My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Princess Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Royal Hogs P.E.K.K.A Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Guards Bandit Inferno Dragon
Giant Snowball
Dart Goblin Royal Hogs Guards Princess Inferno Dragon
Zap
Dart Goblin Royal Hogs Guards Princess Bandit Inferno Dragon
Barbarian Barrel
Dart Goblin Royal Hogs Guards Princess Bandit
The Log
Dart Goblin Royal Hogs Guards Princess Bandit
Earthquake
Royal Hogs Guards
Arrows
Dart Goblin Royal Hogs Guards Princess
Royal Delivery
Dart Goblin Royal Hogs Guards P.E.K.K.A Princess Bandit Inferno Dragon
Fireball
Dart Goblin Royal Hogs Princess Bandit Inferno Dragon
Poison
Dart Goblin Royal Hogs Guards Princess
Lightning
Bandit Inferno Dragon
Rocket
Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards P.E.K.K.A Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dart Goblin Guards Princess Bandit Inferno Dragon Royal Hogs P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Dart Goblin Guards Princess

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Dart Goblin Royal Hogs Guards Princess Bandit
Dart Goblin
Zap Royal Hogs P.E.K.K.A Princess Bandit
Royal Hogs
Zap Dart Goblin Guards Princess Bandit
Guards
Zap Royal Hogs Bandit
P.E.K.K.A
Zap Dart Goblin Princess
Princess
Zap Dart Goblin Royal Hogs P.E.K.K.A
Bandit
Zap Dart Goblin Royal Hogs Guards
Inferno Dragon

Defense Synergies 0 14

Zap
Dart Goblin Guards P.E.K.K.A Princess Bandit Inferno Dragon
Dart Goblin
Zap Guards P.E.K.K.A Princess Bandit Inferno Dragon
Royal Hogs
Guards
Zap Dart Goblin Princess
P.E.K.K.A
Zap Dart Goblin Princess
Princess
Zap Dart Goblin Guards P.E.K.K.A Bandit
Bandit
Zap Dart Goblin Princess
Inferno Dragon
Zap Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin
P.E.K.K.A Inferno Dragon Zap Dart Goblin Bandit
P.E.K.K.A Dart Goblin Bandit Inferno Dragon
P.E.K.K.A Inferno Dragon Dart Goblin Guards Bandit
P.E.K.K.A Princess
Zap Dart Goblin Guards Bandit
Dart Goblin Inferno Dragon Zap Princess
Zap Dart Goblin P.E.K.K.A Bandit
P.E.K.K.A Inferno Dragon Princess
Guards Dart Goblin Bandit
Dart Goblin Guards Zap Princess Bandit
Inferno Dragon Zap Dart Goblin Princess
P.E.K.K.A Zap Guards Bandit
Zap Dart Goblin Guards P.E.K.K.A Princess
P.E.K.K.A Inferno Dragon Bandit
Zap P.E.K.K.A Bandit Inferno Dragon
P.E.K.K.A
Zap Dart Goblin Guards Bandit
Zap Dart Goblin Guards Princess Bandit Inferno Dragon
P.E.K.K.A Dart Goblin Inferno Dragon
Dart Goblin Guards P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap P.E.K.K.A Bandit
Bandit Zap Inferno Dragon
Guards P.E.K.K.A Bandit Zap
Guards P.E.K.K.A Zap Bandit
P.E.K.K.A Guards Bandit Inferno Dragon
Zap Dart Goblin Princess
Guards P.E.K.K.A Dart Goblin Bandit
P.E.K.K.A Inferno Dragon
Zap P.E.K.K.A Bandit Inferno Dragon
P.E.K.K.A Dart Goblin Guards Inferno Dragon
P.E.K.K.A Inferno Dragon Dart Goblin Guards
P.E.K.K.A Zap Guards
P.E.K.K.A Guards Bandit
Dart Goblin Princess
Guards Zap Dart Goblin P.E.K.K.A Inferno Dragon
Zap Dart Goblin P.E.K.K.A Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Dart Goblin Guards Bandit
Zap Dart Goblin Princess Bandit
Dart Goblin Bandit
Dart Goblin Guards
Zap
Zap Dart Goblin Princess
Dart Goblin Princess
Zap Dart Goblin Princess
Zap Dart Goblin Bandit
Guards
Zap Dart Goblin Princess Bandit
Zap Dart Goblin Princess
Dart Goblin Princess Bandit
Dart Goblin Princess Bandit
Princess Zap Dart Goblin
Zap Dart Goblin Princess Bandit
Dart Goblin Princess Bandit
Zap Dart Goblin Princess Bandit
Zap Dart Goblin Princess
Princess
Zap
Zap Princess
Inferno Dragon
Zap Dart Goblin Princess Bandit
Zap Princess Bandit
Zap Dart Goblin Bandit
Zap Dart Goblin Princess
Zap Dart Goblin Guards
Zap Dart Goblin Bandit
Zap Princess
P.E.K.K.A
Princess
Zap Dart Goblin Guards Princess Bandit
Zap Dart Goblin Princess
Dart Goblin Princess
Zap Dart Goblin Princess
Zap
Dart Goblin P.E.K.K.A
Zap Dart Goblin Guards Princess
Zap Dart Goblin Princess
Zap Dart Goblin Princess Bandit

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