My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Inferno Dragon
Giant Snowball
Bats Goblin Gang Dart Goblin Inferno Dragon
Zap
Bats Goblin Gang Dart Goblin Inferno Dragon
Barbarian Barrel
Knight Goblin Gang Dart Goblin
The Log
Goblin Gang Dart Goblin
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang Dart Goblin
Royal Delivery
Bats Knight Goblin Gang Dart Goblin P.E.K.K.A Inferno Dragon
Fireball
Goblin Gang Dart Goblin Inferno Dragon
Poison
Bats Goblin Gang Dart Goblin
Lightning
Knight Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Poison P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Goblin Gang Dart Goblin Poison Inferno Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Goblin Gang

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight P.E.K.K.A Inferno Dragon
Knight
Bats Goblin Gang Dart Goblin Poison The Log
Goblin Gang
Knight Dart Goblin P.E.K.K.A
Dart Goblin
Knight Goblin Gang P.E.K.K.A The Log
Poison
P.E.K.K.A Knight The Log
P.E.K.K.A
Poison Bats Goblin Gang Dart Goblin The Log
The Log
Knight Dart Goblin Poison P.E.K.K.A
Inferno Dragon
Bats

Defense Synergies 4 15

Bats
Knight Dart Goblin P.E.K.K.A The Log Inferno Dragon
Knight
Bats Goblin Gang Dart Goblin Poison The Log
Goblin Gang
Knight Dart Goblin P.E.K.K.A The Log Inferno Dragon
Dart Goblin
Knight Bats Goblin Gang P.E.K.K.A The Log Inferno Dragon
Poison
Knight The Log
P.E.K.K.A
The Log Bats Goblin Gang Dart Goblin
The Log
P.E.K.K.A Bats Knight Goblin Gang Dart Goblin Poison Inferno Dragon
Inferno Dragon
Bats Goblin Gang Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin The Log
P.E.K.K.A Inferno Dragon Bats Knight Goblin Gang Dart Goblin The Log
Goblin Gang P.E.K.K.A Bats Knight Dart Goblin Inferno Dragon
P.E.K.K.A Inferno Dragon Bats Knight Goblin Gang Dart Goblin
Poison P.E.K.K.A The Log
Goblin Gang The Log Bats Dart Goblin
Bats Dart Goblin Inferno Dragon Goblin Gang Poison
Dart Goblin Poison P.E.K.K.A The Log
P.E.K.K.A Inferno Dragon Goblin Gang
Knight Goblin Gang Dart Goblin
Bats Goblin Gang Dart Goblin Poison Knight The Log
Inferno Dragon Bats Goblin Gang Dart Goblin Poison
P.E.K.K.A Bats Knight Goblin Gang The Log
Bats Goblin Gang Dart Goblin Poison P.E.K.K.A The Log
P.E.K.K.A Inferno Dragon Knight Goblin Gang
Goblin Gang P.E.K.K.A The Log Inferno Dragon
Bats Knight Goblin Gang Poison P.E.K.K.A
Bats Knight Goblin Gang Dart Goblin The Log
Poison The Log Bats Knight Dart Goblin Inferno Dragon
P.E.K.K.A Dart Goblin Inferno Dragon
Goblin Gang Bats Knight Dart Goblin Poison P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang P.E.K.K.A
Poison Knight Goblin Gang The Log Inferno Dragon
Goblin Gang P.E.K.K.A Bats Knight The Log
Goblin Gang P.E.K.K.A Bats Knight The Log
P.E.K.K.A Knight Goblin Gang Inferno Dragon
Poison Bats Goblin Gang Dart Goblin
Goblin Gang P.E.K.K.A Bats Knight Dart Goblin
P.E.K.K.A Knight Inferno Dragon
P.E.K.K.A Bats Knight Poison The Log Inferno Dragon
P.E.K.K.A Goblin Gang Dart Goblin Inferno Dragon
P.E.K.K.A Inferno Dragon Bats Knight Dart Goblin
P.E.K.K.A Poison The Log
P.E.K.K.A Knight Goblin Gang
Dart Goblin
Goblin Gang Bats Knight Dart Goblin Poison P.E.K.K.A The Log Inferno Dragon
Bats Poison Dart Goblin P.E.K.K.A The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Dart Goblin The Log
Poison Dart Goblin The Log
Dart Goblin Poison The Log
Knight Dart Goblin Poison The Log
Poison The Log
Poison Bats Dart Goblin
Dart Goblin Poison The Log
Poison The Log Dart Goblin
Poison The Log Dart Goblin
Bats Goblin Gang Poison
Poison Knight Dart Goblin The Log
Poison Dart Goblin
Poison Knight Dart Goblin The Log
Dart Goblin Poison
Dart Goblin Poison The Log
Dart Goblin Poison The Log
Dart Goblin Poison The Log
Poison
Bats
Dart Goblin Poison The Log
Dart Goblin Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Poison The Log
Inferno Dragon
Poison The Log Dart Goblin
Poison The Log
Poison Dart Goblin The Log
Poison Bats Dart Goblin
Bats Dart Goblin Poison
Poison Dart Goblin The Log
Poison
P.E.K.K.A
Poison The Log
Bats Goblin Gang Dart Goblin
Poison Dart Goblin
The Log
Poison Knight Goblin Gang Dart Goblin
The Log Dart Goblin Poison
Poison
Dart Goblin P.E.K.K.A
Bats Goblin Gang Dart Goblin Poison The Log
Bats Dart Goblin Poison
Poison Dart Goblin The Log

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