My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon P.E.K.K.A Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon
Giant Snowball
Skeleton Army Baby Dragon Inferno Dragon
Zap
Skeleton Army Inferno Dragon
Barbarian Barrel
Skeleton Army Electro Wizard
The Log
Skeleton Army
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Skeleton Army Baby Dragon P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Skeleton Army Baby Dragon Electro Wizard Inferno Dragon
Poison
Skeleton Army Electro Wizard
Lightning
Baby Dragon Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Baby Dragon P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Skeleton Army Baby Dragon Electro Wizard Inferno Dragon Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Skeleton Army Baby Dragon

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Lightning
Barbarian Barrel
Baby Dragon P.E.K.K.A
Skeleton Army
Baby Dragon
Barbarian Barrel Lightning P.E.K.K.A Electro Wizard Inferno Dragon
Lightning
Arrows Baby Dragon
P.E.K.K.A
Arrows Electro Wizard Barbarian Barrel Baby Dragon
Electro Wizard
P.E.K.K.A Baby Dragon
Inferno Dragon
Baby Dragon

Defense Synergies 0 12

Arrows
Barbarian Barrel Lightning P.E.K.K.A
Barbarian Barrel
Arrows Baby Dragon P.E.K.K.A Electro Wizard
Skeleton Army
Electro Wizard Inferno Dragon
Baby Dragon
Barbarian Barrel P.E.K.K.A Inferno Dragon
Lightning
Arrows
P.E.K.K.A
Arrows Barbarian Barrel Baby Dragon Electro Wizard
Electro Wizard
Barbarian Barrel Skeleton Army P.E.K.K.A Inferno Dragon
Inferno Dragon
Skeleton Army Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Barbarian Barrel Baby Dragon Electro Wizard
Skeleton Army P.E.K.K.A Inferno Dragon Electro Wizard
Skeleton Army P.E.K.K.A Lightning Electro Wizard Inferno Dragon
Skeleton Army P.E.K.K.A Inferno Dragon Electro Wizard
Lightning Arrows Barbarian Barrel Skeleton Army P.E.K.K.A
Arrows Barbarian Barrel Skeleton Army Baby Dragon Electro Wizard
Lightning Electro Wizard Inferno Dragon Arrows Baby Dragon
Lightning Arrows Barbarian Barrel Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Skeleton Army
Skeleton Army Barbarian Barrel Electro Wizard
Skeleton Army Electro Wizard Arrows Barbarian Barrel Baby Dragon
Arrows Inferno Dragon Baby Dragon Electro Wizard
Skeleton Army P.E.K.K.A Lightning Electro Wizard
Skeleton Army Arrows Barbarian Barrel Baby Dragon P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Inferno Dragon Electro Wizard
Skeleton Army Lightning P.E.K.K.A Electro Wizard Inferno Dragon
Arrows Skeleton Army P.E.K.K.A Electro Wizard
Arrows Barbarian Barrel Skeleton Army Baby Dragon Electro Wizard
Arrows Barbarian Barrel Baby Dragon Electro Wizard Inferno Dragon
P.E.K.K.A Electro Wizard Inferno Dragon
Skeleton Army Arrows Barbarian Barrel Baby Dragon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Barbarian Barrel P.E.K.K.A Electro Wizard
Electro Wizard Arrows Barbarian Barrel Baby Dragon Lightning Inferno Dragon
Skeleton Army P.E.K.K.A Lightning Electro Wizard
Skeleton Army Lightning P.E.K.K.A Barbarian Barrel Electro Wizard
P.E.K.K.A Skeleton Army Inferno Dragon
Arrows Baby Dragon Electro Wizard
Skeleton Army P.E.K.K.A Lightning Electro Wizard
P.E.K.K.A Skeleton Army Inferno Dragon
Lightning P.E.K.K.A Electro Wizard Barbarian Barrel Skeleton Army Baby Dragon Inferno Dragon
P.E.K.K.A Skeleton Army Inferno Dragon
P.E.K.K.A Inferno Dragon
Skeleton Army Lightning P.E.K.K.A Arrows Electro Wizard
Skeleton Army Lightning P.E.K.K.A
Skeleton Army Baby Dragon
Skeleton Army Electro Wizard Barbarian Barrel Baby Dragon Lightning P.E.K.K.A Inferno Dragon
Arrows Barbarian Barrel Baby Dragon P.E.K.K.A Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Barbarian Barrel Baby Dragon
Arrows Barbarian Barrel Baby Dragon Electro Wizard
Lightning Arrows Barbarian Barrel Baby Dragon
Lightning Arrows Barbarian Barrel
Arrows Barbarian Barrel Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Barbarian Barrel Baby Dragon Lightning
Arrows Lightning
Lightning Electro Wizard
Lightning Arrows Barbarian Barrel Electro Wizard
Lightning Arrows Baby Dragon
Lightning Barbarian Barrel Baby Dragon
Lightning Arrows Barbarian Barrel Baby Dragon
Lightning Arrows Barbarian Barrel Baby Dragon
Lightning Arrows Barbarian Barrel Baby Dragon
Lightning Arrows Barbarian Barrel Baby Dragon
Lightning Arrows Barbarian Barrel
Lightning
Lightning Arrows Barbarian Barrel Baby Dragon Electro Wizard
Lightning Arrows Barbarian Barrel Baby Dragon
Lightning Baby Dragon
Lightning Arrows
Lightning
Lightning Arrows Barbarian Barrel Baby Dragon
Arrows Barbarian Barrel Baby Dragon
Inferno Dragon
Arrows Barbarian Barrel Baby Dragon Lightning Electro Wizard
Lightning Arrows Baby Dragon
Lightning Arrows Barbarian Barrel Baby Dragon
Lightning Arrows Baby Dragon Electro Wizard
Lightning Electro Wizard
Lightning
Lightning Arrows
Lightning Arrows Electro Wizard
P.E.K.K.A
Arrows Lightning
Lightning Electro Wizard Barbarian Barrel Skeleton Army
Lightning Arrows Baby Dragon Electro Wizard
Arrows Barbarian Barrel
Lightning Baby Dragon Electro Wizard
Arrows Baby Dragon Lightning
Lightning Arrows
P.E.K.K.A
Baby Dragon Lightning Electro Wizard
Lightning Electro Wizard
Lightning Barbarian Barrel Baby Dragon Electro Wizard

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