My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Mega Minion Furnace Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Graveyard
Giant Snowball
Archers Mega Minion Furnace Graveyard
Zap
Archers Furnace Graveyard
Barbarian Barrel
Archers Knight Furnace Electro Wizard Graveyard
The Log
Archers Furnace Graveyard
Earthquake
Archers Furnace Graveyard
Arrows
Archers Furnace Graveyard
Royal Delivery
Archers Knight Mega Minion Electro Wizard Graveyard
Fireball
Archers Mega Minion Furnace Electro Wizard
Poison
Archers Mega Minion Furnace Electro Wizard Graveyard
Lightning
Knight Mega Minion Furnace Electro Wizard
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Knight Mega Minion Furnace Poison Electro Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Knight Mega Minion

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Electro Wizard Graveyard Archers Knight Furnace Poison
Archers
Knight Zap Graveyard
Knight
Archers Mega Minion Graveyard Zap Furnace Poison Electro Wizard
Mega Minion
Zap Knight Furnace Poison Graveyard
Furnace
Zap Knight Mega Minion Graveyard
Poison
Graveyard Zap Knight Mega Minion
Electro Wizard
Zap Graveyard Knight
Graveyard
Zap Knight Poison Electro Wizard Archers Mega Minion Furnace

Defense Synergies 5 13

Zap
Mega Minion Electro Wizard Archers Knight Furnace Poison
Archers
Knight Zap Mega Minion Furnace Electro Wizard
Knight
Archers Mega Minion Electro Wizard Zap Furnace Poison
Mega Minion
Zap Knight Archers Furnace Electro Wizard
Furnace
Zap Archers Knight Mega Minion Electro Wizard
Poison
Zap Knight Electro Wizard
Electro Wizard
Zap Knight Archers Mega Minion Furnace Poison
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mega Minion Electro Wizard
Zap Knight Mega Minion Furnace Electro Wizard
Furnace Archers Knight Mega Minion Electro Wizard
Knight Mega Minion Furnace Electro Wizard
Poison
Zap Archers Mega Minion Furnace Electro Wizard
Mega Minion Furnace Electro Wizard Zap Archers Poison
Zap Poison Electro Wizard
Furnace
Knight Archers Electro Wizard
Archers Poison Electro Wizard Zap Knight Mega Minion Furnace
Mega Minion Zap Archers Furnace Poison Electro Wizard
Furnace Zap Knight Electro Wizard
Zap Mega Minion Furnace Poison Electro Wizard
Knight Furnace Electro Wizard
Zap Furnace Electro Wizard
Knight Furnace Poison Electro Wizard
Zap Archers Knight Mega Minion Furnace Electro Wizard
Zap Furnace Poison Archers Knight Mega Minion Electro Wizard
Electro Wizard
Archers Knight Furnace Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers Furnace Electro Wizard
Poison Electro Wizard Zap Archers Knight Mega Minion
Zap Knight Furnace Electro Wizard
Zap Knight Electro Wizard
Knight
Furnace Poison Zap Archers Electro Wizard
Archers Knight Mega Minion Furnace Electro Wizard
Knight
Zap Electro Wizard Knight Mega Minion Poison
Mega Minion
Knight Mega Minion
Zap Poison Electro Wizard
Knight
Archers Furnace
Electro Wizard Zap Archers Knight Mega Minion Furnace Poison
Poison Zap Archers Mega Minion Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight
Poison Zap Electro Wizard
Poison
Knight Poison
Poison Zap Furnace
Poison Zap Mega Minion Furnace
Archers Furnace Poison
Poison Zap
Poison Zap
Poison Electro Wizard
Poison Zap Knight Electro Wizard
Poison Zap Archers
Poison Knight
Poison
Zap Furnace Poison
Zap Furnace Poison
Furnace Poison
Poison
Zap Archers Mega Minion Poison Electro Wizard
Zap Poison
Poison
Poison
Zap Poison
Zap Poison Furnace
Mega Minion
Poison Zap Electro Wizard
Zap Poison
Poison Zap
Poison Zap Archers Furnace Electro Wizard
Zap Electro Wizard Mega Minion Poison
Mega Minion
Poison Zap
Zap Poison Electro Wizard
Poison
Zap Electro Wizard Archers
Poison Zap Archers Mega Minion Electro Wizard
Poison Knight Mega Minion Electro Wizard
Zap Poison
Zap Poison
Mega Minion
Zap Poison Electro Wizard
Zap Poison Electro Wizard
Poison Zap Electro Wizard

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