My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Furnace Goblin Barrel
Zap
Furnace Inferno Tower Goblin Barrel
Barbarian Barrel
Knight Furnace Inferno Tower Wizard Goblin Barrel Royal Ghost
The Log
Furnace Goblin Barrel
Earthquake
Furnace Inferno Tower Goblin Barrel
Arrows
Furnace Goblin Barrel
Royal Delivery
Knight Wizard Goblin Barrel Royal Ghost
Fireball
Furnace Inferno Tower Wizard Goblin Barrel
Poison
Furnace Inferno Tower Wizard
Lightning
Knight Furnace Inferno Tower Wizard
Rocket
Furnace Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace Wizard Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Inferno Tower Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Barrel Royal Ghost Fireball Furnace Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Barrel Royal Ghost

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Knight Goblin Barrel
Knight
Goblin Barrel Arrows Fireball Furnace Wizard
Fireball
Arrows Knight
Furnace
Knight Goblin Barrel Royal Ghost
Inferno Tower
Wizard
Knight Royal Ghost
Goblin Barrel
Knight Arrows Furnace Royal Ghost
Royal Ghost
Furnace Wizard Goblin Barrel

Defense Synergies 1 11

Arrows
Knight Fireball Furnace Inferno Tower
Knight
Inferno Tower Arrows Fireball Furnace Wizard
Fireball
Arrows Knight Inferno Tower
Furnace
Arrows Knight Royal Ghost
Inferno Tower
Knight Arrows Fireball Royal Ghost
Wizard
Knight Royal Ghost
Goblin Barrel
Royal Ghost
Furnace Inferno Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Inferno Tower Wizard
Inferno Tower Knight Furnace
Furnace Inferno Tower Knight
Inferno Tower Knight Furnace
Arrows Fireball
Arrows Fireball Furnace Royal Ghost
Furnace Inferno Tower Arrows Fireball Wizard
Arrows Fireball Inferno Tower
Inferno Tower Furnace
Knight Inferno Tower Royal Ghost
Arrows Knight Fireball Furnace Wizard Royal Ghost
Arrows Inferno Tower Fireball Furnace Wizard
Furnace Inferno Tower Knight Fireball Wizard
Fireball Wizard Arrows Furnace Royal Ghost
Inferno Tower Knight Furnace
Inferno Tower Fireball Furnace
Wizard Arrows Knight Fireball Furnace Inferno Tower
Arrows Fireball Knight Furnace Wizard Royal Ghost
Arrows Furnace Wizard Knight Fireball Royal Ghost
Inferno Tower
Wizard Royal Ghost Arrows Knight Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Furnace Inferno Tower Royal Ghost
Fireball Arrows Knight Wizard Royal Ghost
Knight Furnace Inferno Tower
Knight Fireball Inferno Tower
Inferno Tower Knight
Arrows Fireball Furnace Wizard
Knight Fireball Furnace Inferno Tower
Inferno Tower Knight
Knight Fireball Inferno Tower
Inferno Tower
Knight Inferno Tower
Arrows Fireball
Knight Fireball Inferno Tower Wizard
Wizard Fireball Furnace
Inferno Tower Knight Fireball Furnace
Arrows Fireball Inferno Tower Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Royal Ghost
Arrows Fireball Royal Ghost
Arrows Fireball
Arrows Knight Fireball
Fireball Wizard Arrows Furnace
Arrows Fireball Wizard Furnace
Arrows Furnace Wizard
Arrows Fireball Wizard
Arrows Fireball Wizard
Fireball
Arrows Knight Fireball Wizard
Fireball Arrows Wizard
Knight Fireball
Arrows Fireball
Arrows Fireball Furnace
Arrows Fireball Furnace Wizard
Arrows Fireball Furnace Wizard
Arrows Fireball
Arrows Fireball Wizard
Arrows Fireball Wizard
Fireball
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Furnace Wizard
Arrows Fireball Wizard Royal Ghost
Fireball Arrows Wizard
Fireball Arrows
Arrows Fireball Furnace Wizard
Fireball Wizard
Fireball
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Wizard
Fireball
Fireball Arrows Wizard
Arrows Fireball
Fireball Knight Wizard
Arrows Fireball Wizard
Arrows Fireball
Fireball
Fireball
Fireball Royal Ghost

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