My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Executioner Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Inferno Dragon Sparky
Giant Snowball
Bats Inferno Dragon
Zap
Bats Inferno Dragon Sparky
Barbarian Barrel
Executioner Sparky
The Log
Mini P.E.K.K.A Sparky
Earthquake
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Executioner Inferno Dragon Sparky
Fireball
Executioner Inferno Dragon Sparky
Poison
Bats Executioner Sparky
Lightning
Mini P.E.K.K.A Executioner Inferno Dragon Sparky
Rocket
Executioner Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Executioner Inferno Dragon Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Mini P.E.K.K.A Inferno Dragon Giant Executioner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap The Log Mini P.E.K.K.A

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Zap Mini P.E.K.K.A Inferno Dragon Sparky
Zap
Giant Sparky Bats Mini P.E.K.K.A Executioner The Log
Mini P.E.K.K.A
Giant Sparky Bats Zap The Log
Giant
Bats Zap Mini P.E.K.K.A Sparky Executioner The Log
Executioner
Zap Giant The Log
The Log
Zap Mini P.E.K.K.A Giant Executioner Sparky
Inferno Dragon
Bats
Sparky
Zap Mini P.E.K.K.A Giant Bats The Log

Defense Synergies 2 13

Bats
Zap Mini P.E.K.K.A The Log Inferno Dragon Sparky
Zap
Mini P.E.K.K.A Bats Executioner The Log Inferno Dragon Sparky
Mini P.E.K.K.A
Zap The Log Bats Executioner
Giant
Executioner
Zap Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Bats Zap Executioner Inferno Dragon Sparky
Inferno Dragon
Bats Zap The Log
Sparky
Bats Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner The Log Sparky
Mini P.E.K.K.A Inferno Dragon Sparky Bats Zap Executioner The Log
Mini P.E.K.K.A Sparky Bats Executioner Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Sparky Bats
Mini P.E.K.K.A The Log Sparky
The Log Bats Zap Executioner
Bats Inferno Dragon Zap Executioner
Zap The Log Sparky
Mini P.E.K.K.A Inferno Dragon Sparky
Mini P.E.K.K.A Sparky
Bats Executioner Zap The Log
Executioner Inferno Dragon Bats Zap
Mini P.E.K.K.A Sparky Bats Zap The Log
Executioner Sparky Bats Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A Inferno Dragon Sparky
Zap Mini P.E.K.K.A The Log Inferno Dragon Sparky
Sparky Bats Mini P.E.K.K.A Executioner
Bats Zap Executioner The Log
Zap Executioner The Log Bats Inferno Dragon
Mini P.E.K.K.A Sparky Inferno Dragon
Bats Mini P.E.K.K.A Executioner The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Sparky
Zap Mini P.E.K.K.A Executioner The Log Inferno Dragon
Bats Zap Mini P.E.K.K.A The Log Sparky
Mini P.E.K.K.A Bats Zap The Log Sparky
Mini P.E.K.K.A Executioner Inferno Dragon Sparky
Executioner Bats Zap
Mini P.E.K.K.A Sparky Bats
Mini P.E.K.K.A Inferno Dragon Sparky
Zap Bats Mini P.E.K.K.A The Log Inferno Dragon Sparky
Inferno Dragon Sparky
Inferno Dragon Bats Mini P.E.K.K.A Sparky
Zap The Log
Mini P.E.K.K.A Executioner Sparky
Executioner Sparky
Sparky Bats Zap Mini P.E.K.K.A Executioner The Log Inferno Dragon
Bats Executioner Zap Mini P.E.K.K.A The Log Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Sparky
Zap Executioner The Log
The Log Sparky
The Log Sparky
Executioner Zap The Log Sparky
Executioner Bats Zap
Executioner The Log Sparky
The Log Zap Executioner
The Log Zap
Bats Mini P.E.K.K.A Sparky
Zap The Log Sparky
Zap Executioner
Executioner The Log Sparky
Zap The Log Sparky
Zap Executioner The Log Sparky
Executioner The Log Sparky
Sparky
Bats Mini P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Executioner The Log Sparky
Zap The Log
The Log Sparky
The Log Sparky
Zap The Log
Zap The Log Executioner Sparky
Inferno Dragon
The Log Zap Executioner Sparky
Zap The Log Sparky
Zap The Log Sparky
Bats Zap Executioner Sparky
Zap Bats
Mini P.E.K.K.A Sparky
Zap The Log Sparky
Zap Sparky
Sparky
The Log Sparky
Zap Bats
Zap Executioner
The Log
Mini P.E.K.K.A Executioner Sparky
The Log Zap Executioner
Zap Sparky
Executioner Sparky
Zap Bats The Log Sparky
Bats Zap Executioner
Zap Executioner The Log Sparky

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