My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Bowler Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Inferno Dragon
Giant Snowball
Barbarians Musketeer Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Barbarians Elite Barbarians Musketeer
The Log
Barbarians Elite Barbarians Musketeer
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Elite Barbarians Musketeer Bowler Inferno Dragon
Fireball
Barbarians Elite Barbarians Musketeer Bowler Inferno Dragon
Poison
Barbarians Musketeer
Lightning
Elite Barbarians Musketeer Bowler Inferno Dragon
Rocket
Barbarians Elite Barbarians Musketeer Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Bowler Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Fireball Musketeer Inferno Dragon Barbarians Bowler Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Fireball Musketeer

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Fireball Musketeer Bowler
Arrows
Zap Elite Barbarians Fireball Bowler
Barbarians
Elite Barbarians
Zap Arrows Fireball
Fireball
Zap Arrows Elite Barbarians
Musketeer
Zap Bowler
Bowler
Zap Arrows Musketeer
Inferno Dragon

Defense Synergies 1 11

Zap
Fireball Arrows Barbarians Elite Barbarians Musketeer Bowler Inferno Dragon
Arrows
Zap Barbarians Fireball Bowler
Barbarians
Zap Arrows
Elite Barbarians
Zap
Fireball
Zap Arrows Musketeer
Musketeer
Zap Fireball Bowler
Bowler
Zap Arrows Musketeer
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Fireball Musketeer
Barbarians Elite Barbarians Inferno Dragon Zap Musketeer
Barbarians Bowler Elite Barbarians Musketeer Inferno Dragon
Barbarians Elite Barbarians Inferno Dragon Musketeer Bowler
Arrows Barbarians Elite Barbarians Fireball Bowler
Arrows Fireball Bowler Zap Musketeer
Musketeer Inferno Dragon Zap Arrows Fireball
Bowler Zap Arrows Barbarians Fireball Musketeer
Barbarians Inferno Dragon Elite Barbarians Musketeer
Elite Barbarians Barbarians Musketeer Bowler
Barbarians Zap Arrows Fireball Musketeer Bowler
Arrows Musketeer Inferno Dragon Zap Fireball
Barbarians Bowler Zap Elite Barbarians Fireball Musketeer
Fireball Bowler Zap Arrows Barbarians
Barbarians Elite Barbarians Inferno Dragon
Barbarians Zap Elite Barbarians Fireball Bowler Inferno Dragon
Barbarians Arrows Elite Barbarians Fireball Musketeer Bowler
Arrows Fireball Zap Barbarians Elite Barbarians Musketeer Bowler
Zap Arrows Barbarians Fireball Musketeer Bowler Inferno Dragon
Barbarians Elite Barbarians Musketeer Inferno Dragon
Bowler Arrows Barbarians Elite Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Elite Barbarians Fireball Bowler
Fireball Zap Arrows Elite Barbarians Musketeer Bowler Inferno Dragon
Barbarians Zap Elite Barbarians Musketeer Bowler
Bowler Zap Barbarians Elite Barbarians Fireball Musketeer
Barbarians Elite Barbarians Musketeer Bowler Inferno Dragon
Arrows Fireball Zap Musketeer
Barbarians Elite Barbarians Fireball Musketeer Bowler
Barbarians Elite Barbarians Inferno Dragon
Zap Barbarians Elite Barbarians Fireball Inferno Dragon
Barbarians Musketeer Inferno Dragon
Inferno Dragon Barbarians Elite Barbarians Musketeer Bowler
Zap Arrows Barbarians Elite Barbarians Fireball Bowler
Barbarians Elite Barbarians Bowler Fireball
Barbarians Fireball Musketeer Bowler
Barbarians Elite Barbarians Zap Fireball Musketeer Bowler Inferno Dragon
Arrows Bowler Zap Barbarians Elite Barbarians Fireball Musketeer Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer
Arrows Fireball Zap Musketeer Bowler
Arrows Fireball
Arrows Barbarians Fireball Musketeer
Fireball Zap Arrows Bowler
Arrows Fireball Zap Musketeer
Arrows Musketeer Bowler
Arrows Fireball Zap Bowler
Arrows Fireball Zap
Elite Barbarians Fireball Musketeer Bowler
Zap Arrows Fireball Musketeer Bowler
Fireball Zap Arrows Musketeer
Elite Barbarians Fireball Musketeer Bowler
Arrows Fireball Musketeer
Zap Arrows Elite Barbarians Fireball Musketeer
Zap Arrows Fireball Musketeer Bowler
Arrows Fireball Musketeer Bowler
Arrows Fireball
Zap Arrows Fireball Musketeer Bowler
Zap Arrows Fireball Bowler
Fireball Musketeer Bowler
Arrows Fireball
Musketeer Bowler
Zap Arrows Barbarians Fireball Musketeer
Zap Arrows Fireball Bowler
Inferno Dragon
Arrows Fireball Zap Musketeer Bowler
Fireball Zap Arrows Musketeer Bowler
Fireball Zap Arrows Musketeer
Elite Barbarians Zap Arrows Fireball Musketeer
Zap Fireball Musketeer
Elite Barbarians Fireball Bowler
Zap Arrows Fireball Musketeer
Zap Arrows Fireball
Arrows Fireball Bowler
Zap Barbarians Fireball Musketeer
Fireball Zap Arrows Musketeer
Arrows Fireball
Fireball Musketeer Bowler
Arrows Zap Fireball Musketeer Bowler
Zap Arrows Fireball
Elite Barbarians Musketeer
Zap Elite Barbarians Fireball Musketeer Bowler
Zap Fireball Musketeer
Zap Fireball Musketeer Bowler

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