My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Balloon Inferno Dragon
Giant Snowball
Bats Barbarians Hog Rider Balloon Inferno Dragon
Zap
Bats Balloon Inferno Dragon
Barbarian Barrel
Knight Barbarians
The Log
Barbarians Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Bats
Royal Delivery
Bats Knight Barbarians Hog Rider Balloon Inferno Dragon
Fireball
Barbarians Hog Rider Balloon Inferno Dragon
Poison
Bats Barbarians Balloon
Lightning
Knight Balloon Inferno Dragon
Rocket
Barbarians Hog Rider Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Hog Rider Freeze Inferno Dragon Barbarians Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Knight Hog Rider

Attack Synergies 9 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Balloon Inferno Dragon
Arrows
Hog Rider Balloon Knight Freeze
Knight
Bats Hog Rider Balloon Arrows
Barbarians
Hog Rider Balloon
Hog Rider
Bats Arrows Knight Freeze Barbarians Balloon
Freeze
Hog Rider Balloon Arrows
Balloon
Bats Arrows Knight Freeze Barbarians Hog Rider
Inferno Dragon
Bats

Defense Synergies 1 4

Bats
Knight Freeze Inferno Dragon
Arrows
Knight Barbarians
Knight
Bats Arrows
Barbarians
Arrows
Hog Rider
Freeze
Bats
Balloon
Inferno Dragon
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight
Barbarians Inferno Dragon Bats Knight
Barbarians Bats Knight Freeze Inferno Dragon
Barbarians Inferno Dragon Bats Knight
Arrows Barbarians
Arrows Freeze Bats
Bats Inferno Dragon Arrows Freeze
Arrows Barbarians
Barbarians Inferno Dragon
Knight Barbarians
Bats Barbarians Arrows Knight Freeze
Arrows Inferno Dragon Bats
Barbarians Bats Knight Freeze
Bats Arrows Barbarians Freeze
Barbarians Inferno Dragon Knight
Barbarians Freeze Inferno Dragon
Barbarians Bats Arrows Knight
Arrows Bats Knight Barbarians
Arrows Freeze Bats Knight Barbarians Inferno Dragon
Barbarians Inferno Dragon
Bats Arrows Knight Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians
Arrows Knight Inferno Dragon
Barbarians Bats Knight
Bats Knight Barbarians
Barbarians Knight Inferno Dragon
Arrows Bats Freeze
Bats Knight Barbarians
Knight Barbarians Inferno Dragon
Freeze Bats Knight Barbarians Inferno Dragon
Barbarians Inferno Dragon
Inferno Dragon Bats Knight Barbarians
Arrows Barbarians
Barbarians Knight
Barbarians
Barbarians Bats Knight Freeze Inferno Dragon
Bats Arrows Barbarians Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Freeze
Arrows
Arrows
Arrows Knight Barbarians Freeze
Arrows
Arrows Bats Freeze
Arrows
Arrows Freeze
Arrows
Bats
Arrows Knight
Arrows
Knight
Arrows Freeze
Arrows
Arrows
Arrows
Arrows Freeze
Bats
Arrows
Arrows
Arrows
Arrows Barbarians
Arrows Freeze
Inferno Dragon
Arrows
Arrows
Arrows
Bats Arrows
Bats Freeze
Arrows
Arrows Freeze
Arrows
Bats Barbarians Freeze
Arrows
Freeze
Arrows
Knight
Arrows
Arrows
Bats Freeze
Bats
Freeze

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