My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Skeleton Army
Giant Snowball
Goblin Gang Skeleton Army Witch
Zap
Goblin Gang Royal Giant Inferno Tower Skeleton Army Witch
Barbarian Barrel
Goblin Gang Inferno Tower Skeleton Army Witch Electro Wizard
The Log
Goblin Gang Royal Giant Mini P.E.K.K.A Skeleton Army Witch
Earthquake
Goblin Gang Inferno Tower Skeleton Army Witch
Arrows
Goblin Gang Skeleton Army Witch
Royal Delivery
Goblin Gang Mini P.E.K.K.A Skeleton Army Witch Electro Wizard
Fireball
Goblin Gang Inferno Tower Skeleton Army Witch Electro Wizard
Poison
Goblin Gang Inferno Tower Skeleton Army Witch Electro Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Witch Electro Wizard
Rocket
Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Fireball Mini P.E.K.K.A Electro Wizard Inferno Tower Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Skeleton Army Fireball Mini P.E.K.K.A

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Giant Mini P.E.K.K.A
Royal Giant
Fireball Goblin Gang Witch Electro Wizard
Fireball
Royal Giant Electro Wizard
Mini P.E.K.K.A
Goblin Gang Electro Wizard
Inferno Tower
Skeleton Army
Witch
Royal Giant
Electro Wizard
Royal Giant Fireball Mini P.E.K.K.A

Defense Synergies 4 10

Goblin Gang
Inferno Tower Mini P.E.K.K.A Skeleton Army Electro Wizard
Royal Giant
Fireball
Mini P.E.K.K.A Inferno Tower Electro Wizard
Mini P.E.K.K.A
Electro Wizard Goblin Gang Fireball Skeleton Army Witch
Inferno Tower
Goblin Gang Skeleton Army Electro Wizard Fireball
Skeleton Army
Inferno Tower Goblin Gang Mini P.E.K.K.A Electro Wizard
Witch
Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Inferno Tower Goblin Gang Fireball Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Goblin Gang Witch Electro Wizard
Goblin Gang Mini P.E.K.K.A Inferno Tower Skeleton Army Witch Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Witch Goblin Gang Electro Wizard
Fireball Mini P.E.K.K.A Skeleton Army
Goblin Gang Fireball Skeleton Army Electro Wizard
Inferno Tower Electro Wizard Goblin Gang Fireball Witch
Fireball Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower Witch Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Mini P.E.K.K.A Inferno Tower Electro Wizard
Goblin Gang Skeleton Army Witch Electro Wizard Fireball
Inferno Tower Goblin Gang Fireball Witch Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Goblin Gang Fireball Witch Electro Wizard
Fireball Skeleton Army Goblin Gang Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Goblin Gang Electro Wizard
Inferno Tower Skeleton Army Goblin Gang Fireball Mini P.E.K.K.A Electro Wizard
Goblin Gang Fireball Mini P.E.K.K.A Inferno Tower Skeleton Army Witch Electro Wizard
Fireball Goblin Gang Skeleton Army Witch Electro Wizard
Witch Fireball Electro Wizard
Mini P.E.K.K.A Inferno Tower Electro Wizard
Goblin Gang Skeleton Army Fireball Mini P.E.K.K.A Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeleton Army Fireball Inferno Tower Witch Electro Wizard
Fireball Electro Wizard Goblin Gang Mini P.E.K.K.A
Goblin Gang Skeleton Army Mini P.E.K.K.A Inferno Tower Witch Electro Wizard
Goblin Gang Mini P.E.K.K.A Skeleton Army Fireball Inferno Tower Electro Wizard
Inferno Tower Goblin Gang Mini P.E.K.K.A Skeleton Army Witch
Fireball Goblin Gang Witch Electro Wizard
Goblin Gang Mini P.E.K.K.A Skeleton Army Fireball Inferno Tower Witch Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army
Electro Wizard Fireball Mini P.E.K.K.A Inferno Tower Skeleton Army Witch
Inferno Tower Witch Goblin Gang Skeleton Army
Mini P.E.K.K.A Inferno Tower Witch
Skeleton Army Fireball Electro Wizard
Mini P.E.K.K.A Skeleton Army Goblin Gang Fireball Inferno Tower Witch
Fireball Skeleton Army Witch
Goblin Gang Inferno Tower Skeleton Army Witch Electro Wizard Fireball Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Inferno Tower Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Electro Wizard
Fireball
Fireball
Fireball
Fireball Witch
Witch
Fireball
Fireball
Goblin Gang Fireball Mini P.E.K.K.A Electro Wizard
Fireball Electro Wizard
Fireball
Fireball
Fireball
Fireball
Fireball Witch
Fireball
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Electro Wizard
Fireball Witch
Fireball
Fireball
Fireball
Fireball Witch
Witch
Fireball Witch Electro Wizard
Fireball Witch
Fireball
Fireball Witch Electro Wizard
Electro Wizard Fireball Witch
Fireball Mini P.E.K.K.A
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Goblin Gang Fireball Skeleton Army Witch
Fireball Witch Electro Wizard
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Electro Wizard
Fireball
Fireball
Goblin Gang Fireball Witch Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch Electro Wizard

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