My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Dart Goblin Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Cannon Cart Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Cannon Cart Inferno Dragon
Giant Snowball
Minions Dart Goblin Inferno Dragon
Zap
Minions Dart Goblin Cannon Cart Inferno Dragon
Barbarian Barrel
Tesla Dart Goblin Wizard Cannon Cart
The Log
Dart Goblin Cannon Cart
Earthquake
Tesla
Arrows
Minions Dart Goblin
Royal Delivery
Minions Dart Goblin Wizard Cannon Cart Inferno Dragon
Fireball
Minions Tesla Dart Goblin Wizard Cannon Cart Inferno Dragon
Poison
Minions Dart Goblin Wizard
Lightning
Tesla Wizard Cannon Cart Inferno Dragon
Rocket
Wizard Cannon Cart Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Dart Goblin Tornado Tesla Inferno Dragon Wizard Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Dart Goblin Tornado

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Cannon Cart Minions Dart Goblin
Minions
Zap Cannon Cart Inferno Dragon
Tesla
Dart Goblin
Zap Cannon Cart
Wizard
Tornado
Tornado
Zap Wizard Cannon Cart
Cannon Cart
Zap Minions Dart Goblin Tornado
Inferno Dragon
Minions

Defense Synergies 1 20

Zap
Minions Tesla Dart Goblin Tornado Cannon Cart Inferno Dragon
Minions
Zap Tesla Dart Goblin Cannon Cart
Tesla
Zap Minions Dart Goblin Wizard Tornado Cannon Cart Inferno Dragon
Dart Goblin
Zap Minions Tesla Tornado Cannon Cart Inferno Dragon
Wizard
Tornado Tesla Cannon Cart
Tornado
Wizard Zap Tesla Dart Goblin Cannon Cart Inferno Dragon
Cannon Cart
Zap Minions Tesla Dart Goblin Wizard Tornado
Inferno Dragon
Zap Tesla Dart Goblin Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Minions Tesla Dart Goblin Wizard
Inferno Dragon Zap Minions Tesla Dart Goblin Cannon Cart
Tesla Tornado Minions Dart Goblin Cannon Cart Inferno Dragon
Tesla Inferno Dragon Minions Dart Goblin Cannon Cart
Tornado
Tornado Zap Minions Tesla Dart Goblin Cannon Cart
Minions Tesla Dart Goblin Tornado Inferno Dragon Zap Wizard
Zap Tesla Dart Goblin Cannon Cart
Tesla Inferno Dragon Minions Tornado
Tornado Tesla Dart Goblin Cannon Cart
Minions Dart Goblin Zap Tesla Wizard Tornado Cannon Cart
Minions Tesla Inferno Dragon Zap Dart Goblin Wizard Tornado
Tesla Zap Minions Wizard Cannon Cart
Wizard Zap Minions Tesla Dart Goblin Tornado Cannon Cart
Inferno Dragon Tesla Cannon Cart
Tornado Zap Tesla Inferno Dragon
Tesla Wizard Minions Tornado Cannon Cart
Tesla Zap Minions Dart Goblin Wizard Tornado Cannon Cart
Zap Wizard Tornado Minions Tesla Dart Goblin Cannon Cart Inferno Dragon
Tesla Dart Goblin Tornado Cannon Cart Inferno Dragon
Wizard Minions Tesla Dart Goblin Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Cannon Cart
Zap Tesla Wizard Cannon Cart Inferno Dragon
Zap Minions Cannon Cart
Zap Tesla Tornado Cannon Cart
Tesla Cannon Cart Inferno Dragon
Wizard Zap Minions Tesla Dart Goblin Tornado
Minions Tesla Dart Goblin Cannon Cart
Tesla Cannon Cart Inferno Dragon
Zap Minions Tornado Cannon Cart Inferno Dragon
Tesla Dart Goblin Inferno Dragon
Inferno Dragon Minions Tesla Dart Goblin Cannon Cart
Zap Tornado
Cannon Cart Tesla Wizard
Wizard Tesla Dart Goblin Cannon Cart
Tesla Zap Minions Dart Goblin Tornado Cannon Cart Inferno Dragon
Minions Zap Tesla Dart Goblin Wizard Cannon Cart Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Zap Dart Goblin Tornado
Dart Goblin Cannon Cart
Cannon Cart Dart Goblin
Wizard Zap
Wizard Zap Minions Dart Goblin Tornado
Dart Goblin Wizard Tornado
Zap Dart Goblin Wizard Tornado
Zap Dart Goblin Wizard Tornado
Minions Tornado
Zap Dart Goblin Wizard Tornado Cannon Cart
Zap Dart Goblin Wizard Tornado
Dart Goblin Cannon Cart
Minions Dart Goblin Cannon Cart
Zap Dart Goblin Cannon Cart
Zap Dart Goblin Wizard Cannon Cart
Dart Goblin Wizard Cannon Cart
Tornado
Minions
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard Tornado
Minions
Wizard Tornado
Tornado
Zap Cannon Cart
Zap Tornado Wizard
Inferno Dragon
Zap Dart Goblin Wizard Tornado
Zap Wizard Tornado
Zap Dart Goblin Tornado
Zap Dart Goblin Wizard Tornado
Zap Minions Dart Goblin Wizard
Zap Dart Goblin Wizard
Zap
Wizard
Zap Minions Dart Goblin Cannon Cart
Zap Dart Goblin Wizard Tornado
Dart Goblin Wizard Cannon Cart
Zap Dart Goblin Wizard
Zap Tornado
Dart Goblin Cannon Cart
Zap Minions Dart Goblin Tornado
Zap Dart Goblin Tornado
Zap Dart Goblin Tornado Cannon Cart

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