My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Musketeer Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Inferno Dragon
Giant Snowball
Fire Spirit Tombstone Musketeer Miner Inferno Dragon
Zap
Fire Spirit Mortar Tombstone Inferno Dragon
Barbarian Barrel
Fire Spirit Mortar Tombstone Musketeer
The Log
Fire Spirit Tombstone Musketeer
Earthquake
Mortar Tombstone
Arrows
Fire Spirit Tombstone
Royal Delivery
Fire Spirit Musketeer Miner Inferno Dragon
Fireball
Mortar Tombstone Musketeer Inferno Dragon
Poison
Mortar Tombstone Musketeer
Lightning
Mortar Tombstone Musketeer Inferno Dragon
Rocket
Mortar Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Mortar The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tombstone Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Tombstone Miner Mortar Musketeer Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Tombstone

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Zap Mortar Inferno Dragon
Zap
Miner Fire Spirit Mortar Musketeer The Log
Mortar
Miner Fire Spirit Zap Musketeer The Log
Tombstone
Musketeer
Zap Mortar The Log Miner
The Log
Zap Mortar Musketeer Miner
Miner
Fire Spirit Zap Mortar Musketeer The Log Inferno Dragon
Inferno Dragon
Fire Spirit Miner

Defense Synergies 2 15

Fire Spirit
Zap The Log
Zap
Fire Spirit Mortar Tombstone Musketeer The Log Miner Inferno Dragon
Mortar
Zap Musketeer The Log Inferno Dragon
Tombstone
Musketeer Zap Inferno Dragon
Musketeer
Tombstone The Log Zap Mortar Miner
The Log
Musketeer Fire Spirit Zap Mortar Miner Inferno Dragon
Miner
Zap Musketeer The Log
Inferno Dragon
Zap Mortar Tombstone The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Tombstone Musketeer The Log
Inferno Dragon Zap Mortar Tombstone Musketeer The Log
Mortar Fire Spirit Tombstone Musketeer Inferno Dragon
Inferno Dragon Mortar Tombstone Musketeer
Tombstone The Log
The Log Fire Spirit Zap Musketeer
Musketeer Inferno Dragon Fire Spirit Zap Mortar Tombstone
Zap Musketeer The Log
Inferno Dragon Mortar Tombstone Musketeer
Fire Spirit Musketeer Miner
Zap Tombstone Musketeer The Log
Musketeer Inferno Dragon Zap
Mortar Tombstone Fire Spirit Zap Musketeer The Log
Fire Spirit Zap Mortar Tombstone The Log
Inferno Dragon Mortar Tombstone
Zap Mortar The Log Inferno Dragon
Mortar Tombstone Musketeer
Fire Spirit Mortar Tombstone Zap Musketeer The Log
Zap Mortar The Log Fire Spirit Tombstone Musketeer Inferno Dragon
Mortar Musketeer Inferno Dragon
Fire Spirit Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone
Zap Mortar Musketeer The Log Miner Inferno Dragon
Tombstone Zap Musketeer The Log
Zap Musketeer The Log
Tombstone Musketeer Inferno Dragon
Fire Spirit Zap Musketeer
Tombstone Musketeer
Inferno Dragon
Zap Mortar Tombstone The Log Inferno Dragon
Tombstone Musketeer Inferno Dragon
Inferno Dragon Tombstone Musketeer
Zap The Log
Tombstone
Musketeer
Tombstone Zap Mortar Musketeer The Log Inferno Dragon
Zap Musketeer The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Musketeer The Log
Mortar Zap Musketeer The Log Miner
The Log Miner
Musketeer The Log
Fire Spirit Zap Mortar The Log
Fire Spirit Zap Musketeer
Fire Spirit Mortar Musketeer The Log
The Log Fire Spirit Zap
The Log Miner Zap Mortar
Fire Spirit Musketeer
Miner Zap Mortar Musketeer The Log
Fire Spirit Zap Musketeer
Fire Spirit Mortar Musketeer The Log Miner
Mortar Musketeer
Zap Mortar Musketeer The Log
Zap Mortar Musketeer The Log
Mortar Musketeer The Log
Mortar
Fire Spirit Zap Mortar Musketeer The Log
Fire Spirit Zap Mortar The Log Miner
Musketeer The Log
Musketeer The Log
Zap Mortar Musketeer The Log
Zap The Log Fire Spirit Mortar
Inferno Dragon
Mortar The Log Miner Zap Musketeer
Zap Mortar Musketeer The Log Miner
Miner Zap Mortar Musketeer The Log
Fire Spirit Zap Musketeer
Zap Musketeer
Zap Mortar Musketeer The Log Miner
Zap
The Log
Zap Fire Spirit Tombstone Musketeer
Fire Spirit Zap Musketeer
The Log
Miner Musketeer
The Log Zap Mortar Musketeer
Zap
Musketeer
Zap Musketeer The Log
Zap Musketeer
Zap Mortar Musketeer The Log Miner

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