My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Collector X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Barbarians Minion Horde X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde
Giant Snowball
Barbarians Minion Horde
Zap
Mortar Minion Horde X-Bow
Barbarian Barrel
Knight Mortar Barbarians X-Bow
The Log
Barbarians X-Bow
Earthquake
Mortar Barbarians Elixir Collector X-Bow
Arrows
Minion Horde
Royal Delivery
Knight Barbarians Minion Horde
Fireball
Mortar Barbarians Minion Horde Elixir Collector X-Bow
Poison
Mortar Barbarians Minion Horde Elixir Collector X-Bow
Lightning
Knight Mortar Elixir Collector X-Bow
Rocket
Mortar Barbarians Minion Horde Elixir Collector X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Elixir Collector

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Mortar Fireball Barbarians Minion Horde Elixir Collector X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Knight Mortar Fireball

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Knight Mortar X-Bow
Knight
Mortar X-Bow Arrows Minion Horde Fireball
Mortar
Knight Arrows Fireball
Barbarians
Minion Horde
Knight
Fireball
Arrows X-Bow Knight Mortar
Elixir Collector
X-Bow
Knight Fireball Arrows

Defense Synergies 2 9

Arrows
Knight Mortar Barbarians Fireball
Knight
X-Bow Arrows Mortar Minion Horde Fireball
Mortar
Arrows Knight Fireball
Barbarians
Arrows Minion Horde
Minion Horde
Knight Barbarians
Fireball
X-Bow Arrows Knight Mortar
Elixir Collector
X-Bow
Knight Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Minion Horde Fireball X-Bow
Barbarians Minion Horde Knight Mortar X-Bow
Mortar Barbarians Minion Horde Knight
Barbarians Minion Horde Knight Mortar
Arrows Barbarians Fireball X-Bow
Arrows Fireball X-Bow
Minion Horde Arrows Mortar Fireball X-Bow
Arrows Barbarians Fireball X-Bow
Barbarians Minion Horde Mortar X-Bow
Knight Barbarians Minion Horde
Barbarians Minion Horde Arrows Knight Fireball X-Bow
Arrows Minion Horde Fireball
Mortar Barbarians Minion Horde Knight Fireball X-Bow
Fireball Arrows Mortar Barbarians Minion Horde X-Bow
Barbarians Knight Mortar Minion Horde X-Bow
Barbarians Minion Horde Mortar Fireball X-Bow
Barbarians Minion Horde Arrows Knight Mortar Fireball X-Bow
Arrows Mortar Fireball Knight Barbarians Minion Horde X-Bow
Arrows Mortar Knight Barbarians Fireball
Barbarians Mortar
Arrows Knight Barbarians Minion Horde Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Fireball X-Bow
Fireball Arrows Knight Mortar X-Bow
Barbarians Knight Minion Horde
Knight Barbarians Minion Horde Fireball X-Bow
Barbarians Knight Minion Horde
Arrows Fireball Minion Horde
Knight Barbarians Minion Horde Fireball
Knight Barbarians Minion Horde
Minion Horde Knight Mortar Barbarians Fireball X-Bow
Barbarians Minion Horde
Knight Barbarians Minion Horde
Arrows Barbarians Fireball
Barbarians Knight Minion Horde Fireball
Barbarians Minion Horde Fireball
Barbarians Knight Mortar Minion Horde Fireball X-Bow
Arrows Barbarians Minion Horde Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Mortar Minion Horde X-Bow
Arrows Mortar Fireball X-Bow
Arrows Minion Horde Fireball X-Bow
Arrows Knight Barbarians Fireball
Fireball Arrows Mortar Minion Horde
Arrows Fireball Minion Horde
Arrows Mortar Minion Horde
Arrows Fireball X-Bow
Arrows Fireball Mortar X-Bow
Minion Horde Fireball X-Bow
Arrows Knight Mortar Minion Horde Fireball X-Bow
Fireball Arrows
Knight Mortar Fireball
Arrows Mortar Minion Horde Fireball X-Bow
Arrows Mortar Fireball X-Bow
X-Bow Arrows Mortar Minion Horde Fireball
Arrows Mortar Minion Horde Fireball X-Bow
Arrows Mortar Fireball
Minion Horde
Arrows Mortar Fireball X-Bow
Arrows Mortar Fireball X-Bow
Minion Horde Fireball X-Bow
Arrows Fireball
X-Bow
Arrows Mortar Barbarians Minion Horde Fireball X-Bow
Arrows Mortar Fireball
Minion Horde
Arrows Mortar Fireball X-Bow
Fireball Arrows Mortar X-Bow
Fireball Arrows Mortar X-Bow
Arrows Minion Horde Fireball X-Bow
Minion Horde Fireball
Minion Horde Fireball
Arrows Mortar Minion Horde Fireball X-Bow
Arrows Minion Horde Fireball
Minion Horde
Arrows Fireball
Minion Horde Barbarians Fireball X-Bow
Fireball Arrows
Arrows Fireball
Fireball Knight Minion Horde
Arrows Mortar Fireball
Arrows Fireball
Minion Horde
Minion Horde Fireball
Fireball
Mortar Fireball X-Bow

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