My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Executioner Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Executioner Inferno Dragon Lumberjack Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Lumberjack Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Ram Rider
Giant Snowball
Mega Minion Inferno Dragon Lumberjack Ram Rider
Zap
Inferno Dragon Ram Rider
Barbarian Barrel
Knight Executioner Lumberjack
The Log
Lumberjack Ram Rider
Earthquake
Arrows
Royal Delivery
Knight Mega Minion Executioner Inferno Dragon Lumberjack Ram Rider
Fireball
Mega Minion Executioner Inferno Dragon Lumberjack Ram Rider
Poison
Mega Minion Executioner
Lightning
Knight Mega Minion Executioner Inferno Dragon Lumberjack Ram Rider
Rocket
Executioner Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Executioner Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Mega Minion Inferno Dragon Lumberjack Executioner Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Mega Minion Inferno Dragon

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Ram Rider Knight Executioner Lumberjack Mega Knight
Knight
Mega Minion Executioner Zap Lumberjack Ram Rider
Mega Minion
Zap Knight Mega Knight
Executioner
Knight Zap Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Zap Knight Ram Rider Mega Knight
Ram Rider
Zap Knight Lumberjack Mega Knight
Mega Knight
Inferno Dragon Zap Mega Minion Executioner Lumberjack Ram Rider

Defense Synergies 4 12

Zap
Mega Minion Mega Knight Knight Executioner Inferno Dragon Lumberjack Ram Rider
Knight
Mega Minion Executioner Zap Lumberjack
Mega Minion
Zap Knight Lumberjack Mega Knight
Executioner
Knight Zap Lumberjack Mega Knight
Inferno Dragon
Zap Mega Knight
Lumberjack
Zap Knight Mega Minion Executioner Ram Rider
Ram Rider
Zap Lumberjack
Mega Knight
Zap Mega Minion Executioner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mega Minion Executioner Ram Rider
Inferno Dragon Lumberjack Zap Knight Mega Minion Executioner Ram Rider Mega Knight
Lumberjack Ram Rider Mega Knight Knight Mega Minion Executioner Inferno Dragon
Inferno Dragon Lumberjack Knight Mega Minion Ram Rider Mega Knight
Lumberjack Mega Knight
Zap Mega Minion Executioner Lumberjack Mega Knight
Mega Minion Inferno Dragon Ram Rider Zap Executioner
Zap Ram Rider Mega Knight
Inferno Dragon Lumberjack
Knight Lumberjack Mega Knight
Executioner Zap Knight Mega Minion Lumberjack Ram Rider Mega Knight
Mega Minion Executioner Inferno Dragon Zap Ram Rider
Lumberjack Mega Knight Zap Knight Ram Rider
Executioner Mega Knight Zap Mega Minion Lumberjack
Inferno Dragon Knight Lumberjack Ram Rider Mega Knight
Zap Inferno Dragon Lumberjack Ram Rider Mega Knight
Mega Knight Knight Executioner Lumberjack
Mega Knight Zap Knight Mega Minion Executioner Lumberjack Ram Rider
Zap Executioner Knight Mega Minion Inferno Dragon Lumberjack Ram Rider Mega Knight
Inferno Dragon Lumberjack Ram Rider
Mega Knight Knight Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Mega Knight Zap
Zap Knight Mega Minion Executioner Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Zap Knight Ram Rider
Lumberjack Mega Knight Zap Knight Ram Rider
Knight Executioner Inferno Dragon Lumberjack Ram Rider Mega Knight
Executioner Zap Ram Rider
Knight Mega Minion Lumberjack Ram Rider
Mega Knight Knight Inferno Dragon Lumberjack
Zap Mega Knight Knight Mega Minion Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Mega Knight Knight Mega Minion Lumberjack
Mega Knight Zap
Mega Knight Knight Executioner Lumberjack Ram Rider
Executioner Mega Knight
Zap Knight Mega Minion Executioner Inferno Dragon Lumberjack
Executioner Mega Knight Zap Mega Minion Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Executioner Ram Rider
Knight
Executioner Zap Mega Knight
Executioner Zap Mega Minion Ram Rider
Executioner
Zap Executioner Ram Rider
Zap Ram Rider
Lumberjack
Zap Knight Ram Rider
Zap Executioner
Knight Executioner
Zap
Zap Executioner
Executioner Mega Knight
Zap Mega Minion Executioner Mega Knight
Zap Mega Knight
Mega Knight
Zap
Zap Executioner Mega Knight
Mega Minion Inferno Dragon
Zap Executioner Ram Rider
Zap Ram Rider Mega Knight
Zap
Zap Executioner
Zap Mega Minion
Mega Minion
Zap Mega Knight
Zap
Mega Knight
Zap
Zap Mega Minion Executioner Ram Rider
Knight Mega Minion Executioner Lumberjack Mega Knight
Zap Executioner
Zap
Mega Minion Executioner Mega Knight
Zap
Zap Executioner
Zap Executioner Mega Knight

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