My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon P.E.K.K.A Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon
Giant Snowball
Goblin Gang Baby Dragon Inferno Dragon
Zap
Goblin Gang Inferno Dragon
Barbarian Barrel
Goblin Gang Ice Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Baby Dragon P.E.K.K.A Ice Wizard Inferno Dragon
Fireball
Goblin Gang Baby Dragon Ice Wizard Inferno Dragon
Poison
Goblin Gang Ice Wizard
Lightning
Baby Dragon Ice Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon P.E.K.K.A Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Goblin Gang Ice Wizard Fireball Baby Dragon Inferno Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Goblin Gang Ice Wizard

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mirror P.E.K.K.A
Goblin Gang
Mirror Baby Dragon P.E.K.K.A
Fireball
Arrows Mirror Baby Dragon
Mirror
Arrows Fireball Goblin Gang
Baby Dragon
Goblin Gang Fireball P.E.K.K.A Ice Wizard Inferno Dragon
P.E.K.K.A
Arrows Goblin Gang Baby Dragon Ice Wizard
Ice Wizard
Baby Dragon P.E.K.K.A
Inferno Dragon
Baby Dragon

Defense Synergies 3 14

Arrows
Mirror Fireball P.E.K.K.A Ice Wizard
Goblin Gang
Mirror P.E.K.K.A Ice Wizard Inferno Dragon
Fireball
Mirror Arrows Ice Wizard
Mirror
Arrows Fireball Goblin Gang Ice Wizard Inferno Dragon
Baby Dragon
Ice Wizard P.E.K.K.A Inferno Dragon
P.E.K.K.A
Arrows Goblin Gang Baby Dragon Ice Wizard
Ice Wizard
Baby Dragon Arrows Goblin Gang Fireball Mirror P.E.K.K.A Inferno Dragon
Inferno Dragon
Goblin Gang Mirror Baby Dragon Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon
P.E.K.K.A Inferno Dragon Goblin Gang Ice Wizard
Goblin Gang P.E.K.K.A Ice Wizard Inferno Dragon
P.E.K.K.A Inferno Dragon Goblin Gang Ice Wizard
Arrows Fireball P.E.K.K.A
Arrows Goblin Gang Fireball Baby Dragon Ice Wizard
Inferno Dragon Arrows Goblin Gang Fireball Baby Dragon Ice Wizard
Arrows Fireball Baby Dragon P.E.K.K.A
P.E.K.K.A Inferno Dragon Goblin Gang Ice Wizard
Goblin Gang Ice Wizard
Goblin Gang Ice Wizard Arrows Fireball Baby Dragon
Arrows Inferno Dragon Goblin Gang Fireball Baby Dragon Ice Wizard
P.E.K.K.A Goblin Gang Fireball Ice Wizard
Fireball Arrows Goblin Gang Baby Dragon P.E.K.K.A
P.E.K.K.A Inferno Dragon Goblin Gang
Goblin Gang Fireball P.E.K.K.A Inferno Dragon
Arrows Goblin Gang Fireball P.E.K.K.A
Arrows Fireball Goblin Gang Baby Dragon Ice Wizard
Arrows Baby Dragon Fireball Ice Wizard Inferno Dragon
P.E.K.K.A Inferno Dragon
Goblin Gang Arrows Fireball Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball P.E.K.K.A
Fireball Arrows Goblin Gang Baby Dragon Inferno Dragon
Goblin Gang P.E.K.K.A
Goblin Gang P.E.K.K.A Fireball
P.E.K.K.A Goblin Gang Inferno Dragon
Arrows Fireball Goblin Gang Baby Dragon Ice Wizard
Goblin Gang P.E.K.K.A Fireball Ice Wizard
P.E.K.K.A Inferno Dragon
P.E.K.K.A Fireball Baby Dragon Inferno Dragon
P.E.K.K.A Goblin Gang Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Arrows Fireball
P.E.K.K.A Goblin Gang Fireball
Fireball Baby Dragon
Goblin Gang Fireball Baby Dragon P.E.K.K.A Inferno Dragon
Arrows Fireball Baby Dragon P.E.K.K.A Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon Ice Wizard
Arrows Fireball Baby Dragon
Arrows Fireball
Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon Ice Wizard
Arrows Baby Dragon
Arrows Fireball Baby Dragon Ice Wizard
Arrows Fireball
Goblin Gang Fireball
Arrows Fireball
Fireball Arrows Baby Dragon
Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon Ice Wizard
Inferno Dragon
Arrows Fireball Baby Dragon Ice Wizard
Fireball Arrows Baby Dragon
Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon Ice Wizard
Fireball
Fireball
Arrows Fireball
Arrows Fireball
P.E.K.K.A
Arrows Fireball
Goblin Gang Fireball
Fireball Arrows Baby Dragon Ice Wizard
Arrows Fireball
Fireball Goblin Gang Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
P.E.K.K.A
Goblin Gang Fireball Baby Dragon
Fireball
Fireball Baby Dragon

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