My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner Inferno Dragon
Giant Snowball
Zappies Guards Miner Inferno Dragon
Zap
Zappies Guards Inferno Dragon
Barbarian Barrel
Zappies Guards Magic Archer
The Log
Zappies Guards
Earthquake
Zappies Guards
Arrows
Zappies Guards
Royal Delivery
Zappies Guards Miner Inferno Dragon Magic Archer
Fireball
Zappies Inferno Dragon Magic Archer
Poison
Zappies Guards Magic Archer
Lightning
Inferno Dragon Magic Archer
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Tornado Miner Fireball Zappies Inferno Dragon Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Guards Tornado Miner

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Tornado The Log Miner Magic Archer
Zappies
Miner
Guards
Miner The Log
Tornado
Fireball Magic Archer The Log
The Log
Fireball Guards Tornado Miner Magic Archer
Miner
Guards Fireball Zappies The Log Inferno Dragon Magic Archer
Inferno Dragon
Miner
Magic Archer
Tornado Fireball The Log Miner

Defense Synergies 3 12

Fireball
Tornado The Log Zappies Miner
Zappies
Fireball Guards Tornado The Log
Guards
Zappies The Log Magic Archer
Tornado
Fireball Magic Archer Zappies The Log Inferno Dragon
The Log
Fireball Zappies Guards Tornado Miner Inferno Dragon Magic Archer
Miner
Fireball The Log
Inferno Dragon
Tornado The Log
Magic Archer
Tornado Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Zappies The Log Magic Archer
Inferno Dragon Zappies The Log
Tornado Zappies Inferno Dragon
Inferno Dragon Zappies Guards
Fireball Tornado The Log
Fireball Tornado The Log Zappies Guards Magic Archer
Tornado Inferno Dragon Fireball Zappies Magic Archer
Fireball The Log Magic Archer
Zappies Inferno Dragon Tornado
Guards Tornado Zappies Miner
Guards Fireball Zappies Tornado The Log Magic Archer
Inferno Dragon Fireball Zappies Tornado Magic Archer
Fireball Zappies Guards The Log
Fireball Zappies Guards Tornado The Log Magic Archer
Inferno Dragon Zappies
Tornado Fireball Zappies The Log Inferno Dragon
Fireball Zappies Tornado
Fireball Zappies Guards Tornado The Log Magic Archer
Tornado The Log Fireball Zappies Guards Inferno Dragon Magic Archer
Zappies Tornado Inferno Dragon
Fireball Zappies Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Zappies
Fireball The Log Miner Inferno Dragon Magic Archer
Zappies Guards The Log
Guards Fireball Zappies Tornado The Log
Zappies Guards Inferno Dragon
Fireball Zappies Tornado Magic Archer
Guards Fireball Zappies
Zappies Inferno Dragon
Fireball Zappies Tornado The Log Inferno Dragon Magic Archer
Zappies Guards Inferno Dragon
Inferno Dragon Zappies Guards
Fireball Guards Tornado The Log
Fireball Zappies Guards
Fireball Zappies Magic Archer
Zappies Guards Fireball Tornado The Log Inferno Dragon Magic Archer
Fireball Zappies The Log Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Guards The Log
Fireball Tornado The Log Miner Magic Archer
Fireball The Log Miner Magic Archer
Fireball Guards The Log
Fireball The Log Magic Archer
Fireball Tornado Magic Archer
Tornado The Log Magic Archer
Fireball The Log Tornado Magic Archer
Fireball The Log Miner Tornado
Fireball Guards Tornado
Miner Fireball Tornado The Log Magic Archer
Fireball Tornado Magic Archer
Fireball The Log Miner Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer
Fireball The Log Magic Archer
Magic Archer Fireball The Log
Fireball Tornado
Fireball The Log Magic Archer
Fireball Tornado The Log Miner Magic Archer
Fireball The Log Magic Archer
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Magic Archer
Inferno Dragon
Fireball The Log Miner Tornado Magic Archer
Fireball Tornado The Log Miner Magic Archer
Fireball Miner Tornado The Log Magic Archer
Fireball Tornado Magic Archer
Fireball Zappies Guards
Fireball
Fireball The Log Miner Magic Archer
Fireball Zappies Magic Archer
Fireball The Log Magic Archer
Fireball Zappies Guards Magic Archer
Fireball Zappies Tornado Magic Archer
The Log Fireball
Fireball Miner Magic Archer
The Log Fireball Magic Archer
Fireball Tornado
Fireball Zappies Guards Tornado The Log Magic Archer
Fireball Zappies Tornado Magic Archer
Fireball Tornado The Log Miner Magic Archer

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