My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Dart Goblin Goblin Barrel
Zap
Goblin Gang Dart Goblin Inferno Tower Goblin Barrel
Barbarian Barrel
Knight Goblin Gang Dart Goblin Inferno Tower Goblin Barrel
The Log
Goblin Gang Dart Goblin Goblin Barrel
Earthquake
Goblin Gang Inferno Tower Goblin Barrel
Arrows
Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Knight Goblin Gang Dart Goblin Goblin Barrel
Fireball
Goblin Gang Dart Goblin Inferno Tower Goblin Barrel
Poison
Goblin Gang Dart Goblin Inferno Tower
Lightning
Knight Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Inferno Tower Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Goblin Gang Dart Goblin Goblin Barrel Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Goblin Gang

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Barrel
Knight
Goblin Gang Dart Goblin Goblin Barrel Arrows The Log
Goblin Gang
Knight Goblin Barrel Dart Goblin
Dart Goblin
Knight Goblin Barrel Goblin Gang The Log
Inferno Tower
Rocket
Goblin Barrel
Knight Goblin Gang Dart Goblin Arrows
The Log
Knight Dart Goblin

Defense Synergies 5 8

Arrows
Knight Inferno Tower
Knight
Goblin Gang Dart Goblin Inferno Tower Arrows The Log
Goblin Gang
Knight Inferno Tower Dart Goblin The Log
Dart Goblin
Knight Goblin Gang Inferno Tower The Log
Inferno Tower
Knight Goblin Gang The Log Arrows Dart Goblin
Rocket
The Log
Goblin Barrel
The Log
Inferno Tower Knight Goblin Gang Dart Goblin Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Dart Goblin Inferno Tower The Log
Inferno Tower Knight Goblin Gang Dart Goblin The Log
Goblin Gang Inferno Tower Rocket Knight Dart Goblin
Inferno Tower Knight Goblin Gang Dart Goblin
Arrows Rocket The Log
Arrows Goblin Gang The Log Dart Goblin
Dart Goblin Inferno Tower Rocket Arrows Goblin Gang
Rocket Arrows Dart Goblin Inferno Tower The Log
Inferno Tower Goblin Gang
Knight Goblin Gang Dart Goblin Inferno Tower
Goblin Gang Dart Goblin Arrows Knight The Log
Arrows Inferno Tower Goblin Gang Dart Goblin
Inferno Tower Knight Goblin Gang Rocket The Log
Rocket Arrows Goblin Gang Dart Goblin The Log
Inferno Tower Knight Goblin Gang
Inferno Tower Rocket Goblin Gang The Log
Arrows Knight Goblin Gang Inferno Tower
Arrows Knight Goblin Gang Dart Goblin The Log
Arrows The Log Knight Dart Goblin
Dart Goblin Inferno Tower
Goblin Gang Arrows Knight Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Inferno Tower
Arrows Knight Goblin Gang Rocket The Log
Goblin Gang Knight Inferno Tower Rocket The Log
Goblin Gang Rocket Knight Inferno Tower The Log
Inferno Tower Knight Goblin Gang
Arrows Rocket Goblin Gang Dart Goblin
Goblin Gang Rocket Knight Dart Goblin Inferno Tower
Inferno Tower Knight
Rocket Knight Inferno Tower The Log
Inferno Tower Goblin Gang Dart Goblin
Knight Dart Goblin Inferno Tower
Rocket Arrows The Log
Rocket Knight Goblin Gang Inferno Tower
Dart Goblin
Goblin Gang Inferno Tower Knight Dart Goblin Rocket The Log
Arrows Dart Goblin Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin Rocket The Log
Arrows Dart Goblin The Log
Rocket Arrows Dart Goblin The Log
Arrows Knight Dart Goblin Rocket The Log
Rocket Arrows The Log
Arrows Dart Goblin Rocket
Arrows Dart Goblin The Log
Arrows The Log Dart Goblin
Arrows The Log Dart Goblin
Rocket Goblin Gang
Rocket Arrows Knight Dart Goblin The Log
Arrows Dart Goblin Rocket
Rocket Knight Dart Goblin The Log
Arrows Dart Goblin Rocket
Arrows Dart Goblin The Log
Rocket Arrows Dart Goblin The Log
Arrows Dart Goblin Rocket The Log
Arrows Rocket
Rocket
Rocket Arrows Dart Goblin The Log
Rocket Arrows Dart Goblin The Log
Rocket The Log
Rocket Arrows
Rocket The Log
Rocket Arrows The Log
Arrows The Log
Arrows The Log Dart Goblin
Arrows The Log
Rocket Arrows Dart Goblin The Log
Arrows Dart Goblin
Rocket Dart Goblin
Arrows Dart Goblin Rocket The Log
Rocket Arrows
Rocket Arrows The Log
Goblin Gang Dart Goblin Rocket
Rocket Arrows Dart Goblin
Arrows The Log
Knight Goblin Gang Dart Goblin Rocket
Arrows The Log Dart Goblin
Rocket Arrows
Dart Goblin
Goblin Gang Dart Goblin Rocket The Log
Dart Goblin Rocket
Dart Goblin Rocket The Log

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