My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Giant Skeleton
Giant Snowball
Minions Goblin Gang Hog Rider Lumberjack
Zap
Minions Goblin Gang Inferno Tower
Barbarian Barrel
Goblin Gang Inferno Tower Giant Skeleton Lumberjack
The Log
Goblin Gang Hog Rider Giant Skeleton Lumberjack
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Hog Rider Giant Skeleton Lumberjack
Fireball
Minions Goblin Gang Hog Rider Inferno Tower Lumberjack
Poison
Minions Goblin Gang Inferno Tower
Lightning
Inferno Tower Lumberjack
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Goblin Gang Hog Rider Lumberjack Inferno Tower Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Goblin Gang

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions Giant Skeleton The Log Lumberjack
Minions
Hog Rider Zap Giant Skeleton Lumberjack
Goblin Gang
Hog Rider Giant Skeleton
Hog Rider
Zap Minions Goblin Gang The Log Giant Skeleton Lumberjack
Inferno Tower
Giant Skeleton
Zap Minions Goblin Gang Hog Rider The Log Lumberjack
The Log
Hog Rider Zap Giant Skeleton Lumberjack
Lumberjack
Zap Minions Hog Rider Giant Skeleton The Log

Defense Synergies 2 17

Zap
Minions Goblin Gang Inferno Tower Giant Skeleton The Log Lumberjack
Minions
Zap Inferno Tower Giant Skeleton The Log Lumberjack
Goblin Gang
Inferno Tower Zap Giant Skeleton The Log Lumberjack
Hog Rider
Inferno Tower
Goblin Gang The Log Zap Minions Lumberjack
Giant Skeleton
Zap Minions Goblin Gang The Log Lumberjack
The Log
Inferno Tower Zap Minions Goblin Gang Giant Skeleton Lumberjack
Lumberjack
Zap Minions Goblin Gang Inferno Tower Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Inferno Tower The Log
Inferno Tower Lumberjack Zap Minions Goblin Gang The Log
Goblin Gang Inferno Tower Lumberjack Minions Giant Skeleton
Inferno Tower Lumberjack Minions Goblin Gang
Giant Skeleton The Log Lumberjack
Goblin Gang The Log Zap Minions Lumberjack
Minions Inferno Tower Zap Goblin Gang
Zap Inferno Tower Giant Skeleton The Log
Inferno Tower Minions Goblin Gang Lumberjack
Goblin Gang Inferno Tower Giant Skeleton Lumberjack
Minions Goblin Gang Zap Giant Skeleton The Log Lumberjack
Minions Inferno Tower Zap Goblin Gang
Inferno Tower Lumberjack Zap Minions Goblin Gang Giant Skeleton The Log
Zap Minions Goblin Gang The Log Lumberjack
Inferno Tower Goblin Gang Lumberjack
Inferno Tower Zap Goblin Gang The Log Lumberjack
Minions Goblin Gang Inferno Tower Lumberjack
Zap Minions Goblin Gang The Log Lumberjack
Zap The Log Minions Giant Skeleton Lumberjack
Inferno Tower Lumberjack
Goblin Gang Minions Giant Skeleton The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Inferno Tower Giant Skeleton
Zap Goblin Gang The Log Lumberjack
Goblin Gang Giant Skeleton Lumberjack Zap Minions Inferno Tower The Log
Goblin Gang Giant Skeleton Lumberjack Zap Inferno Tower The Log
Inferno Tower Giant Skeleton Goblin Gang Lumberjack
Zap Minions Goblin Gang
Goblin Gang Minions Inferno Tower Giant Skeleton Lumberjack
Inferno Tower Giant Skeleton Lumberjack
Zap Giant Skeleton Minions Inferno Tower The Log
Inferno Tower Goblin Gang
Minions Inferno Tower Giant Skeleton Lumberjack
Zap Giant Skeleton The Log
Giant Skeleton Goblin Gang Inferno Tower Lumberjack
Goblin Gang Inferno Tower Zap Minions Giant Skeleton The Log Lumberjack
Minions Zap Inferno Tower Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log
Zap The Log
Giant Skeleton The Log
Giant Skeleton The Log
Zap The Log
Zap Minions
The Log
The Log Zap
The Log Zap
Minions Goblin Gang Lumberjack
Zap The Log
Zap
The Log
Minions
Zap The Log
Zap The Log
The Log
Minions
Zap The Log
Zap The Log
Minions Giant Skeleton The Log
The Log
Zap The Log
Zap The Log
The Log Zap
Zap The Log
Zap The Log
Zap
Zap Minions
Zap The Log
Zap
Giant Skeleton
The Log
Zap Minions Goblin Gang
Zap
The Log
Goblin Gang Lumberjack
The Log Zap
Zap Giant Skeleton
Zap Minions Goblin Gang Giant Skeleton The Log
Zap
Zap Giant Skeleton The Log

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