My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Electro Wizard Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Barrel Baby Dragon Inferno Dragon Lumberjack
Zap
Goblin Barrel Inferno Dragon
Barbarian Barrel
Wizard Goblin Barrel Electro Wizard Lumberjack
The Log
Goblin Barrel Lumberjack
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Wizard Goblin Barrel Baby Dragon Electro Wizard Inferno Dragon Lumberjack
Fireball
Wizard Goblin Barrel Baby Dragon Electro Wizard Inferno Dragon Lumberjack
Poison
Wizard Electro Wizard
Lightning
Wizard Baby Dragon Electro Wizard Inferno Dragon Lumberjack
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Baby Dragon Electro Wizard Inferno Dragon Lumberjack Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Barrel Baby Dragon Electro Wizard

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Lumberjack Mega Knight
Goblin Barrel
Baby Dragon Lumberjack Mega Knight
Baby Dragon
Goblin Barrel Electro Wizard Inferno Dragon Lumberjack Mega Knight
The Log
Lumberjack Mega Knight
Electro Wizard
Baby Dragon Lumberjack Mega Knight
Inferno Dragon
Mega Knight Baby Dragon
Lumberjack
Wizard Goblin Barrel Baby Dragon The Log Electro Wizard Mega Knight
Mega Knight
Inferno Dragon Wizard Goblin Barrel Baby Dragon The Log Electro Wizard Lumberjack

Defense Synergies 0 16

Wizard
The Log Electro Wizard Lumberjack Mega Knight
Goblin Barrel
Baby Dragon
The Log Inferno Dragon Lumberjack Mega Knight
The Log
Wizard Baby Dragon Electro Wizard Inferno Dragon Lumberjack Mega Knight
Electro Wizard
Wizard The Log Inferno Dragon Lumberjack Mega Knight
Inferno Dragon
Baby Dragon The Log Electro Wizard Mega Knight
Lumberjack
Wizard Baby Dragon The Log Electro Wizard
Mega Knight
Wizard Baby Dragon The Log Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon The Log Electro Wizard
Inferno Dragon Lumberjack The Log Electro Wizard Mega Knight
Lumberjack Mega Knight Electro Wizard Inferno Dragon
Inferno Dragon Lumberjack Electro Wizard Mega Knight
The Log Lumberjack Mega Knight
The Log Baby Dragon Electro Wizard Lumberjack Mega Knight
Electro Wizard Inferno Dragon Wizard Baby Dragon
Baby Dragon The Log Electro Wizard Mega Knight
Inferno Dragon Lumberjack
Electro Wizard Lumberjack Mega Knight
Electro Wizard Wizard Baby Dragon The Log Lumberjack Mega Knight
Inferno Dragon Wizard Baby Dragon Electro Wizard
Lumberjack Mega Knight Wizard The Log Electro Wizard
Wizard Mega Knight Baby Dragon The Log Electro Wizard Lumberjack
Inferno Dragon Electro Wizard Lumberjack Mega Knight
The Log Electro Wizard Inferno Dragon Lumberjack Mega Knight
Wizard Mega Knight Electro Wizard Lumberjack
Mega Knight Wizard Baby Dragon The Log Electro Wizard Lumberjack
Wizard Baby Dragon The Log Electro Wizard Inferno Dragon Lumberjack Mega Knight
Electro Wizard Inferno Dragon Lumberjack
Wizard Mega Knight Baby Dragon The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Electro Wizard
Electro Wizard Wizard Baby Dragon The Log Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight The Log Electro Wizard
Lumberjack Mega Knight The Log Electro Wizard
Inferno Dragon Lumberjack Mega Knight
Wizard Baby Dragon Electro Wizard
Electro Wizard Lumberjack
Mega Knight Inferno Dragon Lumberjack
Electro Wizard Mega Knight Baby Dragon The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Lumberjack
Mega Knight The Log Electro Wizard
Mega Knight Wizard Lumberjack
Wizard Baby Dragon Mega Knight
Electro Wizard Baby Dragon The Log Inferno Dragon Lumberjack
Mega Knight Wizard Baby Dragon The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Baby Dragon The Log
The Log
Wizard Baby Dragon The Log Mega Knight
Wizard Baby Dragon
Wizard Baby Dragon The Log
The Log Wizard Baby Dragon
The Log Wizard
Electro Wizard Lumberjack
Wizard The Log Electro Wizard
Wizard Baby Dragon
Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Wizard Baby Dragon The Log
Wizard Baby Dragon The Log Mega Knight
Wizard Baby Dragon The Log Electro Wizard Mega Knight
Wizard Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Wizard
The Log
Baby Dragon The Log
The Log Wizard Baby Dragon Mega Knight
Inferno Dragon
The Log Wizard Baby Dragon Electro Wizard
Wizard Baby Dragon The Log Mega Knight
Baby Dragon The Log
Wizard Baby Dragon Electro Wizard
Electro Wizard Wizard
Wizard The Log Mega Knight
Electro Wizard
Mega Knight
Wizard The Log
Electro Wizard
Wizard Baby Dragon Electro Wizard
The Log
Wizard Baby Dragon Electro Wizard Lumberjack Mega Knight
The Log Wizard Baby Dragon
Mega Knight
Baby Dragon The Log Electro Wizard
Electro Wizard
Baby Dragon The Log Electro Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: