My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Fire Spirit Cannon Musketeer Princess Inferno Dragon
Zap
Fire Spirit Cannon Princess Inferno Dragon
Barbarian Barrel
Fire Spirit Knight Cannon Musketeer Princess
The Log
Fire Spirit Cannon Musketeer Princess
Earthquake
Cannon
Arrows
Fire Spirit Princess
Royal Delivery
Fire Spirit Knight Musketeer Princess Inferno Dragon
Fireball
Cannon Musketeer Princess Inferno Dragon
Poison
Cannon Musketeer Princess
Lightning
Knight Cannon Musketeer Inferno Dragon
Rocket
Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Poison Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Knight Cannon Princess Musketeer Poison Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Knight Cannon

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Inferno Dragon
Knight
Musketeer Princess Fire Spirit Poison The Log
Cannon
Musketeer
Knight The Log
Poison
Knight The Log
The Log
Knight Musketeer Poison Princess
Princess
Knight The Log
Inferno Dragon
Fire Spirit

Defense Synergies 7 9

Fire Spirit
Knight The Log
Knight
Fire Spirit Cannon Musketeer Princess Poison The Log
Cannon
Knight Musketeer The Log Poison Princess Inferno Dragon
Musketeer
Knight Cannon The Log
Poison
Knight Cannon The Log
The Log
Cannon Musketeer Fire Spirit Knight Poison Princess Inferno Dragon
Princess
Knight Cannon The Log
Inferno Dragon
Cannon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Musketeer The Log
Inferno Dragon Knight Cannon Musketeer The Log
Cannon Fire Spirit Knight Musketeer Inferno Dragon
Cannon Inferno Dragon Knight Musketeer
Poison The Log Princess
The Log Fire Spirit Cannon Musketeer
Musketeer Inferno Dragon Fire Spirit Cannon Poison Princess
Cannon Musketeer Poison The Log
Cannon Inferno Dragon Musketeer Princess
Knight Fire Spirit Cannon Musketeer
Poison Knight Cannon Musketeer The Log Princess
Musketeer Inferno Dragon Poison Princess
Cannon Fire Spirit Knight Musketeer The Log
Fire Spirit Cannon Poison The Log Princess
Inferno Dragon Knight Cannon
Cannon The Log Inferno Dragon
Knight Cannon Musketeer Poison
Fire Spirit Cannon Knight Musketeer The Log
Poison The Log Fire Spirit Knight Cannon Musketeer Princess Inferno Dragon
Cannon Musketeer Inferno Dragon
Fire Spirit Knight Cannon Musketeer Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Poison Knight Musketeer The Log Inferno Dragon
Knight Musketeer The Log
Knight Musketeer The Log
Knight Cannon Musketeer Inferno Dragon
Fire Spirit Poison Musketeer Princess
Knight Musketeer
Knight Inferno Dragon
Knight Poison The Log Inferno Dragon
Cannon Musketeer Inferno Dragon
Inferno Dragon Knight Musketeer
Poison The Log
Knight Cannon
Cannon Musketeer Princess
Knight Musketeer Poison The Log Inferno Dragon
Poison Cannon Musketeer The Log Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Knight Musketeer The Log
Poison Musketeer The Log Princess
Poison The Log
Knight Musketeer Poison The Log
Poison Fire Spirit The Log
Poison Fire Spirit Musketeer Princess
Fire Spirit Musketeer Poison The Log Princess
Poison The Log Fire Spirit Princess
Poison The Log
Fire Spirit Musketeer Poison
Poison Knight Musketeer The Log Princess
Poison Fire Spirit Musketeer Princess
Poison Fire Spirit Knight Musketeer The Log Princess
Musketeer Poison Princess
Princess Musketeer Poison The Log
Musketeer Poison The Log Princess
Musketeer Poison The Log Princess
Poison
Fire Spirit Musketeer Poison The Log Princess
Fire Spirit Poison The Log Princess
Musketeer Poison The Log
Poison Princess
Musketeer The Log
Musketeer Poison The Log
Poison The Log Fire Spirit Princess
Inferno Dragon
Poison The Log Musketeer Princess
Musketeer Poison The Log Princess
Poison Musketeer The Log
Poison Fire Spirit Musketeer Princess
Musketeer Poison
Poison Musketeer The Log
Poison Princess
Poison The Log Princess
Fire Spirit Musketeer Princess
Poison Fire Spirit Musketeer Princess
The Log
Poison Knight Musketeer Princess
The Log Musketeer Poison Princess
Poison
Musketeer
Musketeer Poison The Log Princess
Musketeer Poison Princess
Poison Musketeer The Log Princess

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