My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Giant Witch Bandit Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Giant Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Bandit Inferno Dragon
Giant Snowball
Witch Inferno Dragon
Zap
Witch Bandit Inferno Dragon
Barbarian Barrel
Witch Bandit
The Log
Witch Bandit
Earthquake
Witch
Arrows
Witch
Royal Delivery
Witch Bandit Inferno Dragon
Fireball
Witch Bandit Inferno Dragon
Poison
Witch
Lightning
Ice Golem Witch Bandit Inferno Dragon
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Ice Golem Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem Arrows Bandit Inferno Dragon Giant Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Ice Golem Arrows Bandit

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Ice Golem Giant Witch Bandit Mega Knight
Arrows
Giant Bandit Mega Knight
Ice Golem
Giant Snowball Witch
Giant
Arrows Giant Snowball Witch Bandit
Witch
Giant Snowball Ice Golem Giant Bandit Mega Knight
Bandit
Giant Snowball Arrows Giant Witch Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Giant Snowball Arrows Witch Bandit

Defense Synergies 2 14

Giant Snowball
Mega Knight Ice Golem Witch Bandit Inferno Dragon
Arrows
Mega Knight Ice Golem Bandit
Ice Golem
Giant Snowball Arrows Witch Bandit Inferno Dragon Mega Knight
Giant
Witch
Giant Snowball Ice Golem Bandit Mega Knight
Bandit
Giant Snowball Arrows Ice Golem Witch Mega Knight
Inferno Dragon
Giant Snowball Ice Golem Mega Knight
Mega Knight
Giant Snowball Arrows Ice Golem Witch Bandit Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem
Inferno Dragon Witch Bandit Mega Knight
Witch Mega Knight Giant Snowball Bandit Inferno Dragon
Witch Inferno Dragon Bandit Mega Knight
Arrows Mega Knight
Arrows Giant Snowball Bandit Mega Knight
Giant Snowball Inferno Dragon Arrows Witch
Arrows Ice Golem Bandit Mega Knight
Witch Inferno Dragon
Giant Snowball Ice Golem Bandit Mega Knight
Witch Giant Snowball Arrows Ice Golem Bandit Mega Knight
Arrows Inferno Dragon Giant Snowball Witch
Mega Knight Giant Snowball Witch Bandit
Mega Knight Giant Snowball Arrows Witch
Inferno Dragon Bandit Mega Knight
Giant Snowball Bandit Inferno Dragon Mega Knight
Mega Knight Arrows Witch
Arrows Mega Knight Giant Snowball Witch Bandit
Giant Snowball Arrows Witch Ice Golem Bandit Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Giant Snowball Arrows Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball Ice Golem Witch Bandit
Bandit Giant Snowball Arrows Ice Golem Inferno Dragon Mega Knight
Bandit Mega Knight Ice Golem Witch
Mega Knight Ice Golem Bandit
Witch Bandit Inferno Dragon Mega Knight
Arrows Giant Snowball Ice Golem Witch
Ice Golem Witch Bandit
Mega Knight Inferno Dragon
Mega Knight Giant Snowball Ice Golem Witch Bandit Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Witch
Mega Knight Giant Snowball Arrows
Mega Knight Ice Golem Witch Bandit
Witch Mega Knight
Witch Ice Golem Inferno Dragon
Arrows Mega Knight Giant Snowball Ice Golem Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Bandit
Arrows Giant Snowball Bandit
Arrows Bandit
Arrows Ice Golem
Giant Snowball Arrows Mega Knight
Arrows Giant Snowball Ice Golem Witch
Arrows Witch
Arrows Giant Snowball Ice Golem
Arrows Giant Snowball Bandit
Giant Snowball
Arrows Bandit
Giant Snowball Arrows
Giant Snowball Ice Golem Bandit
Arrows Bandit
Giant Snowball Arrows Ice Golem
Giant Snowball Arrows Witch Bandit
Arrows Bandit Mega Knight
Giant Snowball Arrows
Giant Snowball Arrows Bandit Mega Knight
Giant Snowball Arrows Witch Mega Knight
Mega Knight
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Ice Golem Witch Mega Knight
Witch Inferno Dragon
Arrows Giant Snowball Witch Bandit
Giant Snowball Arrows Witch Bandit Mega Knight
Arrows Bandit
Giant Snowball Arrows Ice Golem Witch
Giant Snowball Witch
Giant Snowball
Giant Snowball Arrows Bandit Mega Knight
Giant Snowball Arrows
Mega Knight
Giant Snowball Arrows
Witch Bandit
Giant Snowball Arrows Witch
Arrows
Mega Knight
Arrows Giant Snowball Ice Golem
Giant Snowball Arrows
Mega Knight
Giant Snowball Witch
Giant Snowball Witch
Giant Snowball Witch Bandit Mega Knight

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