My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Witch Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Skeleton Inferno Dragon
Giant Snowball
Bats Furnace Witch Inferno Dragon
Zap
Bats Furnace Witch Inferno Dragon
Barbarian Barrel
Valkyrie Furnace Witch Giant Skeleton
The Log
Furnace Witch Giant Skeleton
Earthquake
Furnace Witch
Arrows
Bats Furnace Witch
Royal Delivery
Bats Valkyrie Witch Giant Skeleton Inferno Dragon
Fireball
Furnace Witch Inferno Dragon
Poison
Bats Furnace Witch
Lightning
Valkyrie Furnace Witch Inferno Dragon
Rocket
Valkyrie Furnace Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Rage Giant Skeleton Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Arrows Valkyrie Furnace Inferno Dragon Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Arrows Valkyrie

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Skeleton Rage Inferno Dragon
Arrows
Giant Skeleton
Valkyrie
Bats Furnace Witch Giant Skeleton
Furnace
Valkyrie Giant Skeleton
Rage
Witch Bats Giant Skeleton
Witch
Rage Valkyrie Giant Skeleton
Giant Skeleton
Bats Arrows Valkyrie Furnace Rage Witch
Inferno Dragon
Bats

Defense Synergies 0 9

Bats
Valkyrie Giant Skeleton Inferno Dragon
Arrows
Valkyrie Furnace Giant Skeleton
Valkyrie
Bats Arrows Furnace Witch
Furnace
Arrows Valkyrie
Rage
Witch
Valkyrie Giant Skeleton
Giant Skeleton
Bats Arrows Witch
Inferno Dragon
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Inferno Dragon Bats Valkyrie Furnace Witch
Furnace Witch Bats Valkyrie Giant Skeleton Inferno Dragon
Witch Inferno Dragon Bats Valkyrie Furnace
Arrows Valkyrie Giant Skeleton
Arrows Bats Valkyrie Furnace
Bats Furnace Inferno Dragon Arrows Witch
Arrows Valkyrie Giant Skeleton
Witch Inferno Dragon Furnace
Valkyrie Giant Skeleton
Bats Valkyrie Witch Arrows Furnace Giant Skeleton
Arrows Inferno Dragon Bats Furnace Witch
Furnace Bats Valkyrie Witch Giant Skeleton
Valkyrie Bats Arrows Furnace Witch
Inferno Dragon Furnace
Furnace Inferno Dragon
Bats Arrows Valkyrie Furnace Witch
Arrows Bats Valkyrie Furnace Witch
Arrows Valkyrie Furnace Witch Bats Giant Skeleton Inferno Dragon
Inferno Dragon
Valkyrie Bats Arrows Furnace Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Furnace Witch Giant Skeleton
Arrows Valkyrie Inferno Dragon
Giant Skeleton Bats Valkyrie Furnace Witch
Valkyrie Giant Skeleton Bats
Giant Skeleton Valkyrie Witch Inferno Dragon
Arrows Furnace Bats Witch
Bats Valkyrie Furnace Witch Giant Skeleton
Giant Skeleton Valkyrie Inferno Dragon
Giant Skeleton Bats Valkyrie Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Bats Valkyrie Witch Giant Skeleton
Arrows Valkyrie Giant Skeleton
Giant Skeleton Valkyrie Witch
Valkyrie Furnace Witch
Witch Bats Valkyrie Furnace Giant Skeleton Inferno Dragon
Bats Arrows Valkyrie Witch Giant Skeleton Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Giant Skeleton
Arrows
Arrows Giant Skeleton
Arrows Valkyrie Giant Skeleton
Arrows Valkyrie Furnace
Arrows Bats Furnace Witch
Arrows Furnace Witch
Arrows
Arrows
Bats
Arrows Valkyrie
Arrows
Arrows
Arrows Furnace
Arrows Furnace Witch
Arrows Furnace
Arrows
Bats
Arrows
Arrows Valkyrie Witch
Giant Skeleton
Arrows
Arrows
Arrows Valkyrie Furnace Witch
Witch Inferno Dragon
Arrows Witch
Arrows Witch
Arrows
Bats Arrows Furnace Witch
Bats Witch
Arrows
Arrows
Giant Skeleton
Arrows
Bats Witch
Arrows Witch
Arrows
Valkyrie
Arrows
Arrows Giant Skeleton
Bats Witch Giant Skeleton
Bats Witch
Witch Giant Skeleton

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: