My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Goblin Gang Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Inferno Dragon
Giant Snowball
Fire Spirit Goblin Gang Goblin Barrel Princess Inferno Dragon
Zap
Fire Spirit Goblin Gang Goblin Barrel Princess Inferno Dragon
Barbarian Barrel
Fire Spirit Knight Goblin Gang Goblin Barrel Princess
The Log
Fire Spirit Goblin Gang Goblin Barrel Princess
Earthquake
Goblin Gang Goblin Barrel
Arrows
Fire Spirit Goblin Gang Goblin Barrel Princess
Royal Delivery
Fire Spirit Knight Goblin Gang Goblin Barrel Princess Inferno Dragon
Fireball
Goblin Gang Goblin Barrel Princess Inferno Dragon
Poison
Goblin Gang Princess
Lightning
Knight Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Rocket Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Rocket Tornado Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Goblin Gang Goblin Barrel Tornado Princess Inferno Dragon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Knight Goblin Gang Goblin Barrel

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Goblin Barrel Inferno Dragon
Knight
Goblin Gang Goblin Barrel Princess Fire Spirit
Goblin Gang
Knight Goblin Barrel Princess
Rocket
Tornado
Goblin Barrel
Knight Goblin Gang Fire Spirit Princess
Tornado
Rocket Princess
Princess
Knight Goblin Gang Goblin Barrel Tornado
Inferno Dragon
Fire Spirit

Defense Synergies 4 6

Fire Spirit
Knight Tornado
Knight
Fire Spirit Goblin Gang Princess Tornado
Goblin Gang
Knight Princess Inferno Dragon
Rocket
Tornado
Goblin Barrel
Tornado
Rocket Fire Spirit Knight Princess Inferno Dragon
Princess
Knight Goblin Gang Tornado
Inferno Dragon
Goblin Gang Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight
Inferno Dragon Knight Goblin Gang
Goblin Gang Rocket Tornado Fire Spirit Knight Inferno Dragon
Inferno Dragon Knight Goblin Gang
Rocket Tornado Princess
Goblin Gang Tornado Fire Spirit
Rocket Tornado Inferno Dragon Fire Spirit Goblin Gang Princess
Rocket
Inferno Dragon Goblin Gang Tornado Princess
Knight Goblin Gang Tornado Fire Spirit
Goblin Gang Knight Tornado Princess
Inferno Dragon Goblin Gang Tornado Princess
Fire Spirit Knight Goblin Gang Rocket
Fire Spirit Rocket Goblin Gang Tornado Princess
Inferno Dragon Knight Goblin Gang
Rocket Tornado Goblin Gang Inferno Dragon
Knight Goblin Gang Tornado
Fire Spirit Knight Goblin Gang Tornado
Tornado Fire Spirit Knight Princess Inferno Dragon
Tornado Inferno Dragon
Goblin Gang Fire Spirit Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Knight Goblin Gang Rocket Inferno Dragon
Goblin Gang Knight Rocket
Goblin Gang Rocket Knight Tornado
Knight Goblin Gang Inferno Dragon
Fire Spirit Rocket Goblin Gang Tornado Princess
Goblin Gang Rocket Knight
Knight Inferno Dragon
Rocket Knight Tornado Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Knight
Rocket Tornado
Rocket Knight Goblin Gang
Princess
Goblin Gang Knight Rocket Tornado Inferno Dragon
Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Rocket
Tornado Princess
Rocket
Knight Rocket
Rocket Fire Spirit
Fire Spirit Rocket Tornado Princess
Fire Spirit Tornado Princess
Fire Spirit Tornado Princess
Tornado
Rocket Fire Spirit Goblin Gang Tornado
Rocket Knight Tornado Princess
Fire Spirit Rocket Tornado Princess
Rocket Fire Spirit Knight Princess
Rocket Princess
Princess
Rocket Princess
Rocket Princess
Rocket Tornado
Rocket
Rocket Fire Spirit Princess
Rocket Fire Spirit Tornado Princess
Rocket
Rocket Tornado Princess
Rocket Tornado
Rocket
Tornado Fire Spirit Princess
Inferno Dragon
Tornado Princess
Tornado Princess
Rocket Tornado
Fire Spirit Tornado Princess
Rocket
Rocket
Rocket Princess
Rocket Princess
Fire Spirit Goblin Gang Rocket Princess
Rocket Fire Spirit Tornado Princess
Knight Goblin Gang Rocket Princess
Princess
Rocket Tornado
Goblin Gang Rocket Tornado Princess
Rocket Tornado Princess
Rocket Tornado Princess

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