Bowler
Poison Witch Prince
Giant Skeleton
Wizard Poison Witch

Defense Synergies 1 12

Knight
Inferno Tower Wizard Poison Witch Bowler
Inferno Tower
Knight Poison Prince
Wizard
Knight Prince Giant Skeleton
Poison
Knight Inferno Tower
Witch
Knight Prince Bowler Giant Skeleton
Prince
Inferno Tower Wizard Witch Bowler
Bowler
Knight Witch Prince
Giant Skeleton
Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Inferno Tower Wizard
Inferno Tower Knight Witch Prince
Inferno Tower Witch Prince Bowler Knight Giant Skeleton
Inferno Tower Witch Prince Knight Bowler
Poison Prince Bowler Giant Skeleton
Bowler
Inferno Tower Wizard Poison Witch
Bowler Inferno Tower Poison Giant Skeleton
Inferno Tower Witch Prince
Knight Inferno Tower Prince Bowler Giant Skeleton
Poison Witch Knight Wizard Bowler Giant Skeleton
Inferno Tower Wizard Poison Witch
Inferno Tower Prince Bowler Knight Wizard Witch Giant Skeleton
Wizard Bowler Poison Witch Prince
Inferno Tower Knight Prince
Inferno Tower Prince Bowler
Wizard Knight Inferno Tower Poison Witch Prince Bowler
Knight Wizard Witch Prince Bowler
Wizard Poison Witch Knight Bowler Giant Skeleton
Inferno Tower Prince
Wizard Bowler Knight Poison Witch Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Inferno Tower Witch Prince Bowler Giant Skeleton
Poison Knight Wizard Prince Bowler
Giant Skeleton Knight Inferno Tower Witch Prince Bowler
Prince Bowler Giant Skeleton Knight Inferno Tower
Inferno Tower Giant Skeleton Knight Witch Prince Bowler
Wizard Poison Witch
Prince Knight Inferno Tower Witch Bowler Giant Skeleton
Inferno Tower Giant Skeleton Knight Prince
Giant Skeleton Knight Inferno Tower Poison Witch Prince
Inferno Tower Witch
Knight Inferno Tower Witch Prince Bowler Giant Skeleton
Poison Prince Bowler Giant Skeleton
Prince Bowler Giant Skeleton Knight Inferno Tower Wizard Witch
Wizard Witch Bowler
Inferno Tower Witch Knight Poison Prince Bowler Giant Skeleton
Poison Bowler Inferno Tower Wizard Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Giant Skeleton
Poison Bowler
Poison Giant Skeleton
Knight Poison Prince Giant Skeleton
Wizard Poison Bowler
Wizard Poison Witch
Wizard Poison Witch Bowler
Poison Wizard Bowler
Poison Wizard
Poison Prince Bowler
Poison Knight Wizard Prince Bowler
Poison Wizard
Poison Knight Bowler
Poison
Poison Prince
Wizard Poison Witch Bowler
Wizard Poison Bowler
Poison
Wizard Poison Prince Bowler
Wizard Poison Witch Bowler
Poison Prince Bowler Giant Skeleton
Wizard Poison
Prince Bowler
Poison
Poison Wizard Witch Bowler
Witch
Poison Wizard Witch Bowler
Wizard Poison Witch Prince Bowler
Poison
Poison Wizard Witch
Wizard Poison Witch
Bowler
Poison Wizard
Poison
Prince Giant Skeleton
Wizard Poison Bowler
Witch Prince
Poison Wizard Witch
Poison Knight Wizard Prince Bowler
Wizard Poison Bowler
Poison Giant Skeleton
Prince
Poison Witch Bowler Giant Skeleton
Poison Witch
Poison Witch Prince Bowler Giant Skeleton

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