My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Miner
Giant Snowball
Minion Horde Miner Princess
Zap
Minion Horde Inferno Tower Princess
Barbarian Barrel
Elite Barbarians Inferno Tower Wizard Princess
The Log
Elite Barbarians Princess
Earthquake
Inferno Tower
Arrows
Minion Horde Princess
Royal Delivery
Minion Horde Elite Barbarians Wizard P.E.K.K.A Miner Princess
Fireball
Minion Horde Elite Barbarians Inferno Tower Wizard Princess
Poison
Minion Horde Inferno Tower Wizard Princess
Lightning
Elite Barbarians Inferno Tower Wizard
Rocket
Minion Horde Elite Barbarians Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower P.E.K.K.A Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Princess Fireball Minion Horde Inferno Tower Wizard Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Miner Princess Fireball Minion Horde

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner
Elite Barbarians
Fireball Wizard
Fireball
Elite Barbarians Miner Princess
Inferno Tower
Wizard
Elite Barbarians P.E.K.K.A Miner
P.E.K.K.A
Wizard Princess
Miner
Minion Horde Fireball Wizard
Princess
Fireball P.E.K.K.A

Defense Synergies 0 8

Minion Horde
Inferno Tower
Elite Barbarians
Wizard
Fireball
Inferno Tower Miner Princess
Inferno Tower
Minion Horde Fireball Princess
Wizard
Elite Barbarians P.E.K.K.A
P.E.K.K.A
Wizard Princess
Miner
Fireball
Princess
Fireball Inferno Tower P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Inferno Tower Wizard
Minion Horde Elite Barbarians Inferno Tower P.E.K.K.A
Minion Horde Inferno Tower P.E.K.K.A Elite Barbarians
Minion Horde Elite Barbarians Inferno Tower P.E.K.K.A
Elite Barbarians Fireball P.E.K.K.A Princess
Fireball
Minion Horde Inferno Tower Fireball Wizard Princess
Fireball Inferno Tower P.E.K.K.A
Minion Horde Inferno Tower P.E.K.K.A Elite Barbarians Princess
Elite Barbarians Minion Horde Inferno Tower Miner
Minion Horde Fireball Wizard Princess
Minion Horde Inferno Tower Fireball Wizard Princess
Minion Horde Inferno Tower P.E.K.K.A Elite Barbarians Fireball Wizard
Fireball Wizard Minion Horde P.E.K.K.A Princess
Elite Barbarians Inferno Tower P.E.K.K.A Minion Horde
Minion Horde Inferno Tower Elite Barbarians Fireball P.E.K.K.A
Minion Horde Wizard Elite Barbarians Fireball Inferno Tower P.E.K.K.A
Fireball Minion Horde Elite Barbarians Wizard
Wizard Fireball Princess
P.E.K.K.A Elite Barbarians Inferno Tower
Wizard Minion Horde Elite Barbarians Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Inferno Tower P.E.K.K.A
Fireball Elite Barbarians Wizard Miner
P.E.K.K.A Minion Horde Elite Barbarians Inferno Tower
P.E.K.K.A Minion Horde Elite Barbarians Fireball Inferno Tower
Inferno Tower P.E.K.K.A Minion Horde Elite Barbarians
Fireball Wizard Minion Horde Princess
P.E.K.K.A Minion Horde Elite Barbarians Fireball Inferno Tower
Inferno Tower P.E.K.K.A Minion Horde Elite Barbarians
Minion Horde P.E.K.K.A Elite Barbarians Fireball Inferno Tower
Inferno Tower P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Elite Barbarians Inferno Tower
P.E.K.K.A Elite Barbarians Fireball
Elite Barbarians P.E.K.K.A Minion Horde Fireball Inferno Tower Wizard
Wizard Minion Horde Fireball Princess
Elite Barbarians Inferno Tower Minion Horde Fireball P.E.K.K.A
Minion Horde Elite Barbarians Fireball Inferno Tower Wizard P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Minion Horde
Fireball Miner Princess
Minion Horde Fireball Miner
Fireball
Fireball Wizard Minion Horde
Fireball Wizard Minion Horde Princess
Minion Horde Wizard Princess
Fireball Wizard Princess
Fireball Miner Wizard
Minion Horde Elite Barbarians Fireball
Miner Minion Horde Fireball Wizard Princess
Fireball Wizard Princess
Elite Barbarians Fireball Miner Princess
Minion Horde Fireball Princess
Princess Elite Barbarians Fireball
Minion Horde Fireball Wizard Princess
Minion Horde Fireball Wizard Princess
Fireball
Minion Horde
Fireball Wizard Princess
Fireball Wizard Miner Princess
Minion Horde Fireball
Fireball Wizard Princess
Minion Horde Fireball
Fireball Wizard Princess
Minion Horde
Fireball Miner Wizard Princess
Fireball Wizard Miner Princess
Fireball Miner
Elite Barbarians Minion Horde Fireball Wizard Princess
Minion Horde Fireball Wizard
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Wizard Miner
Minion Horde Fireball Princess
P.E.K.K.A Minion Horde
Fireball Wizard Princess
Minion Horde Fireball Princess
Fireball Wizard Princess
Fireball
Fireball Miner Minion Horde Wizard Princess
Fireball Wizard Princess
Fireball
Minion Horde Elite Barbarians P.E.K.K.A
Minion Horde Elite Barbarians Fireball Princess
Fireball Princess
Fireball Miner Princess

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