My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Witch Prince Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Prince Inferno Dragon
Giant Snowball
Bats Tombstone Skeleton Army Witch Inferno Dragon
Zap
Bats Tombstone Skeleton Army Witch Prince Inferno Dragon
Barbarian Barrel
Tombstone Skeleton Army Witch Ice Wizard
The Log
Tombstone Skeleton Army Witch Prince
Earthquake
Tombstone Skeleton Army Witch
Arrows
Bats Tombstone Skeleton Army Witch
Royal Delivery
Bats Skeleton Army Witch Prince Ice Wizard Inferno Dragon
Fireball
Tombstone Skeleton Army Witch Ice Wizard Inferno Dragon
Poison
Bats Tombstone Skeleton Army Witch Ice Wizard
Lightning
Tombstone Witch Prince Ice Wizard Inferno Dragon
Rocket
Witch Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Skeleton Army Prince Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Tombstone Skeleton Army Ice Wizard Fireball Inferno Dragon Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Tombstone Skeleton Army Ice Wizard

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Prince Inferno Dragon
Tombstone
Fireball
Skeleton Army
Witch
Prince
Prince
Bats Witch Ice Wizard
Ice Wizard
Prince
Inferno Dragon
Bats

Defense Synergies 0 15

Bats
Prince Ice Wizard Inferno Dragon
Tombstone
Fireball Prince Ice Wizard Inferno Dragon
Fireball
Tombstone Ice Wizard
Skeleton Army
Prince Ice Wizard Inferno Dragon
Witch
Prince Ice Wizard
Prince
Bats Tombstone Skeleton Army Witch Ice Wizard
Ice Wizard
Bats Tombstone Fireball Skeleton Army Witch Prince Inferno Dragon
Inferno Dragon
Bats Tombstone Skeleton Army Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball
Skeleton Army Inferno Dragon Bats Tombstone Witch Prince Ice Wizard
Skeleton Army Witch Prince Bats Tombstone Ice Wizard Inferno Dragon
Skeleton Army Witch Prince Inferno Dragon Bats Tombstone Ice Wizard
Tombstone Fireball Skeleton Army Prince
Fireball Skeleton Army Bats Ice Wizard
Bats Inferno Dragon Tombstone Fireball Witch Ice Wizard
Fireball
Witch Inferno Dragon Tombstone Skeleton Army Prince Ice Wizard
Skeleton Army Prince Ice Wizard
Bats Skeleton Army Witch Ice Wizard Tombstone Fireball
Inferno Dragon Bats Fireball Witch Ice Wizard
Tombstone Skeleton Army Prince Bats Fireball Witch Ice Wizard
Fireball Skeleton Army Bats Tombstone Witch Prince
Skeleton Army Inferno Dragon Tombstone Prince
Skeleton Army Fireball Prince Inferno Dragon
Bats Tombstone Fireball Skeleton Army Witch Prince
Tombstone Fireball Bats Skeleton Army Witch Prince Ice Wizard
Witch Bats Tombstone Fireball Ice Wizard Inferno Dragon
Prince Inferno Dragon
Skeleton Army Bats Fireball Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tombstone Fireball Witch Prince
Fireball Prince Inferno Dragon
Tombstone Skeleton Army Bats Witch Prince
Skeleton Army Prince Bats Fireball
Tombstone Skeleton Army Witch Prince Inferno Dragon
Fireball Bats Witch Ice Wizard
Skeleton Army Prince Bats Tombstone Fireball Witch Ice Wizard
Skeleton Army Prince Inferno Dragon
Bats Tombstone Fireball Skeleton Army Witch Prince Inferno Dragon
Witch Tombstone Skeleton Army Inferno Dragon
Inferno Dragon Bats Tombstone Witch Prince
Skeleton Army Fireball Prince
Skeleton Army Prince Tombstone Fireball Witch
Fireball Skeleton Army Witch
Tombstone Skeleton Army Witch Bats Fireball Prince Inferno Dragon
Bats Fireball Witch Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Ice Wizard
Fireball
Fireball Prince
Fireball
Fireball Bats Witch Ice Wizard
Witch
Fireball Ice Wizard
Fireball
Bats Fireball Prince
Fireball Prince
Fireball
Fireball
Fireball
Fireball Prince
Fireball Witch
Fireball
Fireball
Bats
Fireball Prince
Fireball Witch
Fireball Prince
Fireball
Prince
Fireball
Fireball Witch Ice Wizard
Witch Inferno Dragon
Fireball Witch Ice Wizard
Fireball Witch Prince
Fireball
Bats Fireball Witch Ice Wizard
Bats Fireball Witch
Fireball
Fireball
Fireball
Prince
Fireball
Bats Tombstone Fireball Skeleton Army Witch Prince
Fireball Witch Ice Wizard
Fireball
Fireball Prince
Fireball
Fireball
Prince
Bats Fireball Witch
Bats Fireball Witch
Fireball Witch Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: