My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Baby Dragon Princess Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Baby Dragon Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit Inferno Dragon
Giant Snowball
Battle Ram Baby Dragon Princess Inferno Dragon
Zap
Battle Ram Princess Bandit Inferno Dragon
Barbarian Barrel
Knight Battle Ram Princess Bandit
The Log
Battle Ram Princess Bandit
Earthquake
Arrows
Princess
Royal Delivery
Knight Battle Ram Baby Dragon Princess Bandit Inferno Dragon
Fireball
Battle Ram Baby Dragon Princess Bandit Inferno Dragon
Poison
Princess
Lightning
Knight Battle Ram Baby Dragon Bandit Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Baby Dragon Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Princess Bandit Fireball Battle Ram Baby Dragon Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Princess Bandit

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Battle Ram Knight Baby Dragon Princess Bandit
Knight
Battle Ram Baby Dragon Princess Zap Fireball
Fireball
Zap Knight Battle Ram Baby Dragon Princess
Battle Ram
Zap Knight Bandit Fireball Baby Dragon Princess
Baby Dragon
Knight Zap Fireball Battle Ram Bandit Inferno Dragon
Princess
Knight Zap Fireball Battle Ram
Bandit
Battle Ram Zap Baby Dragon
Inferno Dragon
Baby Dragon

Defense Synergies 2 12

Zap
Fireball Knight Baby Dragon Princess Bandit Inferno Dragon
Knight
Princess Zap Fireball Baby Dragon
Fireball
Zap Knight Princess Bandit
Battle Ram
Baby Dragon
Zap Knight Bandit Inferno Dragon
Princess
Knight Zap Fireball Bandit
Bandit
Zap Fireball Baby Dragon Princess
Inferno Dragon
Zap Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Baby Dragon
Inferno Dragon Zap Knight Bandit
Knight Bandit Inferno Dragon
Inferno Dragon Knight Bandit
Fireball Princess
Fireball Zap Baby Dragon Bandit
Inferno Dragon Zap Fireball Baby Dragon Princess
Zap Fireball Baby Dragon Bandit
Inferno Dragon Princess
Knight Bandit
Zap Knight Fireball Baby Dragon Princess Bandit
Inferno Dragon Zap Fireball Baby Dragon Princess
Zap Knight Fireball Bandit
Fireball Zap Baby Dragon Princess
Inferno Dragon Knight Bandit
Zap Fireball Bandit Inferno Dragon
Knight Fireball
Fireball Zap Knight Baby Dragon Bandit
Zap Baby Dragon Knight Fireball Princess Bandit Inferno Dragon
Inferno Dragon
Knight Fireball Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Bandit
Fireball Bandit Zap Knight Baby Dragon Inferno Dragon
Bandit Zap Knight
Zap Knight Fireball Bandit
Knight Bandit Inferno Dragon
Fireball Zap Baby Dragon Princess
Knight Fireball Bandit
Knight Inferno Dragon
Zap Knight Fireball Baby Dragon Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Knight
Zap Fireball
Knight Fireball Bandit
Fireball Baby Dragon Princess
Zap Knight Fireball Baby Dragon Inferno Dragon
Zap Fireball Baby Dragon Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight Baby Dragon Bandit
Fireball Zap Baby Dragon Princess Bandit
Fireball Baby Dragon Bandit
Knight Fireball
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon Princess
Baby Dragon Princess
Fireball Zap Baby Dragon Princess
Fireball Zap Bandit
Fireball
Zap Knight Fireball Princess Bandit
Fireball Zap Baby Dragon Princess
Knight Fireball Baby Dragon Princess Bandit
Fireball Baby Dragon Princess Bandit
Princess Zap Fireball Baby Dragon
Zap Fireball Baby Dragon Princess Bandit
Fireball Baby Dragon Princess Bandit
Fireball
Zap Fireball Baby Dragon Princess Bandit
Zap Fireball Baby Dragon Princess
Fireball Baby Dragon
Fireball Princess
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon Princess
Inferno Dragon
Fireball Zap Baby Dragon Princess Bandit
Fireball Zap Baby Dragon Princess Bandit
Fireball Zap Baby Dragon Bandit
Zap Fireball Baby Dragon Princess
Zap Fireball
Fireball
Zap Fireball Bandit
Zap Fireball Princess
Fireball Princess
Zap Fireball Princess Bandit
Fireball Zap Baby Dragon Princess
Fireball
Fireball Knight Baby Dragon Princess
Zap Fireball Baby Dragon Princess
Zap Fireball
Zap Fireball Baby Dragon Princess
Zap Fireball Princess
Zap Fireball Baby Dragon Princess Bandit

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