My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Three Musketeers Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Elixir Collector Three Musketeers Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Three Musketeers
Giant Snowball
Goblins Barbarians Three Musketeers Princess
Zap
Goblins Inferno Tower Three Musketeers Princess
Barbarian Barrel
Goblins Barbarians Inferno Tower Three Musketeers Princess
The Log
Goblins Barbarians Three Musketeers Princess
Earthquake
Barbarians Inferno Tower Elixir Collector
Arrows
Goblins Princess
Royal Delivery
Goblins Barbarians Three Musketeers Princess
Fireball
Barbarians Inferno Tower Elixir Collector Three Musketeers Princess
Poison
Barbarians Inferno Tower Elixir Collector Three Musketeers Princess
Lightning
Inferno Tower Elixir Collector Three Musketeers
Rocket
Barbarians Inferno Tower Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Elixir Collector Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Princess Barbarians Giant Inferno Tower Elixir Collector Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Zap Princess Barbarians

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Giant
Zap
Giant Goblins Three Musketeers Princess
Barbarians
Giant
Zap Goblins Three Musketeers Princess
Inferno Tower
Elixir Collector
Three Musketeers
Zap Giant
Princess
Zap Giant

Defense Synergies 0 8

Goblins
Zap Inferno Tower Princess
Zap
Goblins Barbarians Inferno Tower Three Musketeers Princess
Barbarians
Zap
Giant
Inferno Tower
Goblins Zap Princess
Elixir Collector
Three Musketeers
Zap
Princess
Goblins Zap Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower
Barbarians Inferno Tower Goblins Zap Three Musketeers
Barbarians Inferno Tower Three Musketeers Goblins
Barbarians Inferno Tower Three Musketeers Goblins
Barbarians Princess
Goblins Zap
Inferno Tower Three Musketeers Zap Princess
Zap Barbarians Inferno Tower
Barbarians Inferno Tower Three Musketeers Goblins Princess
Goblins Barbarians Inferno Tower
Goblins Barbarians Zap Princess
Inferno Tower Three Musketeers Zap Princess
Barbarians Inferno Tower Zap Three Musketeers
Three Musketeers Goblins Zap Barbarians Princess
Barbarians Inferno Tower Three Musketeers
Barbarians Inferno Tower Zap Three Musketeers
Barbarians Three Musketeers Goblins Inferno Tower
Goblins Zap Barbarians Three Musketeers
Zap Barbarians Princess
Barbarians Inferno Tower Three Musketeers
Goblins Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins Zap Inferno Tower
Zap
Barbarians Goblins Zap Inferno Tower
Zap Barbarians Inferno Tower
Barbarians Inferno Tower Three Musketeers
Zap Three Musketeers Princess
Goblins Barbarians Inferno Tower
Inferno Tower Barbarians
Zap Goblins Barbarians Inferno Tower
Inferno Tower Barbarians Three Musketeers
Barbarians Inferno Tower
Zap Barbarians
Barbarians Inferno Tower Three Musketeers
Barbarians Three Musketeers Princess
Barbarians Inferno Tower Goblins Zap Three Musketeers
Zap Barbarians Inferno Tower Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Princess
Barbarians
Zap
Zap Princess
Princess
Zap Princess
Zap
Goblins Three Musketeers
Zap Princess
Zap Princess
Three Musketeers Princess
Princess
Princess Zap
Zap Three Musketeers Princess
Three Musketeers Princess
Three Musketeers
Zap Three Musketeers Princess
Zap Princess
Princess
Zap Barbarians
Zap Princess
Zap Princess
Zap Princess
Zap
Zap Princess
Zap
Zap
Zap Princess
Princess
Zap Barbarians Princess
Zap Three Musketeers Princess
Three Musketeers Princess
Zap Princess
Zap
Three Musketeers
Zap Princess
Zap Princess
Zap Princess

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