My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Valkyrie Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Hog Rider Baby Dragon
Zap
Archers
Barbarian Barrel
Archers Knight Valkyrie
The Log
Archers Hog Rider
Earthquake
Archers Hog Rider
Arrows
Archers
Royal Delivery
Archers Knight Valkyrie Hog Rider Baby Dragon P.E.K.K.A
Fireball
Archers Hog Rider Baby Dragon
Poison
Archers
Lightning
Knight Valkyrie Baby Dragon
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Baby Dragon P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Knight Valkyrie Hog Rider Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Knight

Attack Synergies 8 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Archers Knight Valkyrie Baby Dragon The Log
Archers
Knight Valkyrie Zap Hog Rider Baby Dragon P.E.K.K.A
Knight
Archers Hog Rider Baby Dragon Zap The Log
Valkyrie
Archers Hog Rider Zap Baby Dragon P.E.K.K.A
Hog Rider
Zap Knight Valkyrie The Log Archers Baby Dragon
Baby Dragon
Knight Zap Archers Valkyrie Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Archers Valkyrie Baby Dragon The Log
The Log
Hog Rider Zap Knight P.E.K.K.A

Defense Synergies 3 16

Zap
Archers Knight Valkyrie Baby Dragon P.E.K.K.A The Log
Archers
Knight Valkyrie Zap Baby Dragon P.E.K.K.A The Log
Knight
Archers Zap Baby Dragon The Log
Valkyrie
Archers Zap Baby Dragon P.E.K.K.A The Log
Hog Rider
Baby Dragon
Zap Archers Knight Valkyrie P.E.K.K.A The Log
P.E.K.K.A
The Log Zap Archers Valkyrie Baby Dragon
The Log
P.E.K.K.A Zap Archers Knight Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Valkyrie Baby Dragon The Log
P.E.K.K.A Zap Knight Valkyrie The Log
P.E.K.K.A Archers Knight Valkyrie
P.E.K.K.A Knight Valkyrie
Valkyrie P.E.K.K.A The Log
The Log Zap Archers Valkyrie Baby Dragon
Zap Archers Baby Dragon
Zap Valkyrie Baby Dragon P.E.K.K.A The Log
P.E.K.K.A
Knight Archers Valkyrie
Archers Valkyrie Zap Knight Baby Dragon The Log
Zap Archers Baby Dragon
P.E.K.K.A Zap Knight Valkyrie The Log
Valkyrie Zap Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Knight
Zap P.E.K.K.A The Log
Knight Valkyrie P.E.K.K.A
Zap Archers Knight Valkyrie Baby Dragon The Log
Zap Valkyrie Baby Dragon The Log Archers Knight
P.E.K.K.A
Valkyrie Archers Knight Baby Dragon P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Archers P.E.K.K.A
Zap Archers Knight Valkyrie Baby Dragon The Log
P.E.K.K.A Zap Knight Valkyrie The Log
Valkyrie P.E.K.K.A Zap Knight The Log
P.E.K.K.A Knight Valkyrie
Zap Archers Baby Dragon
P.E.K.K.A Archers Knight Valkyrie
P.E.K.K.A Knight Valkyrie
Zap P.E.K.K.A Knight Valkyrie Baby Dragon The Log
P.E.K.K.A
P.E.K.K.A Knight Valkyrie
P.E.K.K.A Zap Valkyrie The Log
P.E.K.K.A Knight Valkyrie
Archers Valkyrie Baby Dragon
Zap Archers Knight Valkyrie Baby Dragon P.E.K.K.A The Log
Valkyrie Zap Archers Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
Knight Valkyrie The Log
Zap Valkyrie Baby Dragon The Log
Zap Baby Dragon
Archers Baby Dragon The Log
The Log Zap Baby Dragon
The Log Zap
Zap Knight Valkyrie The Log
Zap Archers Baby Dragon
Knight Baby Dragon The Log
Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
Zap Archers Baby Dragon The Log
Zap Valkyrie Baby Dragon The Log
Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Zap The Log Valkyrie Baby Dragon
The Log Zap Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Zap Archers Baby Dragon
Zap
Zap The Log
Zap
P.E.K.K.A
The Log
Zap Archers
Zap Archers Baby Dragon
The Log
Knight Valkyrie Baby Dragon
The Log Zap Baby Dragon
Zap
P.E.K.K.A
Zap Baby Dragon The Log
Zap
Zap Baby Dragon The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: