My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Witch Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Wall Breakers Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Wall Breakers
Giant Snowball
Skeletons Minions Wall Breakers Witch Princess
Zap
Skeletons Minions Inferno Tower Wall Breakers Witch Princess
Barbarian Barrel
Skeletons Inferno Tower Wall Breakers Witch Princess
The Log
Skeletons Wall Breakers Witch Princess
Earthquake
Skeletons Inferno Tower Witch
Arrows
Skeletons Minions Wall Breakers Witch Princess
Royal Delivery
Skeletons Minions Wall Breakers Witch Princess
Fireball
Minions Inferno Tower Wall Breakers Witch Princess
Poison
Minions Inferno Tower Witch Princess
Lightning
Inferno Tower Witch
Rocket
Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Wall Breakers Minions Princess Inferno Tower Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Barbarian Barrel Wall Breakers Minions

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minions
Barbarian Barrel Wall Breakers Golem
Inferno Tower
Barbarian Barrel
Minions Wall Breakers Golem
Wall Breakers
Minions Barbarian Barrel Princess
Witch
Golem
Golem
Minions Barbarian Barrel Witch
Princess
Wall Breakers

Defense Synergies 0 11

Skeletons
Minions Inferno Tower Barbarian Barrel Witch Princess
Minions
Skeletons Inferno Tower Barbarian Barrel
Inferno Tower
Skeletons Minions Barbarian Barrel Princess
Barbarian Barrel
Skeletons Minions Inferno Tower Witch Princess
Wall Breakers
Witch
Skeletons Barbarian Barrel
Golem
Princess
Skeletons Inferno Tower Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Inferno Tower Barbarian Barrel
Inferno Tower Skeletons Minions Witch
Inferno Tower Witch Skeletons Minions
Inferno Tower Witch Skeletons Minions
Barbarian Barrel Princess
Barbarian Barrel Skeletons Minions
Minions Inferno Tower Witch Princess
Inferno Tower Barbarian Barrel
Inferno Tower Witch Skeletons Minions Princess
Skeletons Inferno Tower Barbarian Barrel
Minions Witch Skeletons Barbarian Barrel Princess
Minions Inferno Tower Witch Princess
Inferno Tower Skeletons Minions Witch
Minions Barbarian Barrel Witch Princess
Inferno Tower
Inferno Tower
Skeletons Minions Inferno Tower Witch
Minions Barbarian Barrel Witch
Barbarian Barrel Witch Minions Princess
Inferno Tower
Minions Barbarian Barrel Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Inferno Tower Barbarian Barrel Witch
Barbarian Barrel
Skeletons Minions Inferno Tower Witch
Inferno Tower Barbarian Barrel
Inferno Tower Skeletons Witch
Skeletons Minions Witch Princess
Skeletons Minions Inferno Tower Witch
Inferno Tower
Skeletons Minions Inferno Tower Barbarian Barrel Witch
Inferno Tower Witch Skeletons
Minions Inferno Tower Witch
Skeletons Inferno Tower Witch
Witch Princess
Inferno Tower Witch Skeletons Minions Barbarian Barrel
Minions Inferno Tower Barbarian Barrel Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Barbarian Barrel
Barbarian Barrel Princess
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Minions Witch Princess
Witch Princess
Barbarian Barrel Princess
Minions
Barbarian Barrel Princess
Princess
Barbarian Barrel Princess
Minions Barbarian Barrel Princess
Princess Barbarian Barrel
Barbarian Barrel Witch Princess
Barbarian Barrel Princess
Barbarian Barrel
Minions
Barbarian Barrel Princess
Barbarian Barrel Witch Princess
Minions
Princess
Barbarian Barrel
Barbarian Barrel Witch Princess
Witch
Barbarian Barrel Witch Princess
Witch Princess
Barbarian Barrel
Witch Princess
Minions Witch
Princess
Princess
Minions Barbarian Barrel Witch Princess
Witch Princess
Barbarian Barrel
Princess
Princess
Minions Witch Princess
Witch Princess
Barbarian Barrel Witch Princess

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