My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Flying Machine Baby Dragon Inferno Dragon Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Lava Hound
Giant Snowball
Tombstone Flying Machine Baby Dragon Inferno Dragon Lumberjack Lava Hound
Zap
Tombstone Flying Machine Inferno Dragon Lava Hound
Barbarian Barrel
Tombstone Lumberjack
The Log
Tombstone Lumberjack
Earthquake
Tombstone
Arrows
Tombstone Flying Machine Lava Hound
Royal Delivery
Flying Machine Baby Dragon Inferno Dragon Lumberjack Lava Hound
Fireball
Tombstone Flying Machine Baby Dragon Inferno Dragon Lumberjack Lava Hound
Poison
Tombstone Flying Machine Lava Hound
Lightning
Tombstone Baby Dragon Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Baby Dragon Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tombstone Fireball Flying Machine Baby Dragon Inferno Dragon Lumberjack Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tombstone Fireball Flying Machine

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Flying Machine Baby Dragon Lumberjack Lava Hound
Tombstone
Fireball
Zap Lava Hound Baby Dragon
Flying Machine
Lava Hound Zap Baby Dragon Lumberjack
Baby Dragon
Lava Hound Zap Fireball Flying Machine Inferno Dragon Lumberjack
Inferno Dragon
Lava Hound Baby Dragon
Lumberjack
Zap Flying Machine Baby Dragon Lava Hound
Lava Hound
Fireball Flying Machine Baby Dragon Inferno Dragon Zap Lumberjack

Defense Synergies 1 15

Zap
Fireball Tombstone Flying Machine Baby Dragon Inferno Dragon Lumberjack
Tombstone
Zap Fireball Flying Machine Baby Dragon Inferno Dragon Lumberjack
Fireball
Zap Tombstone Lumberjack
Flying Machine
Zap Tombstone Baby Dragon Lumberjack
Baby Dragon
Zap Tombstone Flying Machine Inferno Dragon Lumberjack
Inferno Dragon
Zap Tombstone Baby Dragon
Lumberjack
Zap Tombstone Fireball Flying Machine Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Fireball Flying Machine Baby Dragon
Inferno Dragon Lumberjack Zap Tombstone Flying Machine
Lumberjack Tombstone Inferno Dragon
Inferno Dragon Lumberjack Tombstone
Tombstone Fireball Lumberjack
Fireball Zap Flying Machine Baby Dragon Lumberjack
Inferno Dragon Zap Tombstone Fireball Flying Machine Baby Dragon
Zap Fireball Flying Machine Baby Dragon
Inferno Dragon Tombstone Lumberjack
Lumberjack
Zap Tombstone Fireball Flying Machine Baby Dragon Lumberjack
Inferno Dragon Zap Fireball Flying Machine Baby Dragon
Tombstone Lumberjack Zap Fireball Flying Machine
Fireball Zap Tombstone Baby Dragon Lumberjack
Inferno Dragon Tombstone Lumberjack
Zap Fireball Inferno Dragon Lumberjack
Tombstone Fireball Lumberjack
Tombstone Fireball Zap Flying Machine Baby Dragon Lumberjack
Zap Baby Dragon Tombstone Fireball Flying Machine Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Fireball Flying Machine Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Tombstone Fireball
Fireball Zap Flying Machine Baby Dragon Inferno Dragon Lumberjack
Tombstone Lumberjack Zap
Lumberjack Zap Fireball
Tombstone Inferno Dragon Lumberjack
Fireball Zap Flying Machine Baby Dragon
Tombstone Fireball Flying Machine Lumberjack
Inferno Dragon Lumberjack
Zap Tombstone Fireball Flying Machine Baby Dragon Inferno Dragon
Tombstone Inferno Dragon
Inferno Dragon Tombstone Flying Machine Lumberjack
Zap Fireball
Tombstone Fireball Lumberjack
Fireball Flying Machine Baby Dragon
Tombstone Zap Fireball Flying Machine Baby Dragon Inferno Dragon Lumberjack
Zap Fireball Flying Machine Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Baby Dragon
Fireball Zap Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine
Fireball Zap Baby Dragon
Fireball Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon
Fireball Zap Flying Machine Baby Dragon
Fireball Zap Flying Machine
Fireball Lumberjack
Zap Fireball Flying Machine
Fireball Zap Flying Machine Baby Dragon
Flying Machine Fireball Baby Dragon
Fireball Flying Machine Baby Dragon
Zap Fireball Flying Machine Baby Dragon
Zap Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball
Zap Fireball Flying Machine Baby Dragon
Zap Fireball Flying Machine Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Flying Machine Baby Dragon
Zap Fireball Baby Dragon
Inferno Dragon
Fireball Zap Flying Machine Baby Dragon
Fireball Zap Flying Machine Baby Dragon
Fireball Zap Baby Dragon
Zap Fireball Flying Machine Baby Dragon
Zap Fireball Flying Machine
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Tombstone Fireball Flying Machine
Fireball Zap Flying Machine Baby Dragon
Fireball
Fireball Flying Machine Baby Dragon Lumberjack
Zap Fireball Flying Machine Baby Dragon
Zap Fireball
Flying Machine
Zap Fireball Flying Machine Baby Dragon
Zap Fireball Flying Machine
Zap Fireball Flying Machine Baby Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: